
Experience the awesome power of the Curse of the Abyss, as well as the astonishing, legendary entities known as primeval creatures. Prepare to glimpse the world of Riko and her friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 2.8Kreviews | 79% | — | $491K |
| $59.99 | 578ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i need CO-OP
Puedo entender a la gente que no le guste la dificultad presente en este juego, pero eso es algo que a algunos nos puede llegar a agradar y hasta se termina sintiendo como la esencia del mismo. Para empezar, no es ese típico juego donde puedes ir llevándote absolutamente todos los items que encuentres, porque tienes que gestionar el peso de la mochila (esto ya a muchos les parece re incomodo), luego tenemos la gestión de recursos, porque las armas y todo lo que uses tiene durabilidad, eso es un factor clave a manejar sobre todo en las capas mas profundas del juego, luego tenemos el hambre, si no manejas bien las recetas vas a terminar quedando atrapado sin poder regresar a la superficie (esto es algo obvio, pero a muchos les frustra también y terminan perdiendo toda una run por esto), y para rematar tenemos la maldición de cada capa, para gente que sufra de impaciencia, esto último terminará jugándole en contra siempre. Pero en fin, en mi experiencia se sintió como un juegazo, que lamentablemente no es para todo el mundo, sobre todo para personas con poca materia gris y que se quejan de la propia esencia del abismo, obviamente eso no iba a ser un paseo por el parque (sí, hablo de la tercera capa).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Для любителя бездны будет вкусно
Tecnicamente, um jogo pobre, só quem curtiu bastante o anime, o universo da obra meio que aguenta jogar, que é meu caso. Mas tem algumas mecânicas e dinâmicas interessantes, tu vai precisar subir pra superfície várias vezes, e o sistema de maldição do abismo que tem na lore da obra foi adaptada como mecânica de punição. O gerenciamento de recursos e peso da mochila, desgaste das armas é algo constante. O ponto forte do game é o abismo em si, os mapas são bons de explorar, são bem verticais e dividido em diversas camadas, se mover entre as áreas consome barra de fome e as vezes hp. Mas conseguir recursos e craftar o que precisa é fácil. Tecnicamente um 5/10 no geral um 7/10 me diverti pois gosto da obra e você criar do zero um boneco que vai ter sua própria jornada que hora rola de forma paralela com a história dos protagonistas do anime eu curti. Só compre em promoção e se tu adorou o universo da obra.
заметил в небольшой глубинке пару редкий камней, собрал их, вылезти не смог, в итоге проебал 3 часа иследования. жадность убивает
For the full price (60€), I HEAVILY do NOT RECOMMEND anyone into playing this game, even if you are into the anime/manga. There is quite a few anti-fun or counter-intuitive mechanics in the game that make it feel needlessly miserable, mainly related with the equipment durability and the amount of resources you can gather from the enemies (literally only 1 resource per enemy). The animations/cutscenes in this game are uh... yeah quite something for the asking price. I really would only recommend somewhere between 10€ to 20€ or lower. The enemy variety is surprisingly quite low and quite disappointing, for such a big game with an extensive big amazing world. The soundtrack is quite alright, it was very fitting for the game! And I did have my fun moments, like the exploration in general and learning how the world was built and shown, I ended up liking a lot the environment.
Wow, I put 100+ hours into this and never wrote a review! I adore this game for the gameplay. The fact that you play as children is disturbing beyond words due to the horrendously violent and unforgiving nature of the game. This game is tough. It's learning curve; impossibly high. Once you get into it though, it's actually SUCH A GREAT survival crafting game at it's core.
Почну з того, що коли я почав грати сюжетну лінію за Ріко і Регу, то я собі думав: от пройду я нарешті сюжет і дізнаюся, чим же закінчится історія цих 2 персонажів, але на превелику шкоду, івент з Ріку і Регу закінчується, [spoiler]де вони збираються вирушати у 3 шар Безодні.[/spoiler] Перед грою я переглянув аніме (абсолютно всі сезони та фільм), але я думав, що коли пройду гру, то може дізнаюсь, чи знайшла Ріку свою матір та чи згадав Регу хто він такий на справді. Далі у нас є інший режим гри, де Ви створюєте свого персонажа, та можете виконувати завдання з гільдії, в результаті якого Ви отримуєте винагороду у вигляді грошей та досвіду і де Вам доступний відкритий світ, який Ви можете досліджувати. Досвід як очевидно потрібен, щоб набирати очки навиків та відкривати здібності. Але проблема цих завдань полягає у тому, що тут потрібен ґрінд [spoiler](як я ненавиджу це в іграх)[/spoiler], треба ще повернутися назад і при тому, що потрібно мати ресурси, [spoiler]мені просто хотілось забити на гру[/spoiler] принести те, що тебе попросили зробити. А що до Відкритого світу - він звичайно дуже гарний, візуал непоганий, характерна музика кожної локації грає [spoiler](під час битви з ворогами теж)[/spoiler], але він порожній. Окрім як виконування завдання і видобування ресурсів та артефактів [spoiler](за яких теж дають гроші та досвід)[/spoiler]. Події в цьому режимі до речі присутні, але їх мало. Перехід між локаціями: це Ви маєте дістатися з однієї точки переходу до іншої точки, і так кожен раз. Керування: я не знаю, як грається на клавіатурі, але мені довелося грати в цю гру з незручним керування на геймпаді. Принаймі мене потішало те, що тут можна збереження робити вручну. Щодо основного сюжету: то він повторює історію Акіхіто Цукуші, якщо говорити про сюжетну лінію Ріко і Регу. Якщо Ви являєтеся фанатом Родом з Абіса, то Ви мабуть розчаруєтесь, придбавши та погравши у цю гру, або якщо Ви просто хочете походити та ґріндити але при тому насолоджуватись атмосферою Безодні, то будь-ласка купляйте і грайте собі на здоров'я. Ну і ще я хочу подякувати @DragonOfTheEast за те, що він зробив українізатор по цій грі. Якби не він, я б грав в гру на англійській мові. https://steamcommunity.com/sharedfiles/filedetails/?id=3458477660
This game really nailed the vibes and has some really amazing soundtracks. It comes with 2 modes: "Hello Abyss" is basically just retelling the story we already know, so if you want to really experience the game's world, you have to play "Deep in abyss". It features your own custom cave raider with your own story and new characters, and all very interesting. There are only 2 main issues that I personally found jank/frustrating while playing: 1. When you are climbing up a ledge and get hit by the birds/insects, you get knocked all the way down even if you have stamina. That feels really bad. 2. I get that combat is not the focus of the game, as you don't really get anything from killing difficult enemies. But the combat skill trees are pretty much pointless, even detrimental to your combat experience. Especially for the [spoiler] orb piercer fight [/spoiler], doing multiple swings for your combo locks you into the animation and makes you vulnerable. Double tapping for dodge can feel quite clunky and pointless when you can just sprint away instead of dodging. Overall good game if you liked the anime/manga series, and it has a solid foundation for the survival gameplay. I recommend getting it on discount though.
This game is like getting a handy from a horse, except the horse is actually just sandpaper, and everything is sandpaper and you are on fire whilst ozen beats you to death. Now considering that your weiner is going to be torn off like a dirty band-aid, imagine this as your brain as you go on your 95th mission for laffi, sending her very clear sexual inuendos between her and her morbidly obese husband, whos beard can be mistaken for a dead chirstmas tree. This game has amounted to nothing but sheer suffering and a new-found hatred for anything that looks like a madokajack. Cannot believe I payed 80 dollars for a story that isnt even done, graphics look like it was made in 2005, and only a total of 40 minutes of genuine excitement as I saw Reg and Riko pass by me, probably taking nanachi to go do unrequited therapy with Bondrewd. So absolutely horrible I should have just stuck to valorant (same thing but the horse is now racist). 10/10 will be playing again when the abyss goes extinct. Edit: I have spent another 6 hours doing quests for my beloved Nanachi and I can say the game has become amazing I have no qualms.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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