
Mad King Redemption is a unique blend of a traditional beat'em'up game with strong roguelite progression, mixed in a pixelated graphic style in a 2.5D world. Relieve the king from his madness while beating up corrupted enemies, in a fresh way at every run!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 21 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The Kingdom has fallen to the Mad King, who has used forbidden magic to try to resuscitate the queen. But the powers of life and death were too big to handle for him, and as a consequence, the King lost his sanity.
Slay hordes of enemies through careful button smashing!
Faithful to a brawler.
Deep roguelite elements.
Upgrade your heroes and unlock multiple skills.


Drawing inspiration from beloved classics, we've crafted a beat'em'up experience that combines old-school controls and retro feelings with innovative 3D mechanics.
Each of the 4 playable characters comes with their signature combat styles, customizable stats that impact gameplay, and detailed backstories to discover.
Every run is unique, with randomized elements.
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很少给 EA 游戏写长评,但这次更新必须夸一句。 很多 EA 阶段的游戏都是画饼不做事,但这个开发组是真的把玩家的吐槽听进去了 —— 社区里吵得最多的几个点,这次几乎全给优化了。 酸液机制重做绝对是最大亮点,单人检查点重生、双人队友旁复活,直接解决了之前最劝退的挫败感;触发器系统全面重制,之前卡了我好几次的交互 bug 这次全修了,全程跑下来丝滑无比;敌人的攻击冲刺终于有预判空间,前摇加长之后新手也能慢慢上手,不用纯靠背板。 合作模式的容错提升特别适合休闲玩家,不用再因为失误互相甩锅。整体能感觉到游戏在往更舒服、更亲民的方向走,底子本身就不错,现在体验又上了一个台阶,后续还有成就系统要上线,未来可期,非常值得入手。
Honestly I have to rate this a 8.5/10!!! I think it can only go up from here more characters, bosses, and powers!!! NOTE TO THE DEV TEAM I main Elowen and her creatures tend to get stuck outside the combat zone,,, it can make it frustrating when I summon one and then they lag behind and the combat zone blocks it for entering making the button/summon useless in that combat zone. Other than that keep up the good work I'm loving what you guys have put together... PLEASE PUT ONLINE CO-OP!!!!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Korean, Dutch, Polish, Turkish +2 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Looks good, but the game is jank. If you double jump the screen scrolls up and then back down and it is jarring. I finished the tutorial, got to the 1st stage where you jump up to avoid the flood. came to a mob of enemies, attacked them twice and then I lost control completely. Could not control anything with my controller or keyboard. The game is busted and not ready for early access.
So far pretty good. Wasn't sure what to expect, but I'm impressed by the level of polish this game is at in EA. I can tell it's supposed to be pretty grindy. There's collecting money to upgrade stats and perks in between runs, much like Vampire Survivor. The background shifting perspective is done very well. Definitely makes exploring more interesting, allowing for more secrets to be found. Visually pleasing in general. There was a few moments where it kind of blocked your character, but only when there wasn't anywhere else to go so it did signal "go back to that door to continue." The game gives you a lot of space to maneuver, and you have options to move around the level pretty fast. You can run left and right, not up and down... I feel like maybe being able to run/dash up and down would benefit some areas. There's also some decent platforming sections. Combat overall was fun. Enemies progressively became more aggressive and intelligent. The boss fight I encountered was fun and unique. I forget what it's called, but your super special move where you go DBZ Super Sayan all over enemies was interesting... when you burn through your special meter you stop and collapse. That forces you to try to time it to kill all the enemies left before it runs out, or be far enough away from enemies. Because enemies can hit you when you're collapsed. Maybe they can improve hitting enemies to have a tiny bit more weight and sound. I think it's a timing issue of when the audio plays when you attack. It's not horrible, and as I progressed I got used to it. Though I still think hitting enemies should be a little more crunchy.
玩了一会槽点太多了。 1.首先这个游戏是横板过关游戏,定位应该是配置不高,电脑很久没更新的人群,但优化却比较糟糕游玩需要跟GTA5差不多的配置。 2.女主角本因可以做得很好看,但制作组可能是不想,女主角胸部很小,宣布是生瓜蛋子。脚跟脸基本一样大,是制作组是审美有问题还是最基本的人体比例都不掌握?还是不想让游戏大卖? 3.音乐没有带入感,打击感比较拉跨。技能操作设置也不合理。
本来只是个小众独立游戏,没想到更新力度这么大,几个麻的点一次性全改了。ea阶段能有这个态度,已经可以了
No comprar/Not buy this El juego SOLO tiene una cosa buena: el apartado estético, o sea Gráficos y diseños (y no todos...) Lo Malo: El RESTO. Gameplay terrible, pobre, poco profundo, sin opciones. Repetitivo. Aburrido. Sin progresión de personajes porque da igual lo que adquieras: apenas se nota el cambio o ni se nota. La historia es una tontería, pero MUY grande y sólo hay DOS fases... En serio es LAMENTABLE y más por el precio que lleva. Este juego no debería costar más de 5€. No lo compréis o probadlo y hacer refund, en menos de dos horas ya lo has acabado y te has aburrido de él cien veces.
buen potencial y mucho trabajo por hacer
讲真如果可以开放角色衣服自己调肤色也是意思的吧,现有的服装都是固定模板
就三个人做的游戏来说 我会觉得美术和音乐比较不错 而画风很有小时候的感觉 感觉前面比较难 而且需要大量的时间去解锁局外养成 总的来说是一款还不错的横版动作冒险游戏 既然有体验版 大家感兴趣不妨玩一玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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