
Machiavillain is an evil mansion management and strategy game, inspired by Dungeon Keeper, Prison Architect and all the horror movie clichés! Build your own manor, raise your monsters, set up your traps, and exterminate your victims. But to gain reputation you'll have to slay by the horror movie rules!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
O jogo é top, espero que um dia tenha continuaçao
Another evil place management sim, though we don’t have enough of good ones. Unfortunately this title is good enough, but not as good as it should have been. So gameplaywise it’s a management sim - indirect control similar to dungeon keeper or rimworld where you cannot really decide what your creatures will do, just kinda suggest their actions with tasks assigned. Here you manage a monster house - and ofc it has to get monster habitants, your job is to make sure they are fed, entertained and have place to sleep, besides that they should be able to man workstation that are needed to develop your mansion and be able to hunt humans that come to visit. Yes, one of main mechanics is attraction of human visitors and hunting them, making sure that none escape, cause otherwise more dangerous elements will come and from hunters become hunted. Got to balance attraction to make regular visitors happen, but not too much for monster hunters. But as mentioned most of the time you’d need to do resource gathering and producing to progress further, which could become grindy as time passes, cause more end gamey stuff requires ridiculous amount of mats. Oh, almost forgot - monster types differ greatly being good at specific things, so while having all skellies is possible, it’s inadvisable. Graphic style might remind “Don’t starve”, while a bit less detailed design that is still conveying that gothic creepy but also cartoony feeling. Despite blockiness of characters, they are made distinct enough to not confuse zombie with mummy, vampire or frankenstein, which is a show of good artists involved. Audio is fine enough with both sounds and music, keeping mostly with cartoonish creepy gothic atmosphere. Plot? Is there even one? To be honest cannot remember any, not much of an issue though, cause of what this game is. So all in all game is nice enough, but… it just does not have lot of content and what to do. Also there are bugs that are not being fixed at all and not much of replayability since you essentially could see everything it has to offer in one playthrough.
o jogo é repetitivo até certo ponto de avanço, mas eu até então não tinha me cansado dele, estava me divertindo e tals, umas coisas que estavam me desanimando é que os npcs em alguns momentos não aceitavam o comando ( eles não estavam irritados nem nada) eles literalmente estavam com afazeres na lista de tarefas e mesmo assim não faziam em alguns casos eu ia e fazia manualmente para que eles fizesse determinada coisa e algumas vezes nem isso resolvia. A minha gota final foi quando isso aconteceu durante um combate, os meus lacaios não estavam usando seus poderes e um nem estava atacando, eu sobrevivi apenas com um lacaio e agr vou desistalar, estou desanimado com isso
i was siting on this game and pulled it out earlier this week to find it abandon, i had it day one early access it had so much love put in it the idea pulled off vary well as is i only recommend it if on sail and or if your looking for a good beginners to survival rts that's some what kid freadly if you get past the cannibals in the woods part. i will resend my resentment if modding access is added so the community can finish the game till then i count it as a casualty of COVID , before you reply to call me out check the news page of this game.
Я плевал в рот Хняч. А резать мое имя на своем теле действительно ♥♥♥♥♥♥♥♥ идея, ЗДОРОВЬЯ всем куколдам!
私が見たタイミングでは日本語のレビューで言及が無かったため書いておきます。 このゲームは2020年以降アップデートが来ておらず、今後も望みは薄そうです。購入の際にはその点をよく理解した上で検討することをおすすめします。一応ゲームとしては完成しているので、これ以上の追加コンテンツや修正がない、程度です。 ただ内容はとても楽しめました。RimWorldが好きな人は絶対にハマると思いますのでおすすめ評価です。 ボリュームなんですが、コロニーを発展させながら人を呼び込み、狩る、調理の繰り返しで、RimWorldとほぼ同じ価格帯を考えるとやや不足気味に感じる人も多いと思います。セールを狙うのがおすすめです。 難易度は説明の少なさや食料腐敗の早さからRimWorldよりやや高め、Oxygen Not Includedよりはずっと簡単といったところです。 キャラクターに味があって本当に面白いゲームなのでもっとコンテンツほしかったな
incroyable, a bercer mon enfance
foda demais ,mais e foda pq n da pra dar prioridade pra cada personagem diferente tipo 1 a 4 mais o trem e foda
otimo jogo mas e muito dificil para novatos... se alguem quiser tutorial so dar um toque
Fun game, little short in the end
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Related
| Bendy: Lone Wolf | $510.9K | 1.7K | 85% | $12.99 |
| Witchy Business | $511K | 957 | 88% | $14.99 |
| Wagotabi: A Japanese Journey | $511.2K | 1.4K | 99% | $9.99 |
| Dungeonmans | $510.6K | 1.2K |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| RimWorld | $176.7M | 243.3K | 98% | $34.99 |
| Don't Starve Together | $164.7M | 539.5K | 95% |
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
| 91% |
| $14.99 |
| aerofly RC 10 - RC Flight Simulator | $511.4K | 159 | 77% | $99.99 |
| Decktamer | $510.5K | 2K | 86% | $9.59 |
| $14.99 |
| Satisfactory | $164.4M | 275.9K | 97% | $27.99 |
| Hell Let Loose | $51.5M | 148.7K | 82% | $17.49 |