
Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shut up, shut up, shut uuuuuuuuuuuuuuuuuuuup! No one in this game ever shuts up! I feel like the Grinch, "noise, noise, noise!"
G.U.N.D.A.M._B.U.I.L.D.E.R
等到了正式版,还是跟我说没有汉化,那你更什么正式版,连界面都没汉化,纯纯欺诈
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At this point I'm pretty sure this game will never be finished. Another lesson in "never buy an Early Access game". Buy Armored Core 6 and never look back.
I've waited for this to complete development for over 5 years... In that time, I've played Mechwarrior 5 Mercenaries (and their DLC) and Armored Core 6. 2 very different kinds of mecha games... soon, there will be a Sakura Wars mecha in Synduality: echoes of Ada on PC... At this point I'd probably just play those instead.
its a mech customisation game first and everything else second. If you really like designing mechs, and its on sale, get it. if you want any semblance of interesting characters or worldbuilding this aint it chief. That being said, the combat isnt that great but its enough to be turn your brain off enjoyable. Would love a full customisation mode with all parts unlocked from the beginning
キャンペーンの10/10のミッション「研究データ復旧」ミッションにおいて敵や、アイテム、アクセス端末等が甲板に沈んで攻撃できなくなったり、取得出来なくなったり、アクセス出来なくなったりします。 個人的にひどいなぁと思うのは、このミッションに行くまでに2時間かかることです。 こんなひどいバグを、進行不能になるバグを仕込んでいるのが2時間後以降だということです。 返金ができなくなる2時間後だということです。 今後アップデート等で直るのでしょうが狙ってやってなくても、ゲーム事体の進行が不可になるバグがあるゲームです。 今後の様子を見てから買いましょう
Story barely means anything. Gameplay is boring. This is less mech building and more mech dress-up. I like mech games because I enjoy tweaking and tinkering with mech loadouts and this does not scratch that itch.
A anime girl yaps in my ear for 10 hours while I use a pillar to punch monsters 10/10
永遠にアーリーアクセスが終わらなそうな気がするのでオススメしません。 長期アーリーアクセスの「このゲームも段々と形が整ってきたなぁ…」と言えるものがなく、 "完成度30%くらいのガンダムブレイカー"状態がずーっと続いています。 多く参考になっているレビューが投稿された数年前からロクに進化してないです。 機体に付けられる小物ばかり増えたり、なぜかキャラクター立ち絵が何回も変わったり等々迷走してそうな雰囲気を感じる時もあります。 ビルドだけ楽しもうにも"機体パーツ入手の為に何度もステージ周回"する為に"育成でステージ周回"しなければいけなく、育成スキルツリーも縦方向に長くて正直苦行です。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $8.1M | 6.9K | 84% | $49.99 | |
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| $44.4K | 121 | 51% | $14.99 | |
| — | 0 | — | — |
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| $3M | 3.9K | 67% | $39.99 | |
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| $3M | 7K | 94% | $19.99 | |
| $3M | 9.5K | 94% | $15.99 | |
| $3M | 5.2K | 86% | $17.99 | |
| $3M | 9.8K | 100% | $7.99 |