
Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Holy CPU sink, I know my pc is getting old but 80% CPU load to run the Menu is insane. No way in hell I can play this on my current pc. For the record I have an i5-8400CPU, 32gb of RAM, and an RTX2070.... I should be able to run this on Mid-Low with no issues.
I can't recommend this game, the Devs don't seem ti listen to and discuss how to improve the game with the players outside of their Discord, for those who don't have Discord or don't want to use a Third Party App just to have their opinions and suggestions heard stay way from this game until the Devs actually listen to people here over those in a Discord server who have made suggestions that have made the game worse. The Mech building side is great but the gameplay leaves much to be desired and the Grind is terrible and made worse with having increased drop rates tied to Nodes and certain, necessary abilities also tied to Nodes as Active abilities (meaning they have to be equipped to be able to see Enemy Weaknesses for example).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
给好评≠是好游戏: 1.优化差,使用gtx750时帧数与大表哥一致 2.游戏内机甲移动的柔化效果比较差,沉浸感弱 3.汉化不全,过去了一年多(指入库到现在)依旧没有太大的改变 4.瞄准手感、锁定、自动锁定与切换目标的逻辑不清晰 当然,推荐这游戏的理由仅仅只是因为这是机战类,还能自定义机体,更多的是希望大家一起催制作组推进汉化程度,we need more chinese,please! 另:如果抛开机战题材的话,我认为游戏品质一般,可能有些对不上它的售价,性价比较差 (翻译:我是傻O)
好玩,老胶佬感觉很赞,好多都能捏,花点时间就把线下胶捏到线上很满足 自由度也很强,唯一的缺点就是中文汉化不完整,但是玩久了就习惯了
TL:DR - I recommend the game, BUT... This is a tough review for me to do, so I'll try to be as balanced and fair as I can I enjoyed this game a lot, played it through, have almost every armor and weapon piece in the game, my research is getting up there, I've put a lot of time and effort into this game because I've had a lot of fun playing it and designing my mechs But would I recommend it? Not at full price. The game had roadmaps talking about their plans to keep building on the game, all these things that would be added, all the new armor sets and even new types of parts that would change how units move and the combos they perform None of that came to fruition so far and it doesn't seem like the developers are going to be coming back any time soon to fulfill those promises. I want more people to see this game that I had fun with, to enjoy it like I do, but I also don't want them to feel like they've wasted their money So I suggest trying the demo, seeing if you like it, and if you do, grab it during a sale so you can experience the full experience and really get your mechs looking the way you enjoy. This game deserves more attention than it got, and deserves more love and updates from its developers too Devs, if you see this: I truly do love this game, and I say all this with respect. You've made a fun game with great customization to the stuff in it, and I'd LOVE to see more!
This game has a good concept and the mecha customization is good,but this game has so many problems. The game play is way too repetitive constantly fighting the same type of enemies in a either deserted snow land or dessert. Another massive problem is grinding to unlock parts to customize your mecha feels way to tedious to enjoy. I wish that they would do what project diva does and allow you to buy to unlock all the parts
So Engrish I stopped even trying to read the story. This makes anime look competent.
玩法可圈可点,算是能让人接受,但是中文翻译不完全,又没有英文的配音,战斗中途很难分出注意力看相关对话,而且界面翻译也不完全,还有部分错译,需要改善
The game is just very good for building flexibility but the gameplay is very boring and repetitive. Besides enemies are always the same and backgrounds/scenarios are mainly the same.
Imma be honest here. This game only good as a studio for you to build and customise your dream mech. That's all, no more, no less. The content outside of the mecha building is so BAD, especially the combat gameplay. Me and my friend tried playing the multiplayer mode, and bruh, it's so ♥♥♥♥♥♥♥ bland. The boss only like have 3 or 4 moves, and meanwhile the diff scaling is so fckd up. Even though the boss' moves is easily memorised, they give ridiculously high damage.. and not just the boss, the small fries too. And somehow the small fries NEVER STOP SPAWNING. So... long story short, they give us bland combat gameplay, but to make up for that, they give us challenges in the form of ridiculous damage scaling and infinite mobs, which ended in making the enemy kinda OP, and to make up for that, they gives you infinite respawn(I'm talking about NORMAL diff. map here). Like, where's the fun in that?? I'd rather be frustrated from playing souls like game than be frustrated from this absolute freakshow of a gameplay!! I've been here since this game first made it to steam store, and have been hopeful about this game. At first I thought this kind of gameplay is still okay FOR A BETA GAME. But now, it finally fully released, ver 1.0.0, and yet the combat still feel the same as before. For me, this game's still not worthy of being called "fully released game", it still feels like an undercooked, beta, ver 0.0.1 game if you don't count the customisation.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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