
Luto is a psychological horror experience where you take on the role of someone unable to leave their home. Every attempt to escape will lead you deeper into the unknown, where nothing is as it seems and everything will test your senses.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Luto is a psychological horror experience where you take on the role of someone unable to leave their home. Every attempt to escape will lead you deeper into the unknown, where nothing is as it seems and everything will test your senses.
What lies behind loss: feel the void left by the absence of a loved one, where despair grows, fed by anxiety and depression. Day after day...
Between reality and fiction: delve into an enigmatic place and explore its labyrinthine paths full of secrets. The truth has many faces, and you might not like the one you find.
Will not let you go: experience unsettling terror that envelops your senses, with fears lurking around every corner. Darkness does not only dwell in shadows.
Never.
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Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.4Kreviews | 85% | — | $471.9K |
| $19.99 | 2.7Kratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩这个游戏需要比较会记忆地图,不然真的会迷路,因为游戏里没有实时可以看的地图,只能走过的地方哪里有什么自己记。包括后面找字母也是需要在模糊的暗环境中记住要找的那几个大概在哪里。 这个游戏玩下来的感觉,前两三章给我一点点像史丹利风格的meta的感觉,游戏后半部分作者出色的展示了他很会做心理恐怖游戏,但是又感觉不那么危险,然而不确定剧情是否和自己的感受一样放心所以玩的又压抑。 [spoiler]这个游戏的主角塞缪尔明显是有抑郁症的,玩到后面会发现和这个游戏的图标强关联,包括镜子打碎了找不出脸,在击碎的中心点贴上黄色笑脸便利贴。 发光的=符号其实是主角从封闭的自我世界向外看的希望之光,只是嘴像被堵住一样无法诉说,而且眼神其实是非常渴求救赎的。所以后续每一次解放一个阴影都会带来一段对白。最后那个阴影应该是他自己吧我有点记不清楚了。他一直把重要亲近的生物的离去当做是自己的问题,可能怀疑自己是瘟神,所以最后问=是不是邪恶的,=说取决于你,因为=是世界上所有可幻化的,也可以是主角自己。 而且开头明显感觉到主角的拖延症很严重,不单单是网上说的自己有拖延而已,后面才发现是因为抑郁症使他无法有计划的提起劲做事,所以搬家的事情一直拖着然后到处都是收拾了一半的东西。而且可能作者放弃自己的导演梦想不单单是因为家人生病和死亡使他没有足够的金钱支撑梦想,同时也是因为确实抑郁症会剥夺兴趣爱好和擅长的事情。 很深刻的游戏,通过一种闹鬼的房子来展示抑郁症患者的世界,很能共情。 [/spoiler]
I've had this on my wishlist for some time, having seen early videos and anticipating what was advertised, even in the trailer videos here on its store page. As silly as it is, sheeted figures scare me, so I was really looking forward to this game. My best friend just bought it for me recently as a belated birthday present. I've played up into chapter 5 so far, and I feel extremely cheated. I put a horror game on my wishlist, which then got turned into a p.t. style walking simulator with none of the effectiveness of p.t, Stanley Parable-style narration, extremely obtuse puzzles, and a psychological story arc they present as horror that was barely worth the constant tedious repetition. There were certainly no scares unless you count the place rumbling, phones ringing, or an air freshener that keeps going off when you pass it. Despite the still-up-on-this-store-page trailers, not one single sheeted figure has even moved in-game. The trailers lie. Oh sure, there's the stationary one at the end of the hall when you make the second phone call, but when you approach it, it just disappears. This is not a horror game. It is a psychological grief story with almost no actual scares. Grief and mental illness do not automatically equal horror. There are other games that did psychological only, no threat, no real horror, far better than this game. If I hadn't played for hours trying to see when the game was finally going to let loose (hasn't so far), I'd refund it. So no, I don't recommend this game to anyone fooled by the footage showing actual moving "ghosts". There are none. This is not a horror game; it is a boring walking simulator dressed in sheets. My biggest fear induced by this game certainly has nothing to do with the supposed horror. It is not wanting my friend to feel like his generosity was wasted. If, in the unlikely event that the last few chapters actually deliver what's advertised, I might change my review. Comments are off because I don't give a fig what the "omg this was great, so scary" crowd thinks enough to bother arguing. This is my review; if you've got something to say, go write your own review.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Portuguese - Brazil, Russian, Catalan, Italian +2 more
| $19.99 |
| 212ratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think the reason horror movies, literature and especially games appeal to people is to allow you to experience terrible, fearful or otherwise confronting things, but in a safe, controlled environment. Or to put it more succinctly, people just want to [i]feel something[/i], you know? At the very least, this is a big part of the draw for me - so it’s always fascinating to me when I play a horror title that isn’t remotely [i]scary[/i], but I still come away loving it. To be direct, Luto is not a scary game. But, Luto is raw, an exposed nerve, someone’s entire heart, grief, and trauma on display to be prodded at and dissected, their burden to bear, a thoughtful exercise in mental health. It is true psychological horror, and I have thought about it every day since I first finished it. In that way, it is still a raging success in my eyes. This is also largely due to the presentation on display here, which is frankly incredible. The house this story takes place in is damn near photorealistic, and the audio design is fantastic to boot; Even after realizing that I was never really ‘in danger’ (it isn’t that kind of game), I never once felt comfortable, owing to the atmosphere that this lends itself to. Without going into specifics for fear of spoilers, there are basically two stories being told here. There’s the surface-level one, and there’s… another one that needs to be very deliberately sought out. Both had me floored. This resulted in me playing through Luto [i]three times[/i], basically in a row, which is a feat that very few games have ever, or will ever, accomplish from me. Aside from my glowing recommendation, I would strongly suggest watching the trailer to see if this is for you. It somehow manages to convey everything the game is about, whilst spoiling absolutely nothing. If you like what you see, give this game a try. It is absolutely worth four(ish) hours of your time. [i]”I saw a ghost.”[/i]
I'm so mad at myself for not finding and playing this game sooner. One of the best horror games I've played, personally. And after fully beating it and playing the secret chapter, I have one thing to say. ♥♥♥♥♥♥♥♥♥, man. This game has done things I've never seen done before in others, especially with how its sound and visuals ♥♥♥♥ with you, and how it presents its story. Another thing I love about this game is how it doesn't hold your hand or help you in any way if you're stuck on something like most other games, you have to figure it out yourself and I love that. Especially with the secrets. If you are like me in any way and just now finding this game, give it a shot, you won't regret it. And prepare yourself for the ♥♥♥♥ you'll see. (including the secrets)
muxulo
El juego es bueno, pero es que es mejor de lo que parece, hay que prestar atención a la historia y los detalles del entorno
10/10 would recommend
Going to preface this with 'play with a guide'. Many of the puzzles are nnnnnot the best and very obtuse. I really wish it had been more of a walking sim/story telling device. But the story is pretty good! It can be deeply moody and for those suffering with dark thoughts can hit home at times. It also had some very surprising visual styles that got me off guard. A interesting game, overall.
Игра хорошая, затягивает. Правда парой бывает максимально душной и не понятной в плане последующих действий. К прохождению советую <3
Good and bad at the same time
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 54 | 67% | $1.99 | |
| — | 0 | — | — | |
| $598K | 1.4K | 93% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $471.9K | 1.3K | 87% | $19.99 | |
| $472.1K | 1K | 88% | $7.49 | |
| $472.1K | 277 | 50% | $59.99 | |
| $471.2K | 1K | 99% | $17.99 | |
| $471.1K | 992 | 69% | $19.99 | |
| $471K | 595 | 56% | $39.99 |