
God's Basement is a first-person, narrative-driven, single player horror game. Uncover the secrets of an afterlife shrouded in mystery, as an entity known as "The Operator" leads you deeper into the fringes of a seemingly eternal purgatory.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, Japanese, Korean, Spanish - Spain, French*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
God's Basement is a psychological horror walking simulator game. The game takes place primarily in two environments, an office area and a house. The game takes approximately 2 hours to complete and obtain all the achievements. + The game is genuinely creepy throughout. There is an unnerving atmosphere that doesn't let up. + The story is well above average. It starts off slow, gets better, and the ending wraps up in a very interesting way. + A couple of jump scares caught me. +/- There is nothing really special about the music or sound effects in this game. The creepy sound effects are about average and the music is minimal. +/- Visually the game is designed about average. Passable. However, there is no "Artistic" feel to the game. All the environments are designed in a very basic way using basic assets. Everything is a bit bland, no real art direction. - The main narrator called "The Operator" can ramble on and talk too much. - Most puzzles are super vague, with no direction. Many times you will be stuck in a room and not know what to do. For example, stuck in a hallway, you will need to zoom in and stare at a picture frame for 5 seconds. The game will give you no direction to do this. Luckily there is a hint system in the option menu to help guide you. - The game is priced a bit high for what you get. $20 Canadian with Tax. I had some fun with the game. The story, especially the ending, save the game from receiving a negative score. Overall: 6/10
I'm not a fan of puzzle games where I have to wait for an extended period, literally stare at things, and retrace my steps over and over. But despite being morally ambiguous; at the end, [i]and I mean by the absolute end-[/i] I kinda stopped disliking this game. It vaguely annoyed me until that point. The pay off is.. well.. Okay Erebus, you won me over. I'm late to the party but okay cool lol
This game is boring. The scares, the puzzles, the atmosphere, the 20 minute monologue at the end... everything... BORING! I wanted to quit halfway through but the achievements unlock just from playing the game so i decided to finish it. Was hoping it would get better, or scarier, along the way... it didn't. The music sometimes is a little unsettling but that's all this game has going for it. I got it on sale for a couple bucks. Can't imagine how frustrated I'd be if I paid the full 14.99. I just feel like there's other games to spend your time AND money on. Skip this one.
Game was already getting a bit boring with it cycling the same room over 10 times, then doing it again. Finally went off a cliff when it tried to make me slowly move 50 boxes from one set of shelves to another. Hopefully the devs future games are better, there's some decent atmospheric moments horror wise, but its not worth slogging through.
GOD겜 (진짜 갓임) -유튜브 아무
Juego entretenido, con una idea interesante y sobre todo una gran compra por lo que pagué en su momento (36 pesos) le voy a agarrar mas cariño con el tiempo por ser el primer juego que termino (y platino) con Pri, es la cabra
Когда вместо хоррора получаешь симулятор улитки в лабиринте из говна и палок, цензурные слова обычно заканчиваются на первой же минуте. Геймплей для одноклеточных: Весь процесс это буквально зажать «W» и надеяться, что этот марафон по коридорам когда-нибудь кончится. Разраб реально думал, что рассматривать пиксельные картины и копаться в мусоре ради очередной буквы это верх геймдизайна? Это не игра, это цифровое наказание. Сюжет из пальца: Записки про бабушку, грехи, искупление... Серьезно? Такое ощущение, что сценарий писали на коленке, пока спускались в тот самый подвал. Навалили "глубокого смысла", чтобы прикрыть отсутствие нормальных идей. Короче игру в топку, разраба на курсы нормального программирования, а всем остальным.... реально, лучше заняться чем угодно более продуктивным чем играть в это го(кашку).
Небольшая игра, которая стоит внимания однозначно!
история слишком растянута, игру можно пройти минут за 10-15 если бы гг не был настолько медленным. Сама идея игры и атмосфера может и нечего, но управление просто убогое, задания скучные: сходи туда, посмотри телик с каким то кроликом, подожди пока не появится кровь, потом вернись обратно и тд. Очень скучно бродить туда сюда, особенно со скоростью ленивца (или еще медленнее его). Короче говоря симулятор передвижения ленивца с отсылкой на хоррор.
상하차했으니 게임 공짜로 줘야하는거 아닌가요
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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