
Dive into the enchanting worlds of LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete! Tag along on Alex and Hiro's quests and challenge enemies like the Magic Emperor and God of Destruction to save the world from dire peril in two adventures set 1000 years apart from each other!
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About
Dive into the enchanting worlds of LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete, two beloved JRPGs that have captured the hearts of gamers for generations.
LUNAR: Silver Star Story introduces Alex, an aspiring Dragonmaster who bands together with his friends to combat the perilous emergence of the Magic Emperor and stop him from taking over the world.
LUNAR 2: Eternal Blue picks up a thousand years later, and follows Hiro and his friends as they set out in search of the Goddess Althena alongside an enigmatic girl named Lucia. On this grand quest, fend off enemies like Borgan and White Knight Leo, who hunt down the group to eradicate what they deem to be the "Destroyer of Lunar."
This definitive remastered edition features enhanced graphics, audio, and quality-of-life improvements that will satiate that hunger for 90s nostalgia--better than you remember! Embark on these two adventures with updated language support, now available in English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, and German.
Engage in turn-based combat using your party’s arsenal of magic, skills, and items. Each character possesses defined strengths and unique skills that can be leveled up and learned throughout your journey. In LUNAR 2: Eternal Blue Complete, explore the Crest System, in which characters may acquire benefits such as stat boosts and high-level magic from crest synergies.
As you explore, immerse yourself deeper within the universe with fully voiced in-game scenes and animated cutscenes, now with remastered graphics.
Battle speed can now be adjusted at any point during battle, with three speeds to choose from. In LUNAR: Silver Star Story Complete, enjoy a toggleable inventory management system in which all characters in the party share a combined inventory. Also in LUNAR 1, we've improved the Auto Battle system by making it possible for players to customize the CPU behavior of individual characters.
Remastered Mode
Embark on the iconic adventures of LUNAR 1 and LUNAR 2 with all the remastered features, such as: widescreen (16:9) layout, enhanced sound and graphics, and updated character portrait sprites, menu icons, and bromides!
Classic Mode
If nostalgia is what you crave, switch it over to the classic mode! Experience retro visuals with a 4:3 screen; original cutscenes, effects, and icons; three CRT filter options; and more.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ich habe bisher nur Silver Star (Remaster, nicht Klassik) aus der Kollektion gespielt. Den zweiten Teil hole ich aber irgendwann sicher nach. Ich habe keinen Vergleich zum Original. Die Story war ganz süß und die Party ein sehr bunter Haufen an Charakteren. Der Levelgrind hielt sich in Grenzen, ich hab am Anfang und beim Boss hochgelevelt, empfand ich nicht als störend. Aber ich hab für die normalen Gegner den Autokampf genutzt, das funktionierte gut. Bei Bedarf gibt es da auch Optionen zum Anpassen. Sehr angenehm ist, dass man überall speichern kann. Dafür das das Originalspiel so alt ist ist es echt nett. Und die Zwischensequenzen werten das Spiel auch nochmal auf. Manchmal lässt das Spiel einen hilflos zurück. Es gab eine Stadt, da habe ich mit allen gesprochen und kam nicht weiter. Hat eine Weile gedauert bis ich wusste, was man machen muss. Für Achievementjäger: 4x Seife auf dem Boot holen und ggf. einen Guide für die Drucke nutzen. Sonst verpasst man schnell Dinge, die nicht wirklich offensichtlich sind, z.B. mit bestimmten Personen erneut reden, um Dinge freizuschalten. Da ich am Anfang was verpasst habe, fehlen mir jetzt 1 oder 2 Achievements, das ist ärgerlich. Der Rest ist einfach.
Simples, bonito, com bons personagens, uma trilha sonora para ficar cantarolando nas horas vagas e um senso de aventura que parece ter se perdido na maioria das obras de jrpg atuais. Poderiam ter incluído os originais de Sega CD como bônus e de negativo alguns crashes em EB em Blue Dragon Cave.
still got the original collector's edition (PSX) in my shelf still in good shape, still running on my (working) PSX but i kinda forgot about the game...i mean it has been a minute having been realy put off by (now) most modern jrpgs, mainly because of their writing, plot, characters and general "vibe" i kinda touched back on my favorite jrpg (perhaps even rpg) Breath of Fire 4 (yes, even the "bad" steam-pc-port). the difference in plain quality (every aspect) to any modern jrpg is just insane. so i went on the remaster spree. and yes: Luna holds up in every regard. instead of the absurd cringe-fest SE and co. vomit out (Octopath, Lost Sphear, Elliot, etc.) you get readable text and VO that doesn't make you feel like someone is talking to a toddler. running around in the first village in Luna (SS) and just reading the random object fluff-text is like therapy after having been tortured by Square for years by now. characters crack jokes, poke at each other, grow and fail. Luna's story on it's face should be more infantile than something like the Octopath-series, but even the kinda-sorta-musical-number in the first 2 hours of Luna (SS) feels more cohesive and enjoblye than whatever the whole of Lost Sphear was. apart from that and more for people who do not know the IP: unlike what influencers and "journalists" made you believe it was neither Enix nor Square who made jrpgs popular (globaly). it was games like Luna, Suikoden, Dragon Quest and a whole lot more with the Luna-series beeing a milestone in more than one ways. the general presentation blows everything away to this day, especialy so called "throwbacktothegoodoldtimes"-new-age-jrpgs. play some like Breath of Fire 4, Suikoden 1+2 and the Luna-IP and you will never touch one of these throw-back-trash-heaps again. the difference in quality from games that are decades old to modern day is insane. these older titels were created, written, composed and designed with inted and by people who actualy played games. beeing it the dialogue, world-design or combat everything just clicks. at it's core Luna's gameplay seems kinda simpel. it is classical turnbased jrpg-combat. but it pieces make the clock run like no throwbackgame came even close. your party in both games kinda works like a (classical) DnD setup: cleric, bard, wizard, sorceror/wizard and a mage/fighter+barb for the first game. you get all the gear-slots per char and a lot of unique choices for nigh every slot. you can setup different tactics to make grinding-fight semi-auto or just let the A.I. do the work (more competent than what goes for A.I. nowadays ironicaly). you decide how hard or easy you want these game to pay cause thank god: there ain't no auto-scaling nonesene. want a harder challnge? grind less (perfectly doable) want an easier time? invest some time into the grind. your choice: better than any difficulty setting, cause it is organic. it could go on and on how great the game still looks and sounds, how the story is actualy that: a story not just words and cringe for cringe's sake put together. if you do not know the IP trust us old folk once: Luna is a must have and must play even or especialy today and the port is pretty darn good. the only bad point might be that you will be very disillusioned about about today's jrpgs (and perhaps rpgs in general) and whatever gets sold as the hot-new-as-good-as-the-golden-days-trash-game. play an Octopath game for a couple of hours and then Luna Silver Star Story...you will see the world with different eyes (and then play a modern 3D game on a CRT without upscaling to understand how deep the rabbit hole goes)
lembra a infância, mesma coisa que daquela época
As a kid I liked Lunar 2 better than 1. Now as an adult Lunar 1 is so much better. Not saying Lunar 2 is bad. 9/10
Pour ceux qui aime les vieux RPG avec une histoire riche un remaster bien fais et surtout ceux comme moi qui ont jouer aux vieux Lunar et qui n'ont pas eux le temps de le finir.
リマスターからプレイ。 他のレビューでバグなどの報告はあったが、こちらでは確認できず。 ストーリーは、1は先が見えるけれど王道らしい王道でストレスなく楽しめたけれど、2の方は先が読めることがマイナスになったかなぁというイメージ。 ゲームそのものとしても、1の方が移動や何やらサクサクと進めたのに比べ、2はダンジョンの足の遅さなど面倒だなあと思うところがあった。 個人的には2は1で上がった期待を超えられなくて残念だったなあという印象。 2も面白かったし、クリア後ワールドも楽しんだのですが、やはり1の完成度が凄い。JRPGとはこういうのでいいんだよの極地。JRPG好きは是非プレイして欲しい一作。
Muito bom. Pra quem gosta de JRPGs clássicos pode pegar sem medo.
Dois clássicos JRPGs dos 32 bits
Fun old school JRPG with some essential QoL added. Maybe not as polished as the Vita version, but that was unpopular for its mobile-style graphics. The menu is a little unintuitive but otherwise the game is in its best state.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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