
Cast into the Great Well, unwanted by the world above. You delve the dark in search of the Old One, your last salvation. Lunacid is a dark fantasy dungeon crawler inspired by Shadow Tower and King’s Field.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
From the creator of Lost in Vivo and Spooky’s Jump Scare Mansion, Lunacid is a horror ARPG from a bygone era. Immerse yourself in a dark, desperate world full of foes, lost souls, and hidden secrets.
Long ago, the Great Beast arose from the sea and covered the earth in poison fog. Choking out the land of both life and light, a new era of wonderous misery began.
Centuries have passed. The once hallowed halls and bustling streets are mere shadows. Those deemed undesirable are thrown into the Great Well, a pit of chaos and disease. Cast into its depths for crimes unknown, you awaken in this moonlit subterranean world. Your only hope lies with the sleeping Old One deep below. But many perils lie between you and your ultimate goal.
From the mind of horror master Akuma Kira, Lunacid harkens to a lost era of first-person ARPGs. Legendary for their meticulous design and dense dungeons, the King’s Field series was the Dark Souls before there was a Dark Souls. Long abandoned by AA/AAA developers, the mantle of “King’s-Like” is left to the humble indie. Which is great, because that's where all the cool weird stuff comes from anyways.
The world of Lunacid is bursting at the seams with new things to discover, from hidden magics to secret areas. This isn’t just the odd room with a chest in it; entire new areas await those with a watchful eye. Esoteric puzzles and cryptic hints galore are sure to confound and delight even the experienced dungeon delver.
Take yourself back to a time before dodge rolling. Swipe, backstep, block, and overcome foes with patience and persistence. Featuring a robust body targeting system and unique elemental weaknesses/resistances, each encounter becomes a skilful yet deadly dance of death. Begin your journey as a thief, knight, cleric, or… vampire? Building your character up to you.
Over 75 weapons await you in the fetid halls of Lunacid. 37 Unique spells, each with applications beyond the obvious. Finding them all, however, is another matter. Unless you use a guide. Which hey, we won’t judge.┐( ̄ヮ ̄)┌
Don’t forget to save.
Featuring dozens of hours of gameplay and multiple endings, Lunacid is a rich and rewarding take on a classic formula. Relics of past game design long abandoned lie in wait. So jump in the Great Well and let the wonders of Lunacid surprise you. Mimics might just steal your silver instead of eat you.
(ノ◕ヮ◕)ノ*:・゚✧
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
小众宝藏游戏,有着不同于国王密令like的独特风味,非常的美味😋
"There's nowhere to go back to."
Un juego increible donde el tiempo de verdad no se siente, se disfruta tanto que pasan las horas y nunca logras presenciar ningun tipo de frustracion o cansancio. El juego es una obra de arte, si en algun momento dudas en que jugar yo te recomiendo este 10/10.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Su Steam dice solo 2.8 ore ma in realtà sto gioco lo avevo ""acquisito per vie terze"" per provarlo e... Niente raga sono finito per completarlo. In realtà ci sono finali multipli ma onestamente il finale "base" mi va più che bene. Recensione: Il gameplay è godibile senza problemi, anche dai più scarsi a giocare possono prenderlo in mano e giocare, i comandi e le meccaniche di gioco sono molto semplici ma le spell come la tomba o il salto di Icaro regalano varietà al gioco, aumentando la quantità di approcci possibili per affrontare i dungeon e i nemici che li popolano. Il punto forte del gioco ovviamente sono le atmosfere dark fantasy e a tratti horror che Kira sa creare, come nel tempio del silenzio o nelle cripte o nel castello di LeFanu. Il design delle aree sono molto classiche e già viste e riviste ma comunque ben realizzate. Il design dei nemici sono invece strepitosi, sopratutto i Mares nelle cripte. Super pieno di segreti da esplorare, rigiocabilissimo e pieno zeppo di easter egg. La storia è ridotta all'osso, ma in un gioco ispirato a kings field dove l'esplorazione è il punto principale è ovvio che non ci siano le trame di Hideo Kojima. 8/10
Кайфовая игра, до сих пор приятные воспоминания о ней.
I definitely can't say anything new about this.
8
Somehow feels both like a classic and something totally novel. Captivating from start to finish.
An incredibly atmospheric journey through a dying world. This game easily recaptures that wonder and intrigue you maybe once had in a certain, genre-defining action RPG. It's best experienced playing as blind as you can, but also don't feel shame about looking up guides if you *really* want to; the game can also be a bit obtuse with some of its mechanics and some of the more worthwhile secrets are decently well-guarded. Certain aspects are also a bit abrasive and not for those too reliant on modern comforts (e.g. opening up the config file itself to rebind controls) which does give a bit of its own charm, and is honestly not that bad. Also, you can use your own custom .png files for a player icon, so that's really cool. Very much worth the price, even if it doesn't end up being your favorite game; it's effectively the price of getting a sandwich for lunch.
fantastic little dungeon crawler, drawing my own maps while playing was some of the best fun I've had in a while. The only con I got for the game is that grinding out 3% drop rates for achievements is mind numbingly boring/
Active players
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Players by region
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