
A shooting dopamine machine! Lucky Shot is a roguelike mag-builder FPS where you master different weapons, build wild combos, and break the game to reach massive high scores.
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About
Lucky Shot is a roguelike mag-builder FPS where precise shooting meets wild buildcrafting. Master different weapons, stack Holos, arrange special bullets, and combine charms, energy drinks, and target upgrades into absurd, run-breaking combos. Land clean shots, grow huge multipliers, and push the score until the run breaks wide open.
Shape each run around the tools you find. Reach the required score, defeat the bosses, and keep the run alive as every choice changes what your next shot can do.
➤ 150+ Holos that stack, synergize, and bend the rules in different ways
➤ 12 different weapons, each with a unique playstyle that changes how you approach every run
➤ Multiple special bullets for your mag that define your build and shape each run
➤ 15+ bosses that test both your aim and your build
➤ 16+ charms that stay with you throughout the run and trigger special effects
➤ 15+ energy drinks with side effects that can save a run or wreck it completely
➤ Multiple special target types that let you influence what spawns next. The range is yours
Each stage pays tribute to a different era, with its own visual identity and soundtrack.
You do not need to be an FPS expert. Lucky Shot is designed for shooter and deckbuilder players alike: strong aim can push a build further, while smart synergies and magazine planning can turn every shot into something spectacular.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you want a fun aim training game, this one is for you. But in the endless run, your aim is less and less important and mainly focusing on building better deck and having a higher multiplier. if you like Balatro and fps games, this is a great game, but will you get better aim playing this..? highly doubt it.
amazing game love this played the demo and got the full game 10/10 better than base game balatro
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Languages: English*, Spanish - Latin America*, Spanish - Spain*, German*, Russian*, Portuguese - Brazil*, Portuguese - Portugal*, Bulgarian*, Simplified Chinese*, Korean*, Japanese*, French* +1 more
Hours played at review time, across 193 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ta bueno, metanle workshop
Balatro for CoD players
good game you should friend me to play a co-op game where we try to beat the game
ive played this game for 3 hours and i love it. i found it from Bojacks Video where he described it as similar to balatro which i very much agree with as someone who wins 5/10 times on white stake balatro i will say that scoring on this game is much easier compared to balatro as early game maintaining your streak of no misses makes early game scoring extremely easy. the starter seed is honestly well made as it makes the games mechanics and the Holos (jokers) you get in your first run Easy to understand and make the game feel easier to pick up.
I suggest to the dev they add a bunch of features to the assist options. The dev gets it done by the next day. If that does not show heart and commitment to the game being good, I do not know what does. Gameplay itself is addicting. Their so many cool things to find, weird combos, and it really tests your shooting reflexes. If you like fps, and roguelikes, you will like this. Some things are not spelled out yet through. Interest cap at five, with 35 money before anything boosts it. Gives is a per round effect, while gains is permanent as long as they have the holo. It is worth the money now, and I bet it will only get better.
Jeu terminé à 100% Lucky Shot propose un nombre important de combinaisons possibles entre la difficulté de la partie, l'arme sélectionnée et les bonus récupérés à la fin de chaque manche. Cela vous permettra certainement de vous entraîner aux jeux de tirs, n'étant pas un grand adepte des TPS vous pouvez certainement terminer le jeu bien plus rapidement que moi. Certains correctifs ont également était impliqué pour équilibrer certaines armes qui sur certains niveaux de difficultés rendait le jeu presque impossible sauf miracle dans les tirages aux sorts. Le leaderboard peut permettre de se confronter aux autres joueurs sur votre score maximum. Il est assez intéressant de voir tous les "build" possible avec la même arme, cela modifie parfois totalement le gameplay et un achat ou une vente peut totalement faire basculer votre partie d'un côté ou de l'autre.
I've never played an Aim Trainer before, but I enjoy rewarding roguelikes such as Balatro, shooters like Gunfire Reborn, & highscore chasers like Pac-Man Championship Edition DX. This game is an incredible combination of those gameplay elements, and addicting once you understand all the different mechanics and unlock the entirety of unlockables. I haven't touched the multiplayer aspect of the game, but it has got one.
Lucky Shot is a Roguelike aim trainer game, it's sorta a combination of Balatro and Duck Hunt. Every level you have a certain amount of time to shoot as many targets as you can, shooting a target gives you target points (10 by default) and increases your multiplier, missing a shot will lower your multiplier. Once the level ends your target points and multiplier will be multiplied, then that number will be multiplied by your end of round multiplier (starts at 1, can usually only be effected thru Holos), then if that number meets the stage requirement you pass and get some money. Between levels you go to a shop where you can buy various upgrades. You have Holos which are your Joker equivalent, providing extra target points and multiplier, extra end of round multiplier, and other various special effects. You can buy special bullets that can give you extra money, extra multiplier for hitting a target, ricochet and explosive shots, and some other effects. You can buy sodas that usually provide either small buffs or some utility function, such as lowering the cost of shop rerolls, giving you +5 target points per target, removing a normal bullet from your magazine, and others. You can buy spray paints that add special effects to the targets you shoot at, such as money on hit, extra points, extra multiplier, creating more targets, slowing down all other targets for a duration, so on so forth. Score requirements get higher and higher every level with the option of taking a negative modifier for that level in exchange for additional rewards, except for boss levels which force a negative modifier. Once you've done a few runs you'll also get the option to choose your starting weapon, which changes your starting bullets and starting rate of fire (some guns are also automatic). There's also a variety of modes and difficulties, while I haven't gotten very far from what I can tell there are lots of harder and harder difficulties for those who want to climb all the way there, there's also special modes accessible thru trials and a co-op and pvp mode, while I haven't tried multiplayer based on the in-game description I would assume both of these modes work well enough, you can also do seeded runs. There's also a leaderboard that shows details about every run listed with a seed attached which is nice. All in all this game is quite good and follows through on its premise very well, there's room for tons of build variety and none of your runs are going to be exactly the same. If you're a fan of Balatro and games like it this is definitely a must play, especially if you also like shooter games. I recommend at market price.
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