
Roguelike bullet hell shooter, where you fend off waves of attacking monsters in a constantly transforming arena. You are rewarded with upgrades to your vulnerable spaceship if you survive long enough.
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About
Ogre Chambers is a roguelike bullet hell shooter, where you fend off waves of attacking monsters in a constantly transforming arena. You are rewarded with upgrades to your vulnerable spaceship if you survive long enough. You can save your spare HP and turn them into extra upgrades if you play well enough. Remember to avoid being crushed inside a transforming wall!
7 Unlockable Spaceships
Random Upgrades
Transforming Arena
Leaderboards
Achievements
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very peak game and more importantly an awesome dev
pleas suport the dev! he has plenty good timekillers! (this is one of them)
I have not played for very long but whenever i lose a run it never feels like my fault. One time, i was at 2 health and stuck in a corner with 2 pink enemies right next to me. The game is good, but it feels very RNG-based and can lock you into situations that are practically impossible to escape. 7/10, lost my windows key
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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I love this game!!!
very good game i would say one of the best free steam games its crazyyy good
You are very good person and you have a perfect game
Very fun, 100% free, & it even works flawlessly in proton on my Debian machines (PC, ThinkPad, & Steam Deck) & very satisfying to play on Steam Deck i'm waiting for Ogre Chambers 2222 to come out, only issue is no 5:4 support which isn't that big of a deal to me even despite using a 1280x1024 monitor.
Very bad hitboxes
I have no idea why it's called Ogre Chambers! That aside, it's real good for what it is and considering the zero cost entry point. Expected to play for half an hour, ended up wrapped up for more than several times that. The only issue is that enemies can phase through obstacles, forcing you to, at times, wait to be able to shoot them for seconds at a time. This severely dampens the pacing and can lead to frustration which then leads to needless mistakes occurring. An enemy type whose gimmick is, say, phasing through walls and destroying said walls would be one thing (and it would be cool, too). But, as is, it's merely annoying.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.