
FOR THE POWER AND GLORY; NOW AND FOREVER
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Media

About

HACK, SLASH, ASCEND. Lucah: Born of a Dream is a harrowing struggle through our worst nightmares.
You have been MARKED, cursed to have your inner demons come to life as vicious Nightmares. After awakening a false god, you must atone. Traverse the hellish realm of dreams, endure the nightmare onslaught, and uncover the strength to accept yourself.

Master a deep combat system that blends ranged- and melee-action with rich customization. Explore an atmospheric world of repressed memories and unspeakable feelings. Lay waste to the Nightmares in a kinetic flurry of beautiful violence.
Striking colors and evocative linework elicit a surreal sense of ambiguity and tension.
Mix and match different Attack Mantras to create an endless variety of flashy combos.
Befriend Familiars and use their ranged magic to turn the course of battle.
Personalize your character with Virtues like slow-motion dodges, stunning parries, or vampiric attacks.
Use Rewinds to instantly retry a battle you were failing to achieve better results.
Caution! This game contains flashing patterns that might be disruptive to people with photosensitive epilepsy. See content warnings below.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
[u][b]TL:DR: It's a good game BUT if you don't know what you're getting into, this might be a rough journey.[/b][/u] [h2]Good :[/h2] [list] [*]Combat system, with interesting synergies, builds, customization and incentive to master it. [*]Quick game, I finished it 3 times, taking my time on my first and second playthrough and I have 10h as of writing this review. [*]Accessibility options in the form of "infinite stamina/charge/etc" options. [*]Sound. Globally fits the game, especially the combat, adds so much weight to the hits, the necessary juice. [/list] [h2]It depends[/h2] [list] [*]Visual style, I don't know what half of the things depicted were supposed to be. Although the style fits the theme and is used in smart ways, it sometimes feels lazy. [*]Thematics. This game is dark and tortured with hints of beauty. A bit cliché, a very personnal story, even though its writing can be pretty, it feels amateurish. [*]The corruption system. I personnally liked it and reached track 8 with <10% as it pushed me to "git gud". But I can see how it could be an obstacle. [/list] [h2]Bad[/h2] [list] [*]Auto targetting can be janky. [*]Cannot pause in some sections. [*]Cannot skip some dialogues/scenes, harmful when retrying bosses and in NG+ playthroughs. [*]The travel system. With how the game looks and how the story doesn't explain anything, how are you supposed to know where these lead ? [*]Game balance, some options are way too strong. [*]Some bosses get slapped so easily, gets back up and does the same thing again, and you gotta slap them again, and it takes roughly 10mins. [/list] [h2]Conclusion[/h2] LUCAH is a good game, you should try it if you like hack'n'slash / souls-like stuff. [b]IF[/b] you're sold on the art style [b]AND[/b] the thematics [b]AND[/b] you can bear with a bit of jank here and there [b]AND[/b] you're up for a bit of a challenge [b]AND[/b] you don't mind a cryptic story
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, Spanish - Latin America*, French**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
Special game that have special place in my heart.
sooo much yapping, the movement feels icy, the combat is slow, you only get 1 heal, the enemies have a bunch of health, you parry by rolling into attacks... yeah, that did not work for me, "game design"......
Khé?
this is the first game that feels like i'm the specific target audience. Incredibly helpful and therapeutic for someone with night-terrors, psychosis, schizophrenia. One of my favorite games of all time. The music score is incredible and the art is straight out of my sketchbook
Lucah gets a solid 8/10 from me. I'm reviewing this having just finished Death of a Wish, which I strongly feel improved on (almost) everything this game started. Lucah is a beautiful game and something I'd recommend every LGBTQ+ gamer to play, because for all it's flaws, it's still a unique, satisfying, and deeply heartfelt game worth experiencing. Incredible soundtrack, combat is unlike any hack & slash/soulslike I've played and it is CHUNKY. Landing a combo feels like living through anime impact frames. The visuals are stunning but there's so much going on it gets too difficult to tell what's happening during combat later on, and with a punishment system as intense as what this game puts you through, it does impact the experience negatively a bit. The game gives you a lot of modifications you can apply to essentially make sure you get through to the ending you want, and it's nice to have that option, but it does feel like it's there to offput an existing balance issue as much as it's also there for accessibility. The story of this game is abstract but phenomenal, and I won't say anything else about it.
extremely satisfying souls-like dungeon crawler with a heavy story about identity, depression and belief. The combat is super satisfying
A game filled with heart. You can tell that the people who worked on this cared about the project. It's got some sharp edges, but is much better than it has any right to be. Grab it, go for the relatively quick 6 hour playthrough, you won't be disappointed.
Frustrated beyond belief with this game I really wanna play it but the controls do not function on my Xbox One controller Every button works EXCEPT moving D-Pad doesn't function, Left Stick doesn't work, Right Stick does nothing either I've scoured the forums, I've looked at the Itch IO page, NOTHING can help me I'm refunding, I'm sorry
Was instantly sold on the style, but it was not at all intuitive how and when I should be using the different weapon types and combinations. It didn't really seem to make much difference in combat no matter what I chose. Combat itself wasn't much fun either.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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