
Adventure and fight in a medieval fantasy open world! Build heroic characters with various abilities, travel through villages, cities, or perilous dungeons. Strategic turn-based combat system and advanced character building - Fog of war, charging and flanking, and more in the fast-paced Arena mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3.3Kreviews | 89% | — | $1.2M |
| $5.99−60% | 87ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前期发展是真好玩,中期20多级的时候就开始吃力了,下副本被侦测不出来的陷阱直接炸死的概率直线飙升,希望作者调一调
いつになったらメインなど追加するの?いつまでアーリー続けるの? まじでこの手の早期アクセスのまま、永遠に時間だけすぎてく運営多くない?
I am strange in that enjoy reading TTRPG rulebooks. The first thing I did after finding my way to the world generator and character creator in this game was to spend over 2 hours just reading through rules, and I had a blast doing so. Anyways, the gameplay is nice too, albeit somewhat reminiscent of the slogfest that is earlygame DnD 5e. That might be becuase I tweaked the difficulty to not imrpove odds of landing a hit after a miss, in order to make things more fair to the enemies, but I may have to change that later.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, French, Japanese, Italian, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great concept game but i would like to see BETTER GRAFICES.
要是2017年发售,至今还在不停的更新,那我就不得不给好评了。
Bland mirthless DnD slop.
I love this game. Just me and my Adventures have a grand ol time!
慢慢更,别着急,未来可期,很多底子很好的游戏都半路跑路了,希望这个游戏能坚持下去
cool. i like it so far
有的人喜欢十年磨一剑,你们这怕是要十年拉坨翔了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 3.5K | 90% | $9.99 | |
| $1.2M | 6.2K | 95% | $9.99 | |
| $1.2M | 1.5K | 83% | $24.99 | |
| $1.2M | 2K | 96% | $24.99 | |
| $1.2M | 10.1K | 82% | $6.24 | |
| $1.2M | 1.7K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $216.4K | 762 | 76% | $12.49 | |
| $87.3K | 235 | 94% | $11.99 | |
| $20.9K | 553 | 86% | $1.59 | |
| $18.8K | 104 | 95% | $7.99 | |
| $2K | 11 | 64% | $8.90 | |
| — | 0 | — | — |