
Manage renovations in 90s apartment blocks! Focus on quick profit and cut costs wherever possible. Client notices defects? Tough luck, the money's already in your pocket. Every day brings new challenges and decisions that can lead to fortune... or trouble!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Imagine yourself as a DIY handyman, running your own small business in a Polish block of flats during the 1990s. Your mission? To make as much money as possible by cutting costs wherever you can!
Diluting paint with water to make it last for the entire apartment? Sure, the color might not be as vibrant, but who’s going to notice?
Laying tiles without a level? A bit of unevenness adds "character" to the space. After all, what matters is the quick result, not perfection!
Don’t worry—if the client spots any flaws after you’ve left, the profit is already yours!
Furniture doesn’t fit through the door? No problem—quick thinking, open the window, and… everything flies out into the yard! Clean room and a happy client… as long as they didn’t park under the window.
In the hardware store, you’ll be like a seasoned hunter, searching for the cheapest tools that will “sort of” get the job done. A hammer on sale that barely lasts a few hits? Grab two!
After the job’s done, take pride in your work—just ignore those little imperfections!
Take on various renovation and repair jobs. Fixing a flooded bathroom, or maybe a complete remodel? Every day is a new challenge, and every decision can bring a quick profit… or a cascade of problems.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра, достойна своих денег. Минусы есть, маловато фпс в квартирах, есть не критичные баги, но в целом не плохо. Затянуло, играть интересно, местами даже смешно. В целом рекомендую, если делать совсем нечего)
It can be fun - but it's not worth the price and fails to deliver its proposed gameplay. It sells itself as 'fix things, but do it quick, cheap, and hope the customer doesn't notice' but in reality it's just 'fix things properly, or don't get paid as much, also money doesn't really matter even though it's why you're doing the jobs' with 1/10th as many mechanics as the initial trailers showed. The very first objective - “earn money to fix your house”- is completely ignored after it’s first mentioned. The house has plenty of things to fix - but the game doesn’t track any progress towards fixing it, or even provide a reminder that the whole reason you’re doing these repair jobs is to fix your house. As you start getting into "the business" your mentor shows you how to cut corners and do things cheaply. You constantly get told to use the cheapest option and do the minimal work "if the customer doesn’t see it, it's fine" But if you try to do any of that (outside of the one level explicitly scripted to let you) you're dinged and punished. * The loading screen 'tips' talk about covering wall damage and unpainted repairs behind posters yet if you try either - you get dinged (the customer has x-ray vision and or moves every piece of furniture to check the job). You're also going to spend a lot of time in loading screens since it takes ages to load in each new level - and that's all you're doing (going level to level). * The loading screen mentions 'if you run out of money, try some side jobs' yet even the most expensive things (furniture for jobs) are fully reimbursed by the customer and materials for a job are either provided or so cheap it's meaningless to just buy 10 and it will be enough for the entire game. Money loses all meaning after the second or third mission provides enough to buy anything you'll ever need for the rest of the game. * The first tool you buy is joked about 'get the cheaper one' yet there's no option for a more expensive one until later in the story and even then, it's a drop in the money bucket to buy. The pre-release trailer(s) showed 'cutting corners' on many jobs yet the actual game only lets you do that with *one* type of job (tile laying - the most tedious job). * You can't skimp on wall repairs by hiding anything * You can't skimp on painting by using the wrong paint color/hiding unpainted stuff * You can't skimp on over-painting/painting the wrong stuff by mistake by trying to hide it * You can't skimp on hanging/mounting things - they're always mounted perfectly by just clicking the 'screw into wall' button - the mounts never fail. * You can't skimp on installing carpets by cutting them to fit, or laying them over trash. They just roll out perfectly every time. * You can't skimp on repairing furniture - the entire 'repair' system is just click-to-fix one piece at a time. * You can't skimp on installing windows - it's click-to-install and click-and-hold to finish (same with doors). * There's zero demo outside of the initial tutorial for tile installing. * You can't skimp on installing bricks - it's click to lay and they're always perfect. * You can't skimp on installing wires - even if you wanted to lay them 'in 90 degree angles' it dings you for 'using too much cable' and 'un-straight cables'. * One of the tutorials mentions 'buying cheaper furniture and hope the customer doesn't notice' but you never get the chance to do this since if the customer wants something they'll just pay for it. If you buy the wrong thing it just marks the objective as incomplete and you wasted your money. * You can steal money laying around with zero consequences but if you take furniture marked as 'throw out ...' it counts it as stealing and dings you for it. * The trailer(s) show you throwing old furniture out windows yet the first time you come across a larger piece of furniture outside of the tutorial the game has you disassemble it into a box (a one-click and hold process) - meaning you do this exactly once during tutorial levels and never again. * There is no water cleanup/plumbing fixing as shown in the original trailer. * There is no taping tiles to the wall as shown in the original trailer. * There is no leveling/centering windows as shown in the original trailer. * There is no cutting/fitting doors as shown in the original trailer. * There is no drunken work outside of 1 scripted level - and even in that level it's just a annoying gimmick that provides no benefit. * The 'pawn shop' only lets you sell job materials (which are always free to take on jobs), and offers trivial amounts of money making it functionally pointless.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #74, worst RU #89 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, French, Italian, German, Spanish - Spain, Simplified Chinese, Czech, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil +6 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
odradzam zamysł Świetny i za to plus a na minus brak jazdy samochodem tylko teleport do zadania czy do sklepu , brak mapy , mieszkania klijenta dokładnie odwzorowane i co z tego jak nie mogę wynieść do samochodu i zabrać po co te szczegóły , a remont własnego domu spoko pomysł ale za mało interakcjii z otoczeniem. w obecnym stanie oddaje grę . lepiej za te pieniądze kupic Polska grę o naprawianiu samochodów warsztat tam jest na ten moment
Игра интересная, но присутствуют баги. Самый противный — когда предмет может просто пропасть. С оптимизацией тоже есть проблемы
Good
The only problem is that whats shown in the trailer actually doesnt appear in the game. Come on guys add drinking and smoking pls!
mega fajna gra tylko trzeba używać myślenia
Ждал игру с 2024 года, но рекомендовать на текущий момент не могу. Миллиарды багов: 1. Загрузил квестовый предмет в авто, и он не полностью влез? Коллизия автомобиля вытолкнет его в стратосферу, и решай сам, что тебе делать. 2. Квестовый маркер не отображается. Страдай и думай сам. Ну или перезапускай игру (если это, конечно, поможет). 3. Проблема с электрикой: абсолютно непонятно, что делать. По квестовому маркеру вообще ничего не разобрать. У меня выключатель просто провалился внутрь стены. Что делать? Перезагрузка не помогает.
What did they do to this game? I played the demo and it was a very very fun time and the game ran above 60fps on ultra on 1080p. I get excited that its released and I get in the game and its running at a staggering 10 fps on high 1080p. I turn it down to medium and it only goes up to about 25. And it looks like complete ♥♥♥♥ on medium. Its also exhausting 100% gpu usage even on low settings. Either they messed something up or something else is at play here.
Хорошая игра!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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