
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.4Kreviews | 86% | — | $4.6M |
| $39.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if i could hold all my friends at knifepoint to play this game i would there are reasons im insane about this game and i cannot state them all in this review so i just want you to picture me frothing at the mouth and grabbing you by the shoulders and shaking you. please play this game please please please please please
很不想看到那男的恶言恶语一直没打全成就,一周目玩的大家都走了大概是最坏的结局,导致我对这个游戏的印象淡淡的。直到回来收集全成就打出真结局,算是让这个游戏完整了,很满意。依旧是我喜欢的像奇异人生一样可以在房间翻小东西看/读纸条的游戏。故事总体来说就是青春啊友情啊,孩子们叛逆也是真叛逆(
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 3.1Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 13ratings | 68% | — | not modelled |
| $39.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Speechless actually
such a vibe, characters and story are so real, great concept with the dynamic switches from present to past
yes
Is good game. Game good fun. All must play. Now.
7/10 This review contains spoilers. I really wanted to love this game but my review will be biased by 2 things. First I played it with my GF and I know I am more into feeling emotions when playing alone. Second I played it in the span of four weeks, where I believe I would have a stronger attraction for the characters if I played and finished the game in a week time. I enjoyed the sisterhood and the relationships you get to build. Visually, it’s a nice game. I get the 90’s vibe but I was not as much in the atmosphere of this game as much as it was for the “life is strange, before the storm”. Spoiler below: The level design is not that developed (you get like 10 places max, such as Swann’s room, the bar inside and outside, the wood cabin, the front of the food truck, the wood, the barn and Kat’s house) so I guess it was cheaper for the maker of the game to produce it. I could have this game a solid 8 or 8,5/10 if I had “the perfect ending” (which I watched on YouTube after finishing the game), but I guess I am okay with mine (ending with Autumn & Swann only). Adult Swann is gorge. I don’t get the abyss thing, and I hoped Swann’s camera was able to film things that weren’t visible for the human eye. But I was both surprised and happy after having the scenario where Nora pushed Corey into it. The end looks like there will be another episode of this game but actually I am not sure if I would buy it. The price of the game versus what you get is not that worthy if you don’t have a discount on steam
Before I bought this game, I had already watched an entire playthrough of this game. Tape 1 felt very much like a slow burn to me, which isn't a bad thing but frankly, I didn't expect that from the devs who made Life is Strange 1 and 2. If you know LiS1 and 2, the plot picks up rather quickly. Just a little heads-up if you expected a similar pacing like I did. I did love getting to know all of the girls and exploring Velvet Cove. The graphics and artstyle are just gorgeous! Tape 2 felt more faster-paced than Tape 1. I was satisfied with the way the story played out and there are even multiple endings, depending on your choices. Hoping to see more of this franchise soon! I hope the devs will include more puzzles and a little overhaul to the dialogue system in future installments. I think puzzles are fun in narrative games (the casual ones, not the I-need-to-look-it-up-on-a-walkthough ones). And as for the dialogue system, it's kinda irritating when you get new dialogue options but only if you stalled long enough for them to appear. Personally, I like having them all pop up at the same time, especially when they're time-gated anyway.
SUCH an amazing game, love the life is strange references (butterfly, deer) and also lovely strange and scary story!! 10/10 for me
想了一下,还是决定给出推荐。 在剧情方面,Tape 1 很棒,Tape 2 就不那么令人满意了,特别是作为反派的科里动机严重不足,虽然你可以说他不是正常人,但他为什么对女朋友的妹妹有这么大的敌意?如果他把牧场看做是自己的囊中之物,那么他更应该至少在老丈人死之前好好把握机会,先至少当个衣冠禽兽再说吧?他的强烈控制欲对比起他的身份显得很苍白,如果把科里这个角色变成Kat的父亲,在合理性上会好很多——一个控制欲强烈的父亲以及他的暴力倾向,容易理解。有些俗套,但至少不会让我觉得非常出戏。反派可以是个混蛋,但他不能是傻逼,因为这会显得主角团也是傻逼,正常人不会被傻逼戏弄得团团转。由于科里的行为逻辑非常不合理,让我只觉得他很搞笑,而不是可恨,导致最后的abyss情节也令我无法有什么感触。 虽然但是,结尾挺不错的,游戏整体的所有细节与文本也很出色,那些可以拿起来的小物件有惊人的建模精度和各方面的细节,能感觉到DN非常用心的地方。配乐也十分出色,风格统一且符合情景,虽然跟Daughter没得比~ Tape 2 的前中段真的很遗憾,可惜了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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