
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.4Kreviews | 86% | — | $4.6M |
| $39.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
под пивас сойдет
Great game, really had 90's vibes. Characters fleshed out and well written your choices matter and affect how the character interact and how the story plays out between all of them.
Like the Thumbs Up says, Recommended. Especially for anyone who loves Dontnod's games, [i]Life is Strange[/i] in particular. For some people, "Yes" or "No" is enough. For others who want to know why? Read on. [b][u]The Story[/u][/b] November, 2022. A young woman returns to her hometown of Velvet Falls, Michigan and walks into a bar to reunite with some old friends. It sounds like an everyday scenario, except that this group of friends had once made a binding promise to never see each other again. The only thing that could make them break this oath is a mysterious package, one that conjures memories from the Summer of 1995, twenty-seven years ago. Suddenly the everyday scenario has morphed into something out of a psychological thriller, as Swann Holloway and her friends reflect on their childhood memories from that summer, while also pondering the mystery of what brought them back together. This is the narrative which frames [i]Lost Records: Bloom & Rage,[/i] and it is anything but boring. On the surface, the world of the game feels like a beautiful ode to "1990s Summer Vacation," with VHS tapes and a local video store dominating the opening hours. No spoilers, but supernatural elements that similarly feel like they're plucked straight out of [i]The Craft[/i] and Stephen King's [i]Carrie[/i] eventually add a much-welcomed weight as the story begins to take on a more defining shape. Even then, [i]Bloom & Rage[/i] defies easy categorization, simultaneously acting as a tale of lost childhood, a compelling mystery, and a disturbing horror story. Such varying genres are always a challenge to juggle, but like many of Dontnod's previous titles, [i]Bloom & Rage[/i] does it well. [b][u]The Gameplay[/u][/b] The gameplay mechanics are what you'd expect from the company that made [i]Life is Strange.[/i] There are times when the game feels like a walking simulator, but exploration and storytelling are the point, and it's well worth taking the time to appreciate the world of Velvet Cove. Much like later titles in the series, such as Deck Nine's [i]True Colors, Bloom & Rage[/i] also gives the player some original elements to work with that are both fun and unique. Players who have already met Max Caulfield are no strangers to cameras...except that in this game, Swann Holloway wields a camcorder. Rather than simply taking static Polaroids, players now get to record live footage and splice the recordings together to make short videos. Needless to say, the level of freedom this affords is nearly unlimited, in a way that has honestly never been seen before in a Dontnod game. As for the Choices, those who have followed the [i]Life is Strange[/i] series since the first game will be able to chart the evolution of its most defining mechanic. Much like the later games [i]Life is Strange 2[/i] and [i]True Colors, Bloom & Rage[/i] incorporates so many different Choice options--both in dialogue and character actions--that multiple endings, Romances, and plot developments are indeed possible. Yet [i]Bloom & Rage[/i] takes this capability even further than its predecessors with the amount of possible "Decision Points," ensuring that no two players will ever have the same experience. At the end of the day, if you love Dontnod's games, or if you just want a truly compelling story about four girls, their amazing summer, and what they found with each other, I highly recommend [i]Lost Records: Bloom & Rage.[/i]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 3.1Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 13ratings | 68% | — | not modelled |
| $39.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
돈노드 게임을 좋아한다면 재밌게 할 것이다. 익숙한 맛의 비주얼 노벨, 진한 스토리 서사, 여성 및 소수자 시나리오, 미스테리한 힘으로 인해 일어나는 사건들. 이러한 것들은 라이프 이즈 스트레인지와 별반 다를 바 없지만, 라이프 이즈 스트레인지보다 청춘과 우정이 더욱 가득 담겨 있다. 솔직히 돈노드 게임을 하면서 레즈가 어쩌고, PC가 어쩌고 하는 것은 이해가 안된다. 얘들은 원래 이런 게임을 만드는 애들인데, 굳이 들와서 욕박고 가는 것은 본인의 무지 때문은 아닐지. 어쨌든 재밌게 했고, 영상 촬영도 재밌게 했다. 오히려 라이프 이즈 스트레인지 시리즈보다 더 재밌게 했을 수도...
Muito bom
Si vous avez aimé Life is Strange je recommande à mille % ! Les musique, la vibe et l'histoire est ouf !!!
It’s like if Yellowjackets and Life is Strange had a baby. It’s so freaking good. And Kat... I love you😭
Классная игра, лучшая по сюжету
lo terminé anoche y se siente tan tan doloroso, si os gusta llorar y sois muy nostalgicxs este juego es perfecto para vosotrxs!!! la nostalgia es la principal protagonista, te destruirá el corazón. Life is Strange 1, 2, Before the storm y Captain Spirit estarán eternamente en mi corazón, y sentí que este juego es una carta de amor a aquellas primeras entregas que jugamos de adolescente, pero esta vez la adultez y el paso del tiempo están presentes y duele... extrañaré tanto a los personajes de esta historia, el bosque, aquel verano y esa música que me ha hecho ser un mar de lágrimas... simplemente perfecto
Вкусно, подростки, камера, атмосфера, strange. Первый акт - игра тебя готовит, она тебе дает такую затравку, заставляет узнать что же будет дальше, что за магия такая там, и ты буквально ногти грызешь и ждешь, ждешь, ЖДЕШЬ. Второй акт - тебе так вскользь объясняют и ты остаешься с ощущением, что все это время тебя просто так мариновали, ты не увидел той самой развязки, тех теорий которых строил, просто " а...ну окей..". Разработчики словно торопились выпустить вторую часть, поэтому так и наложали. So игра хорошая, но врядли нужно строить ожидания!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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