
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
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About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 71 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Я плачу сейчас, что случилось со мной? Сперва было немного скучновато, но потооооом я влюбилась в игру. Такая душевная, милая, атмосферная . Тут есть выбор, это просто прекрасно. (Дальше спойлеры) Спасибо, что была возможность свести Кэт и Нору. Это такой прекрасный пейринг и мне так больно смотреть на Нору, которая завела семью и вроде живет счастливо, но она явно помнит Кэт и как она искренне о ней заботилась, как она её любила... это просто прекрасно. Кэт очень запала в душу как персонаж, невероятная она, рядом с Норой она еще сильнее расцветает. Но в итоге она увядший светок, но как же я ее люблю. Очень хотела бы продолжение, очень хотела бы узнать что с Кэт всё хорошо. Очень хотела бы чтобы Нора и Кэт были вместе до конца дней, но это уже история для фанфиков(( Две кассеты уже полноценные, таков просто конец. Очень трогательный. В конце плакала
Cuando lo compré, pensé que solo iba a ser otro Life is Strange con el humor y el drama adolescente que disfruté a los 17 años... resultó ser el Life is Strange que mi yo de 27 años no sabía que necesitaba. La ramificación de la historia mejoró MUCHÍSIMO con respecto a Life is Strange 1 y Before the Storm. Tanto si tenés temitas irresueltos en la pubertad como si creés que las pibitas son unas estúpidas que tienen que madurar, este juego hace respetar tu opinión y ofrece una narrativa excelente. Me llevé la grata sorpresa de experimentar y DIVERTIRME a pleno con la JUGABILIDAD en un género donde generalmente la historia lo es todo y limita al jugador a caminar y elegir diálogos (ni siquiera QTEs en este caso). La mecánica y los coleccionables del juego son filmaciones de la experiencia única del jugador. Estimulan la atención al detalle y la visión artística, a la vez que generan el apego y la nostalgia que sienten las protagonistas por su historia compartida. SI SOS MILLENNIAL (infancia en los 90) y te van las novelas visuales o los juegos de Telltale y te bancás lo woke, ESTO ES PARADA OBLIGATORIA.
10/10
Мне очень нравится эта игра она одна из моих любимых мне очень нравятся персонажи выборы а особенно вайб 90х эта игра очень атмосферная и стоит каждую копейку
Like the Thumbs Up says, Recommended. Especially for anyone who loves Dontnod's games, [i]Life is Strange[/i] in particular. For some people, "Yes" or "No" is enough. For others who want to know why? Read on. [b][u]The Story[/u][/b] November, 2022. A young woman returns to her hometown of Velvet Falls, Michigan and walks into a bar to reunite with some old friends. It sounds like an everyday scenario, except that this group of friends had once made a binding promise to never see each other again. The only thing that could make them break this oath is a mysterious package, one that conjures memories from the Summer of 1995, twenty-seven years ago. Suddenly the everyday scenario has morphed into something out of a psychological thriller, as Swann Holloway and her friends reflect on their childhood memories from that summer, while also pondering the mystery of what brought them back together. This is the narrative which frames [i]Lost Records: Bloom & Rage,[/i] and it is anything but boring. On the surface, the world of the game feels like a beautiful ode to "1990s Summer Vacation," with VHS tapes and a local video store dominating the opening hours. No spoilers, but supernatural elements that similarly feel like they're plucked straight out of [i]The Craft[/i] and Stephen King's [i]Carrie[/i] eventually add a much-welcomed weight as the story begins to take on a more defining shape. Even then, [i]Bloom & Rage[/i] defies easy categorization, simultaneously acting as a tale of lost childhood, a compelling mystery, and a disturbing horror story. Such varying genres are always a challenge to juggle, but like many of Dontnod's previous titles, [i]Bloom & Rage[/i] does it well. [b][u]The Gameplay[/u][/b] The gameplay mechanics are what you'd expect from the company that made [i]Life is Strange.[/i] There are times when the game feels like a walking simulator, but exploration and storytelling are the point, and it's well worth taking the time to appreciate the world of Velvet Cove. Much like later titles in the series, such as Deck Nine's [i]True Colors, Bloom & Rage[/i] also gives the player some original elements to work with that are both fun and unique. Players who have already met Max Caulfield are no strangers to cameras...except that in this game, Swann Holloway wields a camcorder. Rather than simply taking static Polaroids, players now get to record live footage and splice the recordings together to make short videos. Needless to say, the level of freedom this affords is nearly unlimited, in a way that has honestly never been seen before in a Dontnod game. As for the Choices, those who have followed the [i]Life is Strange[/i] series since the first game will be able to chart the evolution of its most defining mechanic. Much like the later games [i]Life is Strange 2[/i] and [i]True Colors, Bloom & Rage[/i] incorporates so many different Choice options--both in dialogue and character actions--that multiple endings, Romances, and plot developments are indeed possible. Yet [i]Bloom & Rage[/i] takes this capability even further than its predecessors with the amount of possible "Decision Points," ensuring that no two players will ever have the same experience. At the end of the day, if you love Dontnod's games, or if you just want a truly compelling story about four girls, their amazing summer, and what they found with each other, I highly recommend [i]Lost Records: Bloom & Rage.[/i]
Entre con mucho hype al juego pero definitivamente Don'tNod esta lejos de conseguir el impacto del primer Life is Strange en sus historias. Siento que las dos cintas no cuentan realmente nada, es dificil empatizar con los personajes y dista mucho de lo conseguido antes
Holy. Crap. (it wouldn't let me say the s word)
purrfect music, purrfect characters, purrfect story <3 lets go bading
[spoiler] Опять мужики - говно [/spoiler]
Unica coisa q n me agradou tanto em alguns momentos foi a dublagem, achei um pouco fraca.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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