
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.4Kreviews | 86% | — | $4.6M |
| $39.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 901 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
крутая игра, очень милая и ламповая)
Esse game realmente me emociona, a jornada da Kat me lembra minha esposa que faleceu, esse game entrou na lista dos que me mudaram como jogador.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 3.1Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 13ratings | 68% | — | not modelled |
| $39.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story is a slow burner which is a positive for me. Towards the end of it, you really feel for the gals but the "choices matter" side of the game is either too subtle or lacking proper delivery. I did not get the "wow" effect to be honest. Regardless, it is one of the finest games of the DON'T NOD.
J'ai pas passé un mauvais moment : je ne déconseille pas ce jeu mais je ne le recommande pas non plus. Points positifs : la DA est jolie (musique, graphismes), il y a une VF (plutôt inégale, les enregistrements de voix ont pas tous la même qualité) et j'ai apprécié qu'à la fin on soit toujours un peu perdu sur le fonctionnement du surnaturel. L'histoire est relativement logique au point de parfois pouvoir anticiper la suite. Points négatifs : Pour commencer, côté technique : le jeu est d'une gourmandise folle, il a mis mon PC à genoux alors que je peux faire tourner Cyberpunk 2077 en haute qualité, j'ai dû descendre en 30fps pour que ça soit jouable. Ensuite, côté histoire : tout aurait pu tenir en 4 heures, je suis un adulte depuis loooooong et me farcir 10 heures de scènes de vie banales de gamines de 16 ans, au mieux ça m'indiffère au pire ça me cringe. Tout est un peu fait à l'envers au niveau de l'antagoniste : on le déteste dès qu'on le rencontre, on découvre pourquoi au fur à mesure du jeu mais le perso principal un peu con ne voit pas les indices [spoiler](mention spéciale au moment où on dit à Dylan "je pense que Kat déteste Correy parce qu'avant d'être avec lui tu étais différente" alors que j'avais déjà de forts soupçons qu'il est violent)[/spoiler]
Je n'ai jamais joué à un jeu aussi lent et aussi ennuyeux. Ça doit probablement intéresser le public cible: les lesbiennes mal dans leur pompe mais en dehors de ce public niche, on s'endort. Il ne se passe strictement rien. Ça se résume à 4 gamines qui passent leur temps à chouiner tout en souhaitant du mal à la terre entière et en se demandant après pourquoi personne peut les saquer...
Vorwort: Ich bin 40 Jahre alt und meine Zeit ist mir kostbar. Ich suche eine Mischung aus ruhigem Gameplay, das aber dennoch eine spannende Story erzählen soll. Die Story soll zudem am besten unterschiedliche Ausgänge haben. Bei den „Life is Strange“-Teilen schlafe ich regelmäßig fast ein – alles nach Teil 2 war für mich nur noch ermüdend. Dieses Spiel hier hat etwas mehr Pepp, ohne direkt in Survival-Gameplay zu eskalieren. Stellenweise hat es etwas ganz Zauberhaftes. Stellenweise ist es sehr traurig und doch recht spannend, was man von den neuesten „Life is Strange“-Teilen nicht behaupten kann. Am Ende von Kassette 1 ist mir direkt die Kinnlade runtergefallen. Genauso am Ende von Kassette 2, als man etwas öffnen musste. Die Gruppe wächst einem schnell ans Herz und man wünscht sich, in die eigene Kindheit zurückzukehren und solche Freunde zu haben. Daher gibt es von mir eine klare Kaufempfehlung! Es gibt Gott sei Dank auch unterschiedliche Endings, die zwar voneinander abweichen aber eher im Bezug auf die Beziehungen zwischen den Charakteren. Trotz klaren Spielziels habe ich leider das gegenteilige Ende bekommen, obwohl mir das Spiel stets positive Rückmeldungen gab (gute Antwort = Herzchen leuchten kurz auf).
Might as well have called it Life is Strange: Bloom and Rage. This is Don't Nod lashing out like a cornered animal, desperately trying to understand what made the original Life is Strange such a phenomenon. So they did the only thing they could do: - an awkward main character who has catchphrases like "geez-o" - punk aesthetic - small town drama - paranormal elements - [spoiler] a key main character who is dying [/spoiler] - needle drop indie tracks - robotic animations, facial expressions and, - dialogue that no teenager (or person in general) would ever actually say The perfect Life is Strange formula. There's a few shake ups, I think the way new dialogue options appear if you wait for a moment is actually really innovative for this genre of game. It rewards patience and paying attention rather than just clicking whatever options are immediately available. In general I thought the characters were all thoughtfully designed and written, even if some of the dialogue makes me question if the writers have ever spoken to a real person before. It's the best Canada can do I suppose. The game is full of [i]themes™[/i] but it doesn't feel like they add a whole lot. Misogyny, fat-shaming, FDV, queerdom, mental health, it's a veritable smorgasbord of sensitive topics but it doesn't feel like they get a lot of room to breathe. I think the biggest mark against it is the ending, which very clearly tries to set up another chapter (or, tape, I suppose). It ends on a cliffhanger, after pretty neatly wrapping itself up just beforehand. The only issue is that it seems like this game didn't sell enough for another chapter or sequel. So now it feels incomplete. I'd still recommend it if you like these sorts of "choices matter" games. Maybe just skip the post credits scene.
i really wish there were more games like this that explored the experiences of being a queer teen, let alone lesbian representation. lost records: bloom & rage is BEAUTIFUL, the graphics, imagery, characters, and the camcorder mechanics are so brilliant and immersive; i never wanted the game to end! i felt myself getting attached to all 4 girls, even the one we play as, watching them grow into themselves from the choices we make. i'd replay this game all over again if i could <3
I'm only halfway through and I love this game so much, but damn.. I just knew it was gonna make me emotional. Everyone is gonna be hearing me cry behind the camera now •︵•
Just WOW ! J'ai adorée ce jeu, l'histoire, les graphismes... tout est superbe. La nostalgie des années 90 ma frappée fort et évidemment mon petit coeur a souffert avec le dénoument de l'histoire. Belle découverte !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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