
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 3.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.8Kreviews | 94% | — | $6.6M |
| $69.99 | 10.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good ♥♥♥♥
백오십 시간 했네요 ㅜㅜ 미니게임 할만한게 너무 많아서 재밌었습니다.
Lost judgment is a great game - What it isn't, is the "best RGG game ever made". I hear this statement a lot, and it annoys me. I'd recommend LJ to anyone, but allow me to present my take on it. Combat is slick, fast paced, visually awesome, and overall very engaging. It's also wildly unbalanced. Yagami has kit to deal with anything that can come at you and it's very easy to pull off, he also deals enough damage in one combo to make kiryu weep. His boxing style is extremely fun but makes one-on-one battles pathetically easy. The only boss that gave me trouble in this game was one with an instakill QTE, and i *suuuckkk* at QTEs. The enemy AI is also very janky, and represents a downgrade from the first judgment. The final boss's moveset is very novel as he has a large number of singular moves that are each meant to mimic one of yagami's styles, but he fails to chain them into any meaningful combos like you can. The second latest boss has a set of attacks that can remove friction from his movement and make him appear to be floating across the ground at you. That's.. Very difficult to dodge and i can't imagine it is intended. I've heard many of kiwami 3's enemies borrow that bug from his moveset. The amon fight of this game is also the most absurd of the series in my opinion, but as a secret boss i guess that's ok. The story is one of the most nuanced I've seen coming out of RGG, but it falls flat on it's face quite often with overly repeated plot points, "But what about [spoiler] Sawa Sensei!? [/spoiler]" slightly inconsistent characters, and what feels like some general slight sloppiness. It's still very good, but it isn't the *best*, not to me. The side content, for as much praise as it gets, is just a mimic of yakuza 5 and 0 to me. The motorcycle racing? Worse version of taxi racing. you can't control the camera and steering is largely automatic. I don't like feeling i'm not in control. The girl's bar? Worse version of the telephone club or ishin's brothel. The esports team? Cheapened version of catfights/mesuking subplots, just with a fighting game. Robotics? Slot-car racing. Dance club? yakuza 5 haruka section. None of them are bad, But none are *the best*. Graphics are good, But dragon engine in my opinion is always just a little ugly..? Certian textures appear very flat, like bottoms of ponds with rocks that just look like they're printed on a sheet of paper, or bricks that look like they're painted on the wall. Maybe that was OK in yakuza 6 and Kiwami 2, but those games were 5 years old when LJ came out. Some lighting effects are odd, ailiasing is always kinda visible no matter what settings i use at 1440p, and overall, i think the visual style of something like 0 or ishin remake is just a little nicer to look at. Dragon engine needs to die. It's 10 years old now, and doesn't really feel like it's grown much since LJ. in ways, it's regressed. Lost judgment, on the whole, is pretty damn good. But i don't think it or judgment should be most people's entry to RGG's works, nor do i think they're the peak of RGG. It has everything, but it comes with lots of little issues. Maybe i just don't like new things. Maybe i should just replay kiwami over and over again. But i do believe what i say. One day, maybe RGG will shelve yagami entirely due to his actor's agency being too cagey, and make a full sugira or kaito game. I'd love to see that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best music and combat of the RGG games, with a good argument to be made for best story as well. Some of the most expansive side content as well.
A great game that I enjoyed so much that it would have made it into the top three Yakuza games if not for one thing, which I'll mention below. All the most important things are top-notch. Positives: Characters - Many familiar faces, and the characters in this series are very well-developed. Tak himself is a great protagonist, and his team (Kaito, Yokohama 99, Glenda) are all top-tier characters. Story/Dialogue - At first, I was worried the story would be weak, as many people say Judgment has a better story. But even though Lost Judgment has a more intimate plot, it's still at the same high level as the rest of the series. The dialogue is also very high-quality. Sidequests - The ones I found were truly excellent. Amount of Content - This is probably the game I've spent the most hours on out of all the Yakuza games so far, and that's saying something, as they tend to be long games. Combat System - It's like the top-tier Yakuza game in the series. You can freely develop your skills, and the combat is fluid, dynamic, and engaging. Satisfying School Sidestories - minigames at school, separate thread with the professor A huge plus is also the removal of stupid things like opening doors with a wire, flying a drone to see something, and there's also a lot less door opening. A negative, something that ruined half the game for me: Robotics Minigame - the minigame is so damn difficult, and unfortunately, progress in it was required to complete the entire thread, so I dumped Robotics and couldn't finish the entire thread; the fights in Robotics are stupid, the robot development, the whole thread—just embarrassing. I tried to install a mod that would make this minigame easier (there is one), but unfortunately, it didn't work. I tried the last level about 20 times before giving up, then decided it was a waste of time and googled "who is the professor"; So this minigame ruins half of the game for me and if I could, I would skip it completely and remove it from the game.
你会做你妹的飙车,扫码玩意
Genuinamente es un juego cojonudo, gran gameplay y aun mejor historia, 10/10
그 말 사와 센세 앞에서도 할수 있어?
N'ayant jamais fais de jeux dans la série des Yakuza ou fait Judgment, je peux dire que celui ci m'a énormément plu ! Scénario vraiment bien ficelé, les combats sont dynamiques, l'intrigue annexe est sympa (excepté les mini jeux qui peuvent être pénible par moment). Lost Judgment m'a clairement donné envie de jouer a la série des Yakuza !
Frankly one of the most enjoyable experiences I've had in a while. It's a massive upgrade from it's first game, and it has a very enjoyable story (it's a bit flawed and full of holes you can poke on but it ended up being really a fun thing to talk about). Kickass gameplay and soundtrack, I hope Sega considers making a third game soon!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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