
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOAT RGG game
worthy sequel
Very good except different mechanics from judgement
0/10, didn't find it
boxing style is the best, don't listen to the haters
The combat in this game is so good and fluid. Side content is also very good but the might be a little too much. The fact that there is too much means that some things might not be fleshed out fully. The story in this game while not being as good as in judgment is still very fun and pretty emotional. Play it if you liked the first game.
Wer Yakuza game mag mit viel fight und coole story ist hier genau richtig c:. Für mich war es sehr cool und kann es von herzen empfehlen
校园和街道的支线真的有意思,很多我都玩得会心一笑,操作手感和玩法比上一作进步很多,量大管饱,极其推荐。不过要全收集、全成就还是有点麻烦,信号追踪器手感奇差,跳舞qte我个人很苦手。 至于主线,三个霸凌案环环相扣,串联起来还挺爽的,不过一些细节处理和人物塑造只能说一坨。第七章结尾泽老师死和八神跪地怒吼我一点都不悲伤,只觉得好笑。 泽老师嘴上说着十三年前学生时代见过同学被霸凌自杀成植物人,后悔没站出来,所以立志当老师,标榜自己多有决心,结果四年前江原被霸凌,作为证人在法庭上说了假话,导致判决不存在霸凌。八神来调查,对于四年前和十三年前的事还是说假话或者隐瞒,还说得自己多委屈的样子,你因为这个事被卷进去了,那就不冤枉,后果不论如何我都不稀奇。除了长得好看点、柔弱点,在外表容易激起人的同情心,本来就不是好人,也是该死,没什么好同情的。 八神也是,那几个人渣混混你都碰到好几回了,打过好几回了,就没有自己动手,也没有报警什么的清理这些渣滓,当然这跟小日子的社会和警方废物直接相关,但按剧情表现你是有能力能做些事的,你选择不做,你选择放任,现在出事了,你有什么资格在那表现得自己多难过、多后悔的? 真的是小日子特色,就是TM的矫情,真是TM的笑死我了,剧情越想悲情,我越想笑2333333333 修改评价:玩到第10章,八神和桑明对打,依旧塑造成很燃和悲壮的观念碰撞,结果看得我发笑和头疼。本来对支线很感兴趣,但不过主线新的支线不解锁,是在玩不下去了,先放着吧,哪天想玩了再说。好评也改差评了。
INSANO, MT FODA
No geral essa sequência de Judgment é ótima, a jogabilidade evoluiu muito em relação ao primeiro jogo, porém a história decepcionou um pouco, o foco principal da trama é o Bullying, entretanto isso acaba se perdendo no decorrer da história quebrando o ritmo nos capítulos finais. Em questão de conteúdo, o jogo entrega muita coisa pra você fazer (infinitamente maior que o primeiro jogo), o combate foi aprimorado de um jeito tão bom, que todos os estilos são úteis, mas eu em particular gosto do estilo Tigre e usar o Tiger Drop é totalmente quebrado (pela facilidade). Sobre as conquistas, seguindo a premissa do primeiro Judgment, você precisa fazer absolutamente tudo que está inserido no jogo. Em particular não achei nenhuma conquista difícil, nem zerar no modo Lenda (neste modo é igual ao modo difícil, porém os inimigos dão mais dano), o Boss secreto Amon foi o mais fraco de toda franquia Yakuza, achei bem decepcionante esse ponto. Fiz toda a platina em lives. Finalizando, no geral é um ótimo jogo, o protagonista Yagami continua muito carismático, a história não é tão boa quanto no primeiro, porém o vasto conteúdo para você fazer e o aprimoramento do combate compensa demais a história principal. Por esses motivos o jogo merece ser recomendado e compre somente na promoção nenhum jogo vale o preço cheio.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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