
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 70 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很不错的续作,添加了新地图,新地图是老地图的1.5倍大小;新增了两套格斗风格,战斗跟流畅了;玩法上也有所优化;大世界支线任务有所减少,但多了“青春群像剧”还不错。 主线故事充满悬疑与反转,内容议题有深度,剧情相对前作观感虽有所下降,但依旧是很好的作品。 “正义不会缺席,但也许会迟到。” “当法律无法给予受害者保护时,私刑又是否具备正义性。” “程序正义和结果正义到底哪个更重要?” “什么是正义?正义又是由谁定义的?”
Awesome game set in the [i]Yakuza[/i] universe. Great story, great characters, fun combat, and none of the things that ruined the previous game for me (mortal wounds, the incessant Keihin gang raids, and the ludicrous medical research that threw my suspension of disbelief completely out of the window). School stories and other side quests were also fun for the most part. The new platforming mechanic was a bit clunky, but overall passable. And boxing was a lot more fun than I had expected. It even ended up being my main combat style. The [i]Kaito Files[/i] DLC was also pretty decent, although not as good as the main game (partly because of that terrible showdown on the hotel roof). There were some misses among the hits, however. RNG in gambling was terrible as usual. Stealth (seemingly derived from the tailing mechanic) also was not good. Having to sneak to specific positions and then distract enemies with coin tosses before you can take them out is not what I want from a stealth mechanic. The respective section in the photography club school story was particularly bad. The races in the biker gang school story were even worse, and the disparity between enemy AI and companion AI in the robotics club matches was staggering. But even with these criticisms the game is still [i]far[/i] superior to [i]Yakuza: Like A Dragon[/i] (which also takes place in Yokohama) and even to last year's [i]Pirate Yakuza in Hawaii[/i]. Personally, I'd rank it one of the best games in the entire [i]Yakuza[/i] franchise. Rating: ★★★★☆
一颗老鼠屎坏了一锅汤,本来很不错的战斗体验,却被中间莫名其妙的qte打断,感觉难以理解。想体验流畅战斗的就不要玩这个游戏了,给人本来觉得很好,但就是很扫兴的感觉。 ———————————————————————————— 追评:战斗体验也挺一般的。
你的系统有了巨大的进步,但是弱智的剧情很好地平衡了这点。 同世界观下,如龙里 黑道杀黑道 都要找人顶罪,而这里警察就跟不存在一样,老百姓说杀就杀,反面角色怎么嚣张怎么来,偏偏其他角色还都是弱智,玩得一肚子火。
when yagami Lost his Judgment and just goes, "UUUGH-HHUUAAAAAHHHHHHH" i felt that.
사실상 마지막 용업니다. 이 이후에 나온 작품들은 용의 탈을 쓴 뱀입니다.
What a masterpiece! 10/10!!!
正好最近看了铁拳教育,两者都是讲反霸凌题材的优秀作品。游戏有很多电影化演出,整体剧情跌宕起伏,人物刻画的很细致,冲突、反转情节安排的也很合理。缺点的是战斗体验有点无趣,基本上就是重复打已经打过的敌人。
好玩
many aspects feel improved and more refined compared to the first game, the story feels even more emotional than its predecessor. a great sequel
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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