
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 3.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.7Kreviews | 94% | — | $6.6M |
| $69.99 | 10.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak
Most Satisfying Combat
Judgement but everything is better is the best way to explain lost judgement the combat is smooth as a counter top made out of marble and the story is solid and strong in all areas i did come across a burn out with this one as there is a lot to process and they just throw it all at once which isnt bad but i dont think its an ideal way to show off the whole new game but it did good otherwise. i had a fun time and think its a very good instalment in the judgement series and hope to be more. 9.8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 999 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情推进毫无逻辑,闹麻了
개연성없는 스토리 쓸대없는 과도한 미니게임 플레이 타임만 늘어가게 하는 상술
После первой части очень хотелось попробовать продолжение. Попробовал, разочаровался. Сюжет не ставит перед Ягами тех острых проблем, что были в первой части. Его мотивация прописывается одним доводом, который он будет повторять регулярно, так как, видимо, сценарист сам пытался не забыть, чего ж Ягами добивается. Мотивация некоторых других персонажей так же не ясна. Вернее, нам буквально кричат, в чем она заключается, но если подумать, сложить контекст с происходящим, то ничего не сходится. Подробнее не пишу, ибо спойлеры. Подсюжеты - скучный гринд. В отличие от первой части, здесь прямо ощущается, как процесс прохождения школьных миссий затягивается. А кривая сложности в минииграх - просто нечто: 90 процентов миниигры проходишь не глядя, но для последней миссии надо нагриндить редких деталей стоимостью под 1кк. Особенно хочу отметить гонки на байках... Это вообще что такое было? После картинга в Like a dragon я не понимаю, как можно было сделать такое дно. Школьная тема на фоне правительственных заговоров - выбивает из повествования Стиль тигра - теперь не нужен, но он все равно есть. Боксер просто эффективнее, а змею ситуативно удобнее. Возможно, игра сама по себе не так ужасна, но после первой части здесь ловить нечего. Ну кринжа разве что лютого
メインストーリー、龍が如くより話がまとまってて楽しみやすい。龍が如くって毎回話広げすぎる割に最後サンピン同士の殴り合いで解決する都合上尻すぼみになりがちですよね? それが無い。 戦闘やミニゲームのストレスも大分軽減されてていいんじゃないでしょうか。 あと、前作にてメインヒロインの検事の女よりマリーダさんの方がキャラが立ってて人気だったのか 露骨に出番増減してて草。余波で星野君も情けねぇまま干されてて草です。素直でいいと思うw
absolutely my favorite game from rgg, i loved the first judgment because of yagami and the story, this game improves everythinmg from already good from judgment, the combat is so good and smooth, the story is very interesting with so many twists and great characters, the soundtrack is so good you sometimes just wanna stand and listen, the opening with ado was surprising since i didnt expect it. this game might be the best from RGG and i wish they could make amazing games again.
ゲームとしては60点だなという感想でした。 ●良かった点 ・戦闘、アクションの改善 ・キャラのグラフィック ・声優 ・キムタクがかっこいい ●悪かった点 ・まずストーリーが微妙。 すごいボロクソにされた挙句、なんかスカッとしない敵のやられ方。 話のほとんどにストレスを感じた。 ・集団戦闘でのおもしろさの欠如。 ・無駄に硬い雑魚、ダウン確定の武器を所持。 ・やり込み要素のおもしろくなさ。 ・クオリティの低いミニゲーム。 ・最後の依頼の亜門がゴミ。 ・さおりさんとイチャイチャできない。 ・DLCを買わないとトロコンできない。 1000円以下のセールでギリギリおすすめです。
アクションが前作と比べてかなりいい、ロボ部が面白い マイナス点としてはQTEが無駄に難しいことと敵の掴み攻撃の判定がかなりおかしい、阿久津が吸引力とほぼ掴み解除不可のせいで結構ゴミボスに仕上がっている、暴走族とステルスあのへんのクソゲーというかゲームですらないゲロゴミ考えたやつはクビで 部分部分酷いところはあるが基本のアクションやシナリオの良さで総評としては良ゲーかなと
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 12.2K | 94% | $39.99 | |
| — | 0 | — | — | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $547.5K | 1.1K | 82% | $19.99 | |
| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 14.4K | 90% | $14.99 | |
| $6.6M | 5.9K | 77% | $49.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.5M | 13.1K | 80% | $9.99 | |
| $6.5M | 7K | 95% | $24.99 |