
Lost Eidolons is a turn-based tactical RPG with a gripping cinematic narrative, set in a waning empire riven by civil war. Take on the role of a charming mercenary captain, Eden, and lead his band of allies through epic encounters on a classic turn-based battlefield.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, German, Spanish - Spain, Portuguese - Brazil, Russian, French, Simplified Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Spíš nedoporučuju. Celkově to není špatné RPG, ale obtížnost docela lítá, vybavení není moc zajímavé a poslední mise je absolutně mimo.
It took me a few years of going back to this game to get the end credits, but I finally did and feel very satisfied. It's so rare that I actually "finish" a game. The story is rough in places, but the relationships and base building are fun. Lovely graphics, and top-notch gameplay. I loved finding the common threads between this game and Veil of the Witch. I hope they make more.
I didn't play it for very long but I could tell that the story was going to be ♥♥♥♥♥♥♥♥
游戏过场和对话太尬,战斗系统看着也没啥深度,游戏整体也挺廉价,玩了一小时没啥继续玩的想法了
О, майн гот! Як я міг придбати цю муру? Якісь незрозумілі підвантаження під час діалогів. Що це за маячня така?!? Нудні діалоги, нудні кат-сцени, що йдуть одна за одною. Єдине бажання, це скоріше натиснути на ескейп. Нудне все, жах! Купився на покрокову боївку. Почав грати через рік. Кошмар! Не купуйте цю муть. Не взяв би її навіть безкоштовно. Убожество.
If life isn't hard enough for you, and you feel the need to get bent over by a video game too - then this is the game for you! I managed to finish this game (I am a diehard completionist), but it was punishing. I generally liked the story, characters, and setting, but the boss battle combat was way over the top in difficulty for me, and the game dragged on a bit too long. I cannot recommend this game because I had to "modify" it to successfully complete it. If you don't have a problem "modifying" the boss battles, then I would recommend the game for the story arc. The regular combat was fine. As an aside: I just finished the other game in this setting "Veil of the Witch". It lacks most of the story, but the combat system was revised for much better balance and I found it to be appropriately challenging (and adjustable) without the need for "modification".
A PC playable fire emblem type that grows on you on second look.
I finished the game and endured the hot garbage writing. Honestly, up until about chapter 12, I thought it would start getting better, but after chapter 17, it just got worse. The writing is barely better than that of an average teenager. Balastar could have been a great antagonist, but here he is constantly in roid rage, has clearly overdone it with 2000mg of juice daily, and keeps doing nonsensical things. I really kept hoping it would improve, but my main gripe with the game is that the narrative designer should put down the pen and go on a pilgrimage. You’re better off reading some ♥♥♥♥♥♥ "romantasy" you'll get a better story out of it. That aside, the game had its fun moments; the turn-based combat is good, and I like the graphics and effects. The third-person camp could have been utilized much more. The third-person camp, party management, and turn-based combat with cool attacks were what kept me going. Overall, I’m leaving a positive review, though just barely, hoping they improve this formula and the relationships with the party members even further and think more about how a good story can make even the roughest parts shine. I also ran into a bug and didn’t get the romance option. I know it’s their debut title, and I can see that almost everyone has talent, except for the writer. In short, 5.5–6/10; it would be higher if it lasted at least 30 hours. Get it on a discount you will get your fun of it if you play it around 20h.
1周目クリアしたのでレビュー。 レビュー評価が賛否両論なので身構えていたが、普通に面白かった。 FEライク作品ではあるが、異なる仕様も結構あった。本作の特徴は以下。 ☆特徴☆ ・全攻撃必中(回避の概念無し) ・ガード可能(発動するとダメージ半減) ・追撃無し(速さ超過による2回攻撃の仕様は無し) ・ZOC[支配領域]仕様有り(各キャラ隣接4マスに移動制限有り) ・全キャラ全ジョブに昇格可能(※主人公固有ジョブ以外) ・出撃メンバーは10名 ・「補佐役」仕様が有り、スタメン以外のメンバーも育成可能 ・突然離脱するキャラが結構いる(救済処置として補佐役仕様があるのかも) ・無限に周回できるクエストは無し(各章ごとに1回フリーマップはある) ・敵攻撃範囲一括表示機能有り(個別表示も可能) ・巻き戻し機能有(初期で5回まで可能) ・ボスキャラは6マス以内の雑魚敵を先に倒さないと被ダメ減少 <難易度> 序盤~中盤のキャラがあまり育成できていない時が難しかった印象。 各キャラ上位ジョブに昇格した後は、味方側のできる事が増えるので難易度的には優しくなる。 ただし、突発的に離脱するキャラが結構いるので、スタメン以外の育成にも気を付ける必要がある。 <自由度> 各キャラのビルド幅自体は限られているが、全キャラどのジョブにもアクセス可能なので、 出撃チームの編成自由度は高い。 極端な例を挙げると、タンクジョブ×1 + 魔法遠距離ジョブ×9 の編成等も可能である。 マニアックモードではキャラが1度でも戦闘不能になるとロストしてしまうので、 キャラロストしない様に立ち回るのが結構難しく感じたが、そこが面白い点でもあった。 回避タンクできないのは個人的に残念ではあったが、FEライクのSRPGが好きな方にはオススメです。 <ゲームプレイ> ・難易度 :ハード ・ゲームモード:マニアック ・ターン制限 :有
This game is jank. But in the way it makes me feel like a kid in the early 2000s buying some random computer game at the store and finding it its actually really fun. The story is terrible, it looks very rough, but underneath that is a fairly solid game thats fun to play.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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