
When it comes to medieval real-time strategy, Lords of the Realm III flies the flag high. Whether it's maneuvering troops on the battlefield, negotiating trade and alliances, or overseeing armies across the lands, RTS fans will find plenty here to enjoy.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The Last Game in the Lords of the Realm Series and while it has a Good Creation System for making a Noble type of Character and its Status. Its gameplay looks like something out of the Total War Games. I counted the Combinations of Noble Shields & Nations across all 4 Lords Games... = Lords of the Realm 1-3 = Lords of Magic: Special Edition ...and the Total of Noble Factions and or Shields was 660 Overall. But as for the Number of Possible Combinations, there's 676.
Nope. That's all.
Joguei esse jogo por muitos anos da minha adolescencia, cada minuto muito bem gasto. As campanhas retratam momentos historicos da Irlanda, Inglaterra, Franca e Italia, com diferentes mapas e objetivos, podendo cada episodio ser jogado de inumeras formas dependendo da sua estrategia e de qual povo que voce escolhe para jogar (as condicoes de vitoria para um mesmo episodio da campanha tambem podem variar dependendo do povo). Os graficos logicamente sao antigos, mas o gameplay compensa sem nenhuma duvida.
Decent game but nowhere near as good and deep/difficult as LotR II. Downgrade
Последняя игра Lords of the Realm отличается большей детализацией и более качественной графикой. Любителям этой серии стоит попробовать
"Lords of the Realm III" is an ancient game from 2004. It's a whopping 19 years old at the time of this review. The game lacks support for any modern gaming display resolutions (or widescreen monitors), hasn't been modernised or updated to run smoothly on modern gaming PCs. Despite this lack of modernisation, it carries a pretty high price tag for such an ancient game. This seems to have been put on Steam as a nostalgia gouge. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. The game wasn't nearly as successful as the much older Lords of the Realm II, as the developer tilted to try do a more direct ripoff of Medieval: Total War, released to great acclaim 2 years previous, and it's a poor clone. Public reception of this nostalgia gouge has been equally poor with only 8 concurrent players according to SteamDB... it was a flop then and it's a bigger flop now. "Lords of the Realm III" is relatively expensive for an abandonware nostalgia gouge, at $5 USD, and it's not worth it. The game is just too old, hasn't been modernised. And as the old saying goes, you can't go home again.
Despite the other reviews I love this game and it's one of the first games I played as a kid. It's fun to play and challenging, It's a game from 2004 so you can't expect the most polished experience, but if you're in to games like Total War, Age of Empires, or any of the similar ones in the genre, then you'll enjoy playing this for a few hours given how cheap it is in the first place. Also to that one specific review - it can be challenging but I've never had an issue with attacking walls, you just need to select units that are suited to it and possibly click on a few places along the wall to get them going the right way.
Ein Land, ein König Hier geht's zu meinem Nostalgie-Waetsch's Play: https://youtu.be/_KBq-2ikGJY Bei Lords of the Realm 3 aus dem Jahr 2004 fällt mir wieder auf, dass Pixelgrafik sehr viel besser gealtert ist als Polygongrafik. Aufgrund der geringen Anzahl wirken die Einheiten recht kantig. Bei Lords of the Realm geht es natürlich darum, ein Reich zu gründen bzw. zu vergrößern. Als Objekte der Begierde gibt es verschiedene Szenarien in Irland, England, Deutschland und Frankreich. Auf einer Strategiekarte verwaltet man sein Reich, setzt Vasallen für Gebiete ein und erhält so Gold, Essen, Glauben oder Soldaten. Die Soldaten sind natürlich keine Zier, kommt es zum Kampf hat man die Wahl, es einfach laufen zu lassen oder selbst in das Echtzeitgefecht einzusteigen. Apropos Echtzeit, auch die Strategiekarte läuft in Echtzeit. Man muss sich also überlegen, ob man seine Aufmerksamkeit von der Verwaltung hin zur Schlacht lenken kann oder lieber nicht. Der Wechsel zur Schlacht und zurück läuft flüssig, ohne Ladezeit. Man kann so auch jederzeit nachschauen, wie es gerade für die Truppen läuft. Das ist leider auch gelegentlich notwendig, da ich keinen "Fortschrittsbalken" entdecken konnte, der einem Auskunft über den Schlachtverlauf gibt. Ein bisschen Diplomatie gibt es auch, allerdings beschränkt es sich auf Krieg, Frieden, Allianz und "hier haste ein Geschenk". Auch gibt es keinen Provinzausbau, lediglich den Hauptsitz kann man upgraden, was die Upgrades bringen erfährt man im Spiel aber nicht (evtl. steht es im Handbuch). Ach ja, und das Spiel ist komplett in Englisch, eine deutsche Lokalisierung gibt es leider nicht. Trotz der überschaubaren Spieltiefe hat man hier ein unterhaltsames und kurzweiliges "Königreich"-Spiel. Folgt mir auch gerne bei Steam: https://store.steampowered.com/curator/41912197-waetschs-play
Yes.
One of my favourite games, love to play it back in the day and nowadays I still pick it up again sometimes.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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