
Plunge into a dark fantasy Action-RPG, harnessing powerful magic alongside a satisfying combat system. When the tyrannical god, Adyr, invades the human realm seeking vengeance for his imprisonment, humanity calls upon an unlikely defender… a convicted sinner named Harkyn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peguei na promoção por 5 pila, quero meus 5 pila de volta
Plays and looks like high budged mobile game. What the hell is that screen shake while running, I thought it was earthquake at first. Getting hit and hitting enemies doesnt even register in my brain, with how unresponsive it feels.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]LORDS (=Hollywood-level grim fantasy wannabe hero character)[/h3] [h3]OF THE FALLEN (=lacking any hyperarmor whatsoever and unable to secure a single kill without first being pinned down by the unreasonable crowd control of a single basic enemy first regardless of armor type)[/h3] This game exemplifies a case in which laundering the defining and popular traits of a souls-like genre ultimately fails. Across all of souls-like games I’ve played (and completed all of its achievements) so far, I’ve never had such an awful experience. The only praiseworthy features are the visual design and aesthetics, interface design, experience multiplier system, shield interactions, and short bossfight runbacks - everything else feels extremely low effort, underdeveloped or painfully poorly thought-out. --[list] [*]the cheapest and the most cliché execution of fantasy RPG worldbuilding and "chosen hypermasculine warrior battling against god and saving the humanity" narrative imaginable, storyline/questline decisions having virtually no impact, characters lacking any discernible personality, one basic storyline progression consisting of several walkthroughs of two unchanged areas [*]slow and stiff unresponsive heavy-suited stamina-hungry combat style - unreasonably paired with not-the-best hitboxes, weird parry windows and completely unbalanced, absurd and hardly managable enemy attack animation speed and stagger design [*]lacking equipment upgrade system, completely lacking sale option, pointless looting system, NG+ progression option locked past NG++ [*]occassional poor performance, interaction option issues, community-wide issues with unrecognized completed Steam achievements, completely lacking autosave system [/list] As superficial as this game is, it is only capable of providing a superficially good gaming experience, or a good gaming experience for superficial players. [h3]final rating - not recommended [3/10 or below][/h3] [i]no wonder it got so reworked lol[/i]
Ainda não é jogavel no Linux.
worst souls game ever camera sucks and slow...
Игруха интересная, много секретов разных, по сложности конечно уступает Соулсам, но Боссы прикольные, и очень хорошо нарисованные
It took 5 minutes. Thats all I needed.
Muy buen juegos totalmente recomendable la verdad que el jugaría 1000 veces más. El lore una locura y la verdad que salvo los enemigos con escudo que está un poco desbalanceado, el resto genial.
Good.
手感稀烂,比魂一还烂,boss战没啥难度,几乎都是人形,模板进攻方式
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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