
Plunge into a dark fantasy Action-RPG, harnessing powerful magic alongside a satisfying combat system. When the tyrannical god, Adyr, invades the human realm seeking vengeance for his imprisonment, humanity calls upon an unlikely defender… a convicted sinner named Harkyn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Катакомбы были созданы невменяемым больным ублюдком. Левел дизайн местами заставляет усомниться в адекватности команды разработчиков
everyone who recommends this pos is straight up braindead shills. change my mind. this game has pretty mutch no redeeming qualities.. average ¨lemme look at your homework¨ game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's definitely not From Software lvl, but it's a more simple and slow souls game. The environment and enemies do tend to be a bit repetitive, but overall it's been an enjoyable experience so far.
Ağlayanlara bakmayın, oynayın. Tavsiye; 1- Önyargıyla girme. 2- Biraz zaman tanı, sen de seveceksin.
Враження радше негативні, ніж позитивні. В Lords Of The Fallen 2014 чудовий візуал та дизайни, норм сюжет, прокачка, гарні локації. Але. Геймплей неймовірно повільний, тугий, топорний. Зброя надто повільна, порівняно з динамікою ворогів. На один раз гра піде. Дуже добре, що вона не довга, у мене зайняло трохи більше 10 годин.
Well I like the game, it's old and a bit slow on the player movement and attack but I like what I have played so far.
セールで150円だったので購入したゲーム。事前にほかのかたのレビューで短所は把握してました クリア一周したので長所と短所を 長所 ①ソウルライク初心者向けの難易度;ボスが比較的に弱いのでジャンル初心者にもお勧めです ②クリーチャーデザイン:突出したものはないですが割と好きです ③選択肢やマルチエンドなどがある:ジャンル的に嬉しいですね周回のモチベにもなります ④育成要素豊富:武器のエンチャント、ステ振りなど楽しいです ⑤周回要素や探索要素豊富:2周目も出来ますし探索も結構出来ます((周回回数は制限あり) 短所 ①メインシナリオのボリュームが短め:サクサクしたい私には嬉しいですが長編期待すると短所かも ②不親切なUIや説明不足などが相まってストレスたまる;MAPがないのはジャンル的にやむなしですが「〇〇へ行け」が目的地、サブクエで頻繁に出るにもかかわらずどこに行けばいいかわからない。これが頻発します。 背景の太陽の日差しがきつすぎて苦しんだり、説明ないのにパリィしないと勝てないだろこれって雑魚が序盤に出たりやったら色々ストレス出ます確実に ③ちょっと強さが偏りがちなビルド構成:魔法が非常に使いにくいです1周目は。体力、スタミナ(エネルギー)をあげるのが強く、魔法は発動遅いのも相まって上級者向け、2周目向けになってるきしました。 また武器ですが攻撃力の数値、敵の耐久、回復もちや盾持ち多い事などから中盤・終盤は体力依存の振りが非常に遅い、でも攻撃力の高い武器使わないとかなりしんどいです。 私はフリの早い短剣とか好きなんですが雑魚の体力削れなさ過ぎて(削っても延々と回復するかガードしてる雑魚)正直途中からきついです。戦い方限定される感じが人選びそうです ④ボスが弱い:1周目はですが。長所でもありますが短所でもあります。うまい人はあらかたボス初見撃破できるかもしれません。それくらい挙動から見切りやすいです。 攻撃パターンが正直少ないです。初心者には薦めやすいですが上級者向けではないかもしれません 総括 安い時などに買うのお勧めです。同名タイトルがあるので攻略探しにくいとかありますが古いPCでもあそべる良いゲームです
强力推荐,虽然和魂2同时期但是比魂二更玩法纯粹更画质高清,美术相当扎实,全流程都厚重硬核狠戾充满男子气概。操作极其笨重,我练了几组腿走路都比主人公利索稳健得多,跟炼金辛吉德一样一直搁那摇摇晃摇。处决敌人的晃动感觉摄影机都快摇到火星去了转个身也是航母甩尾,大运掉头,慢个不行。个别战士的重武器出招及其迟缓,重攻击从开始到结束都够点一支烟。翻滚更是王八打滚,感觉快躺地上起不来了,起身也慢,像是做了200个仰卧起坐了一样没力气后用尽浑身解数终于起身的感觉。boss设计更是毫无章法和系统甚至相互矛盾并不匹配。敢贪刀?一刀也算贪哦!有的boss的攻击后摇短到主角根本没法挥出那慢得出奇的攻击。这款游戏肯定不是好游戏,但是还是有不少我喜爱的点。地图连通确实还可以,难度在仔细探图和了解机制后也不算高,而且习惯这个慢悠悠的战斗和极度夸张的镜头晃动之后居然能感觉到这游戏的力量感,像环太平洋里面机甲抡货轮一样势大力沉的打击让人格外上头,像是做了个一百公斤的卧推一样令人痛快。
This game is just ridiculously clunky and hard. its not fun when you can hardly move or attack and the enemy can hit you through anything. Combat is really clunky to the point where its not fun.
Great game. NPCs are good, world is gritty, your actions do carry a level of impact, the DLC boss fight has one of the shortest mechanic windows i've ever seen and I am eternally grateful that I've beaten it and do not have to return there. Oh my game did crash when running it on 4K resolution so maybe keep it down to 1920x1080 and post processing did some weird stuff with the lighting. 8/10 Would recommend to a friend who loves souls like games.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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