
Plunge into a dark fantasy Action-RPG, harnessing powerful magic alongside a satisfying combat system. When the tyrannical god, Adyr, invades the human realm seeking vengeance for his imprisonment, humanity calls upon an unlikely defender… a convicted sinner named Harkyn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我以为这个跟臭豆腐一样,玩到一半发现是屎。
Tirando alguns bugs e a câmera meio travada o jogo é muito bom.
Катакомбы были созданы невменяемым больным ублюдком. Левел дизайн местами заставляет усомниться в адекватности команды разработчиков
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very underrated game, perfect in every aspect, gameplay, dark fantasy atmosphere, graphic...
sooooooooooooo hab das spiel heute durchgespielt und muss sagen das es ein sehr gutes souls spiel ist es wird nie langweilig hatte sehr viel spass mit dem spiel kaufempfehlung
セールで150円だったので購入したゲーム。事前にほかのかたのレビューで短所は把握してました クリア一周したので長所と短所を 長所 ①ソウルライク初心者向けの難易度;ボスが比較的に弱いのでジャンル初心者にもお勧めです ②クリーチャーデザイン:突出したものはないですが割と好きです ③選択肢やマルチエンドなどがある:ジャンル的に嬉しいですね周回のモチベにもなります ④育成要素豊富:武器のエンチャント、ステ振りなど楽しいです ⑤周回要素や探索要素豊富:2周目も出来ますし探索も結構出来ます((周回回数は制限あり) 短所 ①メインシナリオのボリュームが短め:サクサクしたい私には嬉しいですが長編期待すると短所かも ②不親切なUIや説明不足などが相まってストレスたまる;MAPがないのはジャンル的にやむなしですが「〇〇へ行け」が目的地、サブクエで頻繁に出るにもかかわらずどこに行けばいいかわからない。これが頻発します。 背景の太陽の日差しがきつすぎて苦しんだり、説明ないのにパリィしないと勝てないだろこれって雑魚が序盤に出たりやったら色々ストレス出ます確実に ③ちょっと強さが偏りがちなビルド構成:魔法が非常に使いにくいです1周目は。体力、スタミナ(エネルギー)をあげるのが強く、魔法は発動遅いのも相まって上級者向け、2周目向けになってるきしました。 また武器ですが攻撃力の数値、敵の耐久、回復もちや盾持ち多い事などから中盤・終盤は体力依存の振りが非常に遅い、でも攻撃力の高い武器使わないとかなりしんどいです。 私はフリの早い短剣とか好きなんですが雑魚の体力削れなさ過ぎて(削っても延々と回復するかガードしてる雑魚)正直途中からきついです。戦い方限定される感じが人選びそうです ④ボスが弱い:1周目はですが。長所でもありますが短所でもあります。うまい人はあらかたボス初見撃破できるかもしれません。それくらい挙動から見切りやすいです。 攻撃パターンが正直少ないです。初心者には薦めやすいですが上級者向けではないかもしれません 総括 安い時などに買うのお勧めです。同名タイトルがあるので攻略探しにくいとかありますが古いPCでもあそべる良いゲームです
DENUVO EM JOGO DE 2014 KKKKKKKKKKKKKKKKKKKKK
несбалансированная ерунда, не стоит тратить время...
Lords of the Fallen is a Soulslike game, if you ever thought of dipping into Dark Souls etc... but couldn't muster the courage to do so, or for other reasons. Maybe you are simply looking for a alternative game in the genre, in any case I would like to encourage you, give Lords of The Fallen a try. When you are new in the fields of the Soulslike genre, the game will not constantly hold your hand but compared to other Soulslike games, it is softer and more forgiving when you struggle, slip and fail. Therefore, in my opinion it is a good start in the Soulslike genre. If you come across this game like me after playing other Soulslike games and as a fan of the genre, you probaly ask yourself... will Lords of the Fallen offer me any entertainment? It depends on "how" you play the game. If you strive to play it perfectly and/or ad some special "rules" you have to obey to your play through, Lords of the Fallen will not only grant you some fun while overcomming every obstacle on your path. It will grand you great satisfaction while you stuff your bags with nice rewards after having mastered the games challenges. Let's take a look at the game without too much spoil. The visual design, music, story as well as atmosphere are okay. You can wield an interesting arsenal and use skills to overwhelm the encounters you come across. Sometimes the combat may feel a bit clunky (depends on the style of play). Your choices have consequences... therefore chose wisely. The game can offer some challenges, if you are willing to accept them. The story offers a lot potential for a coupple DLCs and/or sequells. As criticism I would point out that your arsenal and the options to improve the character are limited, the "riddles" are to easy, some characters could be better written or at least have a meaningful impact within the game. The end boss is absolutely not a challenge if you compare all bosses in the game (could be seen as a homage to Dark Souls). All in all Lords of The Fallen can offer you some fun if you do not expect too much, chose a style of play you do like moreover some appealing tools from your arsenal and enjoy playing the game!
Ağlayanlara bakmayın, oynayın. Tavsiye; 1- Önyargıyla girme. 2- Biraz zaman tanı, sen de seveceksin.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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