
Become the Final Boss! Play any way you want, combine followers from different factions, and win spectacular turn-based battles. Expand your Empire of Darkness and seek a powerful artifact that can change the fate of the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lords of Ravage is a dark fantasy tactical RPG with roguelike elements.
Lead an army of followers as one of the Lords of Ravage. Play any way you like by combining minions from different factions and raze every kingdom in your path. Destroy the heroes that dare stand in your way in spectacular turn-based combat and conquer lands in search of an artifact that can change the fate of the world. Make your enemies tremble: be the final boss they must face!

Choose your tactics to enslave the land and crush your enemies. Strengthen your influence throughout the kingdoms by undermining their political and economic power. Bribe the nobility and fight mighty heroes with your endless hordes of minions. Do everything in your power to weaken your opponent before they have to face their final boss: you.

Decide what kind of minions you wish to summon: loyal warriors of the Dark Alliance, or mercenaries from the farthest reaches of the kingdom. Your influence and reputation will be reason enough to join for some, others will be tempted by the glimmer of gold. Combine warriors from different factions to consolidate their strengths and weaknesses. But your power doesn’t end there: you will have Orders and artifacts at your disposal. Use them wisely, and they will turn the tide in your favor.

Choose any of the three Lords and dive into their unique campaign with standout features, mechanics, and factions. The merciless Lord Berold, prodigy of forbidden magic Zavris, or Abyss demoness Azneya. Discover the darkness that dwells in their souls and what set them on the path to becoming the Lords of Ravage. Their success, and the price the world will pay for it, is up to you!

Fight a variety of enemies with unique mechanics. A classic adventuring party, a lone summoner, a warrior brotherhood, a military expedition... each with their strengths and exploitable weaknesses that dictate their behavior in combat.

To build up your power, you must replenish your treasury and acquire new magic powers. Raze and pillage enemy lands, and take their gold for yourself. Use that wealth to upgrade your warriors’ stats, or hire more of them. Gather your might by absorbing power from sources of magic, and discover the secret knowledge of Orders to aid your warriors in battle or stagger your enemies with curses.
Other Features:
Thought-out and engaging gameplay. Complete story campaigns for each of the Lords of Ravage and participate in tense turn-based clashes that will keep you on the edge of your seat until the very last move. Take charge of a minion army, combine warriors from different factions, and use powerful Orders to sway the battle in your favor.
Replayability. Over the course of your playthrough you will unlock new upgrades and minions. Each will open up a world of tactical possibilities on the battlefield. Try and study them all closely to discover powerful and creative approaches to crush your enemies!
Non-Linear Storytelling. The story can unfold in a number of ways, all shaped by your choices. Destroy kingdoms entirely, or manipulate relationships to sow chaos within the alliance of heroes.
Amazing Visuals. A visual style combining traditional pixel art with modern technology. Enjoy high-quality artwork, lighting, and VFX. A true feast for the eyes!
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−50% | 152reviews | 68% | — | $32.7K |
| $9.99 | 8ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its got an infinite loop on the third hero. A player activated damage dealing ability should never get to 0 cooldown!
Fantastic and polished tactical RPG/roguelike where you're the bad guy: the Lord of Ravage! Lots of build crafting to explore with this one! Your "build" consists of: - Units (presented as "human shields", but they can become quite strong with upgrades and synergies) - Edits (basically a deck of spells; you only draw 4 a turn, making this one of the only bits of RNG that exists in battle) - Relics (roguelike staple at this point) - You, Lord of Ravage. At any point in a battle, your can have your leader jump in to replace everyone else for the remainder of the battle. He's strong AF, but his health doesn't automatically regen between battles like everyone else's health does, and once he dies it's game over! Like many great modern roguelikes, half the fun is in finding synergies between the various tools at your disposal. The pixel-art style is also **chef's kiss**. There should still be a free demo/prologue version available too, so there's no reason this game shouldn't have way more traction IMHO!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese, Traditional Chinese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
quick playing style based on choices with a satisfying dry dark aesthetic and cutscenes. it combines the buildup mechanic as it progresses through a map to engage in battles, a combat system where each unit has around 5 skills, and some global passive and active skills, including unit management/upgrade, but without being overwhelming.
No es malo pero no es bueno
Давайте все дружно репортнем 101XP, чтоб больше не лезли портить разрабам жизнь. Респект разрабам, репорт издателю.
очень рлнравлилось
не стоит вашего внимания. я восхитился игрой на релизе но она на протяжении 30 минут первых вообще не зашла механикой но... я по глупости дал ей шанс и увы не могу теперь вернуть деньги. обидно что разрабы зная наверно недрстатки игры так и не удосужились хоть чтото исправить. как говорил гоблин пятикратно перевареный кал потраченного времени жаль
Do not buy for full price. If you can get it for under 5 USD, then it's worth it. Overall, the game is fun but it has some holes that make it a discount game in my book. The Good: -Synergy between units feels good. Lots of little combos and set ups with units and edicts make the rogue like element fun. -Some people complain about the menace system but I think it's a pretty neat addition. As you fight, your units level but, but as your plunder the country side, your menace goes up, which basically level ups your enemy units. It creates a cool progress system. The Mid: -Graphics are cool 2d Sprites, but they are a bit jank and could certainly use some smoothing. -There are grammar and spelling mistakes. Nothing crazy but noticeable. -There are 3 different characters to play as and each one has a slightly different play style but not enough to make them feel very distinct. I almost put this in the Good section and I may be a little picky on this point. -Unit balance and Edict balance could use a little love. The Bad: -The story and writing is very flat and boring. I like the idea of playing through a rogue like with a story, but I found myself really put off by the writing as it is very one-note, short, and boring. -It is very short, which may seem contradictory to my first point but it loses points in my eyes because the rogue like element of the game could be more fun if there was an added game mode that tapped into the mechanics of the game rather than just leaving it on rails. I have yet to finish all three characters, so maybe there is a hidden mode I am missing. For now, the "difficulty" setting is more of making spongy enemies and creating a slog for each run.
игра разочаровала, я играл еще в демо, визуал шикарный, боевые механики интересные, был задел на интересный сюжет с борьбой за власть и все такое, по итогу от сюжета отказались, забег супер короткий, весь сюжет персонажа пробегается супер быстро, игра просто разочаровала, ей ооочень сильно не хватило хорошего сюжета, да я понимаю что это рогалик, но не понимаю что тут рогального если ты идешь по одному и тому же короткому сюжету против одних и тех же +- врагов, и при этом на среднем уровне сложности с первого раза все спокойно проходиться у меня еще было куча юнитов и запасов в конце
Por 2 euros esta bien de precio. Me divertí bastante hasta que con el último personaje desbloqueado los bugs me facilitaron mucho la partida y visto que lleva mas de un año y no lo han arreglado ni metido contenido nuevo me dio pena. Bueno 14 horillas de diversión.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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