
Embark on a quest for revenge in Lords of Exile, an 8-bit side-scrolling action platformer set in the far Lands of Exilia. With classic retro mechanics and linear level design in 8-bit graphics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 242reviews | 81% | — | $57.9K |
| $19.99 | 83ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太棒的游戏了,个人觉得这是一部可以碾压恶魔城的游戏,当你开始游戏的时候能找回最初的游戏快乐,我们不知曾几何时,玩游戏开始进行了攀比,比效果,比厂家,比制作资金,比是谁制作,而忘记了游戏的最初性,简单,上手,好玩,快乐,个人十颗星推荐这款游戏,叫你回到最初的游戏模式
Old school Castlevania style game, not as difficult as the games it takes inspiration from, but this isn't necessarily a bad thing. I liked it.
A veces los controles no reaccionan bien, pero es una buena experiencia clasica, algo frustrante el jefe finall
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 52ratings |
| 90% |
| — |
| not modelled |
| $14.99 | 15ratings | 80% | — | not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i myself am tired of indie games that are just Reference to Thing
This game is amazing, I just beat it and I loved every second of it (except for the times I died over and over to 2 bosses). Video Review: https://youtu.be/7Y8tRWuh41I Amazing pixel art graphics and epic chip tune soundtrack that sounds like a top tier Sega Genesis game or better. The controls feel perfect and it's got a medium difficult level that gives some challenge but isn't overly brutal. This is a fantastic game.
A decent Castlevania clone, but it suffers from bad movement. It feels like there is no momentum behind any of my jumps.
I actually enjoyed it. Despite the character being slow as hell, the game itself is quite fast paced. That remains true even after you unlock the second character, who makes the game even faster paced. I really liked the music, the movement, and the way the hitboxes work. It's a good game, maybe not at full price, but that's just because I'm stingy. One of the better Castlevania clones, if you ask me, although it's definitely on the easier side.
è un omaggio ai classici Castelvania del periodo nes 8 bit, sia nella resa grafica che nel suo ritmo, che progredisce a colpi di spada, salti, boss di fine livello e upgrade come premio. Scorre bene, non è così tedioso da farti lanciare il pad dalla rabbia, tanto che ho appena superato le 3 ore e sono già verso le ultime battute di gioco. Io l'ho preso per poterlo finire e godermi un platform/action alla vecchia maniera, senza sbatterci troppo la testa, dal design ben focalizzato e scorrevole, e ne sono pienamente soddisfatto.
cortito y al pie.
It is a very paint by the numbers action platformer game. It is clearly influenced by Castlevania and Ninja Gaiden but does not understand what makes those games tick. It contains loads of different mechanics and abilities just jumbled together without any sense of coherency. The game is easy and lacks a sense of meaning and challenge. There are barely any stakes: you can mostly just spam through most of the game without thinking much. The best part of the game is the music. The pixel art is also well done. Unfortunately I cannot recommend this game EXCEPT if you are looking for an action platformer game with nice music and pixel art to burn through in a couple of hours. -- Once you finish the game you unlock a second character that is like the old school Shinobi character with a ranged attack and fast movement speed. It is a shame that the enemies do not really know how to react to this character and it seems you can just run past most of them. Also for some reason this character has double the hit points to the first character so progressing through spamming attack and running through enemies and maybe even bosses is just too easy. -- I wish to see more meaningful game design with tighter design, intention behind the design.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.5K | 52 | 77% | $4.99 | |
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| $57.9K | 1.5K | 98% | $2.99 | |
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| $57.9K | 183 | 69% | $9.99 | |
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| $57.9K | 154 | 84% | $7.99 |