
You are Garlic, an onion-headed boy and you want to climb the Sacred Tower to meet the Cyber Goddess to seduce her...
Modeled estimate, not a reported figure. How we estimate →
Media

About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game but achievements don't work for me
Threw in the towel at level 9-C. The game introduces a pogo stick as a completely new mechanic at this point. But the game [i]also[/i] expects you to master a series of difficult jumps on moving platforms + swinging pendulums over a pit of lava while on the pogo stick. Yeah, nah. F that.
A challenging platformer that's a little weird, but I like the humor and the soundtrack's pretty decent. I wasn't a fan of the level design though, and the zones felt a bit drawn out. Thankfully, even with the crazy amount of deaths I had, there were a good amount of checkpoints so it wasn't too frustrating. I also really enjoyed the arcade mini games and thought they were fun. I mean being able to play a version of the Battletoads hover bike level was pretty cool. 😁 A small thing to note is that achievements don't seem to work in the default version of the game, you need to use the beta branch. (Garlic > Properties > Game Versions & Betas > 46steam_webview2)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing platformer, 10/10, great movement, fantastic music, cool artstyle. Saw someone comparing this to Celeste C-side difficulty, I strongly disagree with that this game is significantly easier and much less punishing, it's still challenging just not nearly on that level.
Every time you launch this game you're hit with a tutorial that shows you some enhanced dash state you get after you dash into a wall, floor, or ceiling and you can chain that to bound from surface to surface. It's a cool movement option in spaces where it won't just get you killed... I don't recall any section ever requiring it, though. And when I thought about why that is, I started seeing that the majority of levels in this game don't really ask you to use your movement in precise ways. It just kinda throws obstacles at you at increasing intensity with no real rhyme or reason, leading to stretches of the game just blurring together until you hit one of the mini-games that break up the usual platforming. It's cool, feels good to control, kinda funny, but if you asked me what my favorite world was... uhh I dunno I kinda just held forward while dashing up-forward a lot and when a boss came up they also folded to that without too much of a fuss. It's a'ight.
Garlic - пример безупречного платформера. Игра выверена во всех аспектах: от максимально отзывчивого управления и простых, но прочных механик, до стильного юморного визуала и интересного звука, потому и затягивает, и не отпускает. Это не адски сложный платформер, какие видали, но и далеко не простой. Дизайн уровней постоянно подкидывает что-то новое, коллектблс подталкивают к собирательству, не напрягают; так же присутствуют мини-игры между уровнями в различной стилистике. Однако, совсем без нюансов не обошлось, но на это можно и глаза закрыть: оверлей работает когда сам этого захочет, что вызывает соответствующие проблемки. Разработчикам респект и успехов в дальнейших проектах.
Super underrated, must play if you love challenging platformers
Pretty fun and straightforward tribute to good old platformers. I was in need of a rather short platformer challenge and this game accomplished this role. Be careful though: You may be frustrated by some issues of the gameplay (especially in the very end of the game), such as the fact you cannot always jump from descending platforms (because the character "falls behind it"). Also, Steam successes do not work. Still recommend if you want to try hard on something.
incredibly addictive frustration/precision platformer. You will see a lot of people mentioned that the achievements are bugged but this has since been resolved via playing a Beta branch. The meme focused humor and movement were all really great for me personally. I can highly recommend it!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Air Conflicts: Secret Wars | $110.3K | 465 | 70% | $5.99 |
| Blippo+ | $110.3K | 387 | 95% | $14.99 |
| SimCity™ 3000 Unlimited | $110.3K | 757 | 85% | $4.99 |
| Z Steel Soldiers | $110.3K | 288 | 52% | $12.99 |
| Knock Harder | $110.2K | 393 | 93% | $9.99 |
| HammerHelm | $110.2K | 393 | 80% | $9.99 |