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About
Experience the strange journey of Brad and Janet like never before in this wild and wacky retro platform game adaptation of Richard O'Brien's legendary rock'n'roll musical.
Run and jump through Frank N Furter's mansion of madness with authentic classic sidescrolling platform gameplay.
Take on the mansion's tricks and traps in challenging classic platforming action, and with infinite retries, you'll never see a "game over" screen... good for relieving your tension, but it may drive you insane!
Dance along with 8-bit chiptune renditions of Rocky Horror's legendary songs.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
13+ hours, at least a thousand deaths, and 100% achievements. I regret nothing.
There is a funny story about how I first discovered The Rocky Horror Show. I can’t remember the exact year anymore but it must have been in the early 90s, and the night before I had secretly watched the first adaptation of Stephen King’s IT. The next day, which I clearly remember was a Saturday, I visited a friend I knew from a nearby playground. She lived with her two mothers in a lovely house a bit further up a hill, and I had agreed to help out in their garden again because it was always a lot of fun, and a great change from all the nonsense I usually got up to. Once we were done with the work in the garden, the family invited me to have dinner with them and they asked if I would like to stay overnight and join their little Rocky Horror Picture Show party, which would also be the first time for this friend to see it. They explained to me that after dinner a few friends of theirs would come over and we would all watch the movie together, and afterwards sit around and play a board game. I had already stayed over at their place a few times before and the two mothers were very kind and interesting people whom I liked a lot after only a short time, so it was a total no brainer because whenever they did something, it was always a lot of fun. Curious as I already was back then, I wanted to know what the movie was about, and they told me that it was a kind of comedy horror film that originally came from a musical and besides its rather crazy story it featured lots of music. That all sounded great to me and I thought it would probably just be a cozy evening with a movie I would forget again soon, and wow was I wrong about that. What I would give to be able to contact that family today and tell them that there is now a Rocky Horror Show video game, and how nice it would be to play it with them, kind of like in the good old days. Although with this game, we probably would not have cheered as much as we did back then during the movie. Calling it a party really was accurate, because it was a party with singing along, dancing and shouting at the screen. I even once yelled, “Hey, that’s Pennywise” and everyone burst out laughing. The retro music in the game is mostly a nice rework of the original material and fits this pixel art 2D platformer very well. The level balance and the mix of the other sounds feel uneven in some places, but luckily it doesn’t drag things down too much. A week before this year’s Halloween a friend came over to play some games. While he was trying out this NES-like version of The Rocky Horror Show, a few of the points I had already noted down as cons really solidified. For example, you have to replay the same levels multiple times. Sure, you switch characters and the difficulty ramps up, but they could have done more with that idea. In my playthrough I died 216 times and cursed the game in two specific spots. My friend died 463 times and said he only had fun during the first twenty minutes. After that it became frustrating for him as a casual gamer, his final words: I love the movie but I hate this game. So I’d definitely recommend it to people who enjoy games like Ghosts ’n Goblins, Rick Dangerous or Castlevania, and at the same time have a soft spot for The Rocky Horror Show.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to like it so badly. I'm a HUGE Rocky Horror fan. It's like a generic "spooky" retro platformer got some Rocky Horror elements. The soundtrack is so fun, and some of the sprites are great! But the level design and enemies both leave a lot to be desired. A lot of the obstacles feel lazy, and totally break the Rocky Horror theme. The amount of content recycled throughout is shocking for a game that only takes an hour to beat (how is it that short AND repetitive?). The box mechanic is silly and makes no sense with Rocky Horror and aiming them is a gamble. I was so genuinely disappointed by this game in so many ways.
Beat it in 119 minutes. Died 257 times. Would do the Time Warp again.
I've loved platformers since first being introduced to "Super Mario Bros." on the original NES. However, if we want to be technical, my initial experience with platforming was with the "Donkey Kong" arcade game. During my teenage years, I also fell in love with Richard O'Brien's "Rocky Horror Show." As a fan of both, I absolutely adore this detailed, albeit short, video game—I’ve played through it twice in about two hours. The character design is fantastic, the backgrounds are stunning, the level design can be challenging at times, and the music is beautifully executed. I should note that you don't need to be a fan of/or familiar with "Rocky Horror" to enjoy the game. That said, Let's Do The Time Warp Again!
This is a tough one, one of those times when Steam needs a middle option. I don't want to be too critical because I feel like a kindred spirit with the developer, but I have to be honest with my feelings on the game. On the one hand, I love Rocky Horror, and so too does the creator(s) of this game, quite clearly. The music, sound effects, and visuals are all delightful, it's very charming in that way. The dialog is also funny and made me laugh out loud. I'm really happy this game exists for that reason and I applaud the developers' work, this is what the indie gaming scene is all about and it's the kind of thing that inspires me in my own creative work. On the other hand, the actual gameplay is...not as charming. I see the vision for it, but the execution leaves a lot to be desired. To its credit, the game makes a self-deprecating joke about "mediocre level design", so the self-awareness is nice. But simply put, the gameplay is challenging and not as fun as one would hope, and it really did not have to be that way. In lieu of any real substance I guess, the developer opted to make the game reminiscent of one of those crazy Mario Maker levels that requires near pixel perfect accuracy for your moves. I died 102 times in my first playthrough (there's a counter at the end). Your only means of attacking the enemies is a Super Mario Bros. 2 style system where you pick up items and toss them at enemies, and the enemies are of course perfectly placed for maximum annoyance capability. Thankfully it has a very generous checkpoint system, so you can just keep going at it until you pass whatever section you're on; it is also a very short game! But still, I like to think I'm pretty good at video games and I found the platforming in this way more frustrating than it should be. With some creativity and more expanded or varied gameplay, this could be a seriously cool little game. The possibilities are virtually endless here and I would love to play this again sometime. Based on the last update it seems that the developer is willing to update and add onto it too, so maybe they'll work on it, and I really hope they do. But for now I can only recommend this game if A) You're a big Rocky Horror fan, and B) it's on sale and you grab it for cheap.
I'm gonna hear the sounds of the flying brains in my sleep. ♥♥♥♥♥♥♥♥♥
"I would like, if I may, to take you on a strange journey." 2025 is the year of the 50th anniversary of the single longest running movie in history, the rock-n-roll musical horror comedy The Rocky Horror Picture Show. So what better time to check out a strange curiosity that I found on Steam a year ago. Funnily enough, this isn't the first attempt to turn Rocky Horror into a video game. There was one in the 80s on the Commodore 64 and every UK PC platform, and a digitized spiritual successor loaded with FMVs released in 1999. This endeavor, however, is a side-scrolling platformer by the same studio behind the developers of the Angry Video Game Nerd Adventures. Technically these game aren't based on the movie, but rather the stage play that it's based on, The Rocky Horror Show. To the point where a lot of dialogue is lifted directly from the play that was never in the film.but that's besides the point. In this game, you play as newlyweds Brad Majors and Janet Weiss, a newly engaged couple whose car breaks down on their way to visit their old science teacher Dr. Everett Vn Scott (who you also play as later in the game). With their car broken down, the newlyweds travel to the castle of the crossdressing mad scientist Dr. Frank N. Furter. From my experience with this game, it does a decent job at evoking what it would be like if LJN attempted making a game that adapts the plot of the movie/play, with a lot of liberties taken and without the unfair ♥♥♥♥♥♥♥♥ found in bad NES games of the era. Unfortunately they did keep the stupid ♥♥♥♥♥♥♥♥ difficulty such as the ♥♥♥♥♥♥♥ skulls that I hate and the ♥♥♥♥♥♥♥ brains that I hate. The game eases you in with some simple platforming challenges, but then it kicks you square in the balls with the Eddie fight in the deep freeze where not only do you have to just dodge him while he charges at you, but at the end of the fight Frank N Furter comes down with an axe to chop him up, and he can hurt you as well. To balance out the difficulty that really drives you insane, you have infinite lives and checkpoints are plentiful, so when you get past one stupid hard section you won't have to deal with it anymore. The funny thing is that my second runthrough of the game was far less painful, namely because I knew what to expect, and I beat Eddie on my first try. All of the other boss fights took maybe 1 or 2 attempts on each run. Some boss fights are kind of contrived, like fighting Riff Raff as Brad when he's out to kill Frank, not Brad, but I guess that's what happens when a movie as un-conducive to a video game as this is adapted. Overall this is a fine game, but I wouldn't really recommend it to those that haven't seen the film.
This game give you some terrible thrills :D
I really love this game. Just went to the 50th Anniversary screening yesterday and I have to say this game is GORGEOUS and a great homage to the 8-Bit era of gaming (references like Metroid and Super Mario Bros. 3) and a great way to experience the 1975 movie again. It has quite difficult sections but it is manageable after a certain bit of time. If you are a fan of The Rocky Horror (Picture) Show, this is a must buy! I have one wish left: Could you make cool looking point shop items for this game? Would be amazing!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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