
Hello, this is Fael... Listen, this is going to sound strange, but... I think I'm lost in the apartment. Right now... I... I don't know where I am. Can you come and help me?
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About


It all starts with a strange voice message left by Fael, your roommate. Little by little, the apartment you thought you knew multiplies into a multifaceted maze filled with mysterious puzzles.
In search of a sign of life from your roommate, you'll have to learn to find your bearings in this enclosed space with its strange and lonely atmosphere. Advance room by room, decipher the clues left behind, and embark on the adventure that has transformed your apartment into a surreal maze.
But be careful: as you progress through this maze, you will be led to question the very nature of reality. Will you be able to connect the clues and piece together the puzzle left behind by Fael?

To find Fael, your wits will be your only ally. Each apartment is a puzzle in its own right, with its own logic behind a multitude of puzzles. But don't expect to find a comfort zone: the messages left by your roommate have been designed to confuse you...
However, this maze has a common thread that connects each apartment to the others: your actions in one place can have repercussions elsewhere, sometimes with unexpected consequences. All kinds of machines, created by Fael's genius, will be at your disposal to help you progress, such as the Game Leaf, a strange game console that is essential to your progress.
Activate mysterious mechanisms and impact your environment to solve puzzles and continue your exploration. From a simple living room to a room overgrown with vegetation, a cinema, a laboratory, and many other rooms, everything is connected, everything is one.
A kaleidoscope of apartments and atmospheres. Explore a variety of environments from the imagination of comic book author Benoît “Beloup” Leloup. From one apartment to another, discover a world full of cultural references and colors, reflecting Fael's dreamy personality.
The Game Leaf: a tribute to the 90s. Use your Game Leaf, a mysterious console straight out of the 90s. Solve puzzles in the form of nostalgic mini-games and unlock new areas to explore. Each apartment is a piece of the puzzle that will lead you to the truth about Fael's disappearance.
A cabinet of curiosities. The apartments are filled with oddities that will challenge your imagination and logic. Manipulate strange machines, let your natural curiosity run wild, experiment with solutions, and observe the fruits of your efforts.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
J'ai rencontré un phasme sympa, il s'appelle Morpheus. Mais toujours pas de trace de mon coloc Fael pour l'instant. J'ai mis le doigt dans un engrenage et je crois que mon cerveau ne veut plus s'arrêter de chercher des indices et je vois des tetrominos partout ! J'entend aussi de jolies musiques, certaines un peu funky, d'autres mystérieuses. Bref j'y retourne !
Loved the demo, couldn't pass it up !
Très good
Ce jeu est une expérience originale et rafraîchissante, la narration est légère mais suffisante pour garder le joueur intéressé par les expériences de notre colocataire Fael. J'ai mis 13-14h à le finir mais le jeu est finissable en dessous de 10 (J'ai mis trop de temps sur des énigmes basiques). Je recommande à tous ceux qui aiment les jeux de puzzle comme la saga des The Room ou The Witness.
Superbe jeu que j'attendais depuis un moment ! Tout est de qualité, que ce soit l'ambiance visuelle, la narration et les doublages. Côté énigme, beaucoup d'ingéniosité, d'originalité et un équilibrage de la difficulté très réussi, pour un temps de jeu à 100% en prenant son temps d'environ 15h. En bref j'ai adoré Looking for Fael et je ne peux que le recommander ! Encore GG aux devs, studios et Arte France d'avoir porté ce beau projet pour lequel on ne peut qu'en redemander !
Excellent puzzle game. Reminds me of Blue Prince, but its not as difficult (or random). You will still need to keep a notebook or have a screenshot program handy because there are a lot of clues and hints. The puzzles are mostly intuitive, but a few took a little work before the mechanics became clear. Very enjoyable.
Un appartement étrange qui se renouvelle sans cesse. Des énigmes variées. Des graphismes simples, lisibles et charmants. Un mystère prenant qui donne envie de découvrir ce que le jeu nous réserve.
Review définitive quand j'aurais platiné le jeu mais franchement c'est très très bien !
Great game, a cut above most of the standard escape room fare. Some excellent puzzles that tie all of the concepts of the world together. I will say that I wish some of the final endgame puzzles had better sign posting as the patterns you are taught to expect throughout the game fail to hold in one case. Regardless, great game, also recommend checking out another game from this developer from ages ago, Tetrobot and Co. Played it 13 years ago!
I really like it! (putting aside me taking 40min just for the first puzzle because I'm dumb asf XD) They said blue prince, but it remind me of the flash puzzle game "Submachine" for the one that know it, which is a game serie of my childhood! I really like the visual, the puzzle and the ambiance. The lore is still "strange". I really like that I have to take notes of codes, or other stuff. I had so much hard time to 100% the game! We need to find some codes at some point (optionnal) and it took me ages to discover one of them (I had to see the answer from someone in the steam community, I would have never guess) So, the game is really cool and the puzzles too! Only bad point, is that we can't run, sometime it would have been nice to walk fast or run PS: The gameleaf minigames are sometimes hard/tricky
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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