
Grab. Throw. Obliterate. Physics-driven VR where telekinesis meets cyberpunk chaos. You're an elite bounty hunter dismantling a mind-transfer cult—using swords, guns, and anything you can hurl. 8hr campaign, roguelike missions, arena battles. Total freedom. Zero limits.
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About

LONN is a physics-driven VR action-adventure where every object is a weapon and creativity defines combat.
You're Lonn, an elite bounty hunter who discovers the WUX-n cult's sinister mind-transfer experiments. Armed with telekinetic powers, transforming weapons, and advanced combat skills, you'll fight through a cyberpunk world where nothing is just scenery—grab, throw, and manipulate anything.
Gameplay Features:
• Physics-based combat with complete freedom
• Telekinesis, melee weapons, and firearms seamlessly integrated
• Story Campaign: 8+ hours of missions in interconnected environments
• Bounty Adventures: Roguelike procedural missions with permadeath
• Arena Mode: Wave-based combat challenges
• Parkour Challenges: Test your movement mastery
• Replay Mode: Relive your best moments
Built with the proprietary Kinesis Physics System, LONN delivers realistic interaction—climb anywhere, break through obstacles, and turn the environment into your arsenal.
ATTENTION: LONN uses advanced VR systems and mechanics. Players are recommended to have previous VR experience and understanding of VR gameplay principles before proceeding. LONN uses artificial movement options, with snap/smooth turn..
Face adversity, face disappointment, never lose grip on reality!

Experience a full-fledged single-player campaign in LONN, packed with thrilling missions that will put your skills to the test. Embark on perilous adventures, interact with richly detailed environments, solve intricate puzzles, and engage in visceral combat to overcome your enemies. Along the way, you'll meet unforgettable characters, forge new friendships, and learn valuable skills that will aid you in your quest to put an end to the insidious mind control tactics of WUX-n.
Search through lockers to discover digital currency, which you can use to purchase weapons and attachments. Utilize your telekinetic powers to solve puzzles and obliterate foes by hurling heavy objects at them. Distract your enemies by throwing objects, and then take them down with a fatal stab to the head. Be sure to rip off any Bombots attached to your face and toss them away before they explode. With the freedom of movement granted by parkour, you can stealthily maneuver around enemies and stay one step ahead
Bounty Adventures - Roguelike
In Adventures mode, you'll find a bounty-style gameplay experience with procedurally generated levels that offer a challenging roguelike adventure. Explore the environment to scavenge for crucial supplies and high-value items, and aim to successfully make your escape.
Choose your weapon, stock up on ammo, health and kinetic energy
Scavenge and Survive. Collect valuable loot, complete the bounty missions, find a way out, however be careful, if you die, you will lose everything
Repeatability. The level design changes each time you play, creating a fun and immersive experience
Arena
Enter a cyberpunk arena full of hidden secrets and choose your weapons to obliterate enemies. Test your skills across various difficulty modes.
Parkour
Put your climbing, jumping, and free running skills to the test in unique ways.
Replay Mode
Unlock game chapters and replay them with your weapon of choice. Enjoy endless gameplay possibilities..
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Note to Valve: We need a 5-star rating system. I'll recommend this based on price and based on the truly terrible state of PCVR in 2024 - in that environment this game stands out as "good," despite the fact that it has an array of issues. It's reasonably fun, and more or less works. I think the devs tried a bit too hard on the whole realistic physics end of things; making basic functions like exiting the top of a ladder way too difficult. The holsters are a bit too far forward, leading to "auto ejecting" weapons from the holsters, kind of like what happens in The Walking Dead VR titles. Get it on sale and enjoy it for what it is, without too many expectations.
Highly mediocre game
Чистое безумие - сравнивать эту игру Олухом, B&S и так далее. Разумеется, она уступает им практически во всём. Делает ли это её плохой? Нет. В игре потрясающая атмосфера, отличная графика, качающий электронный саундтрек. Она не ведёт тебя за руку, не засирает экран вэйпоинтами и не говорит что делать каждую секунду. Да, боевка немного кривая, персонаж вечно в полуприседе, а сюжет довольно простой, но это великолепная игра для пары вечеров.
[h1]一言で言うと、後発なのにサイバーパンク風味にしたこと以外の改善が見えない『BONEWORKS』もどき。[/h1] 自キャラは全身足まであるタイプで、手首と頭だけは地形との接触を常時監視をしており、グリップボタンを握り込まなくても平手のまま取っ手に引っ掛けて扉を開閉出来る。 また遠距離武器から放たれるビーム塊にもForceの設定があって、特に浮いてて踏ん張れないドローンは一発当てるだけで死んだわけでもないのにかなり押し退けられる。 グラヴィティガンに似た性能の念力グローブで木箱かなにかをぶつけてもkillが取れるし、物理演算はまあまあしてるほう。 回復は時折見かける壁に設置された回復装置からエネルギーを供給される方式。装置自体が蓄えているエネルギーが精々100%なので、一度瀕死から全回復したら同じ場所ではもう回復できない。 早い段階でバールのようなもの(Crowbar)が手に入る、壁掛けの回復装置、顔に向かって飛びかかってくる柴犬サイズの敵、丸鋸を回しながら体当たりしてくるドローン、念力で発射する用としか思えない丸鋸の刃などなど、どうにもBoneworksというか、その更に元ネタであるハーフライフ2からゲーム性が進化してない。 なんだったら、積極的に絡んでくる賑やかしNPCがいない分、ハーフライフ2が画期的なFPSだと評価された部分すら下回ってるんじゃなかろか。敵は突っ込んでくるしかできないアホだし。 味方の女から通信を受けた場合はメッセージウィンドウにテキストがでることもあるが、対面で話すときは英語ボイスのみなので、基本何言ってるかはわからない。 初回クリアまでは6時間程だが、普通にストーリーをクリアするだけの実績のグローバル取得率が5.7%。その上で、To be continued...で濁されて、すごい尻切れトンボな終わり方をする。なんも解決してねぇ。 せめて黒幕っぽいのとボス戦してちゃんと終わってくれたら、まあたまにはこういうのもアリなんじゃないのくらいの感想に落ち着くんだけど、VR機器持ってる以上は使わないと勿体ないよなくらいの動機で遊ぶにしても、他のゲームをやり尽くしてからでいい。
Lonn feels like a rusted project to me. in one hand it looks great, on the other hand it feels like carp to play, -poor optimization -arms don't sink up too well -combat feels okayish could be better, generally feels like this combat would be fit for a flat screen game tbh -i hope your eyes like the color blue because i don't, it was hard to look at, at times +good atmosphere and environment +plenty of things to pick up and throw around +surprisingly when i was looking at the options, my graphic settings were set to low and i didn't even notice it until then, but it looks really good. (but at times it still chug like hell) all in all this game definitely should have had more time in the oven and less blue light.
Everything is physics based, which on paper sounded interesting, but unfortunally is not fun to play. (If you ever played Exanima, is similar, but being in first person and wobbling around...is very annoying). All in the game have a drag/wobbling feeling to it. Even the arms are incredibly delayed in the movements and feels like they keep their momentum after every action, which not only is extremely unrealistic but especially not fun. Gun's shot are similar to toy weapon's, that shoot sponges (enemies infact react like they got hit by a rubber ball). Probably all related with the physics system of the game. Swords and knifes act more like batons. All melee weapons even have the same sparks and "dong" sound interaction with every surface in the game of the baseball bat you find at the begining of the game. I bought it on heavy discount, but still can't reccomend the game.
Lasst definitiv die Finger von diesem Spiel. Nach einem 10 Minuten Tutorial landet man in seinem Apartment und das glitchend im Boden. Darüber hinaus kann man das Schlafzimmer nicht verlassen. Die Tür öffnet sich zwar, aber es bleibt eine unsichtbare Wand die einem im Schlafzimmer einsperrt. Ich habe das Spiel neuinstalliert, 3x neu angefangen und konnte den Fehler immer wieder reproduzieren. Finger weg von diesem Spiel. Kauft euch lieber einen Döner.
it's like, kirkland ghostrunner
Ich muss mich leider den negativen Rezensionen anschließen. Eine Sache, die überhaupt nicht geht: Daß nach laden eines Spielstandes alle von mir gesammelten Waffen weg sind. Und ich mich im weiteren Verlauf nur mit einem dummen Schwert durchkämpfen soll, was auch nicht wirklich möglich ist, weil die Steuerung und alles sehr hakelig und kaum spielbar ist. Dazu ruckelt es allgemein und das sogar nach so vielen Jahren selbst auf einer RTX 5070 ti. Das alles führt dazu, dass ich ständig tot bin, weil ich weder gescheit angreifen, noch mich verteidigen kann. Sieht zwar gut aus - kann aber in die Tonne. Dazu habe ich noch gelesen, dass die Geschichte gar nicht zu Ende ist am Ende, sondern mit einem zweiten Teil weitergehen soll - der aber bis heute nicht erschienen ist. Mir ist jedenfalls nichts bekannt. Also so schon mal gar nicht.
nah my ♥♥♥♥ dont work
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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