
"Longmen" is a roguelike turn-based card game set in Chinese mythology, where you can freely embody three legendary figures from the myths—Sun Wukong, Nezha, and Erlang Shen—challenging the lofty deities and their minions.
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About

Sun Wukong, Nezha, and Yang Jian, three legendary Chinese mythological characters, face their destined opponents in life, whether they are gods or demons, and confront them head-on.

Pixel style: Exquisite Q-version pixel painting style, awakening memories in the mind with a new style.
Roguelike gameplay: With each new game, the map room is randomly generated: the positions of enemies, treasure chests, and events change, making every experience full of freshness for players.
Rich skills: The game has many skills, but unlike many games, skills are randomly assigned to characters. Tell a secret: If only one character is selected, all those skills will only be assigned to one character.

The fighter system of the game is not complicated at all, it is a relatively simple turn based card battle. No need to build, randomly select cards according to their type and level, easily tackle various challenges.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
目前想入这款游戏的兄弟们还需要斟酌一下,我只玩了新手难度,目前游戏存在许多bug和不完善之处: 1.显示问题,在选三个人的情况下,最下面那个人你想鼠标移动到上面看卡牌信息部分信息是被遮掩住的,其次战斗中我没办法看到敌人身上挂的buff是什么,只能在进入战斗前看他自身带什么buff,你给他挂上的就看不见了(只显示图标不显示信息) 2.人物完全独立,你选三个人的情况下,每个人卡牌都是独立的,比如说恢复20%血量,这张卡牌只能给自己回,那我觉得这样三个人的选择就没有很必要了,毕竟都是独立的完全不存在交互性 3.卡牌全随机,至少我玩到现在是这样的,你选的卡牌在哪个人物手上是全随机的,并非卡牌右上角什么颜色就给到哪个人手里 4.出现了不少次战斗中打牌选项直接消失的情况,出现在战斗开始的时候,对面动了一下,到你的回合了,你发现既无法跳过回合也无法打牌,只能esc退回地图重新进入战斗,然后被揍两轮。 5.最影响体验的卡牌是“怒火”这张排,信息显示是每次攻击25%几率额外触发一次攻击造成50%物理伤害,实际游玩下来,无论是加盾的还是回血的,判定并非攻击,应该是每次行动都会触发,而且这玩意儿无限触发,你打了一张牌之后你看角色表演全自动挂机就完了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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