
Relaxing puzzle-solving and life-sim meet in a cozy, no-combat, coyote adventure. Uncover the mysterious, magical past of Lonesome Village and save this town from the hands of evil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Relaxing puzzle-solving and life-sim meet in a cozy, no-combat, coyote adventure!
Uncover the mysterious, magical past of Lonesome Village and save this town from the hands of evil.
You’re new to the quiet village of Lonesome, once known as Ubhora. With nothing but your can-do attitude, a map, (and a secret past?), you’re ready to find answers to your strange dreams as well as a home in this cozy community. But not everything is as it seems in the village…
The people of Lonesome have vanished and a mysterious tower has risen from the ground, bringing with it secrets of a long-buried village now disturbed. Puzzle-filled dungeon delving and cute social life simulation merge in this cute, no-combat adventure game. Take on the role of Wes the coyote and help bring this village back from the brink of destruction.

Hang out and build relationships with a variety of cute characters bursting with personality.
Make Lonesome your home - earn land in the village then build and customize your house inside and out.
Help Lonesome grow by working in your garden and fishing in the nearby lakes.

Discover hidden secrets with your Magic Glass and solve mind-bending puzzles to gain entry to and ascend a mysterious magic tower, one dark dungeon at a time.
Save villagers from a perilous stay in the tower and help bring them back home to Lonesome!

Lonesome Village is the perfect place to rest up after a long day of adventuring, with its gorgeous, inviting art style that gives a sense of calm and joy.
Uncover a detailed and fascinating world full of mystery and adventure.
Discover the gripping story of Lonesome’s origins and learn about Wes' secret past.
Long ago, in old Ubhora, there was a tower similar to the very one recently sighted by Wes. One day, that tower had mysteriously disappeared - taking every home with it. Villagers often attributed this vanishing to The Cult, a group of wizards who wanted to control the world by summoning dark, unknown powers. Of course, this didn’t end up quite as they had planned.
Many years later, Lonesome Village was founded on the same ground, and people flocked from all over the world to live there. Everything was well for a while, until the people of Lonesome soon discovered that the village wanted to remain alone. But of course, that’s where you come in.
There’s so much to be done, let’s just hope The Cult doesn’t come back to stir up any trouble while you’re working…

Ogre Pixel
2022
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am writing this as I just 100% the game and this has to be one of my favorite games to play. I found it easy at the beginning and it soon taught me otherwise. It was a nice peaceful game to play after long days and I loved how the story progressed. All the villagers are amazing in my eyes and I am only sad I no longer have anything to do in this world. I recommended grabbing it even just to have as a chill game to play amongst the high energy ones. 10/10
+1 有中文 有成就 孤寂小镇 轻松治愈的解谜与生活模拟完美融合,带来一场无战斗、超温馨的小狼冒险! 揭开孤寂小镇神秘的魔法过往,将小镇从邪恶手中拯救出来。 你刚来到宁静的孤寂小镇 —— 这里曾名为乌博拉。你只带着积极的心态、一张地图,以及一段不为人知的过去,准备解开离奇梦境的谜团,并在这个温暖的社区找到归宿。可小镇里的一切,并非看上去那么简单…… 小镇居民离奇消失,一座神秘高塔拔地而起,带出了被深埋已久的秘密。 充满谜题的地宫探索 + 可爱的社交生活模拟,在这款无战斗的治愈冒险中,扮演小狼韦斯,让小镇从毁灭边缘重获新生。 与个性鲜明的可爱角色相处,建立羁绊 在小镇获得土地,建造并自由装修你的房子 打理花园、在湖边钓鱼,让小镇慢慢恢复生机 用魔法之镜发现隐藏秘密,解开烧脑谜题,闯入并攀登那座神秘的魔法高塔,一层层突破幽暗地宫。 将村民们从高塔的险境中救出,带他们重返孤寂小镇! 唯美治愈的美术风格带来平静与愉悦,让孤寂小镇成为你冒险之余最安心的港湾。 探索一个细节丰富、充满神秘与奇遇的世界。 揭开小镇震撼人心的起源故事,了解韦斯不为人知的过去。 很久以前,在古老的乌博拉,也曾出现过一座和如今一模一样的塔。 某天,那座塔神秘消失,连同所有房屋一并带走。 村民们都认为,这一切是 “教团” 所为 —— 一群试图召唤黑暗未知力量、掌控世界的巫师。当然,事情的结局,并未如他们所愿。 多年后,人们在同一片土地上建起了孤寂小镇,世界各地的人纷纷前来定居。 平静的日子持续了一段时间,直到居民们发现,这座小镇似乎只想永远 “孤寂” 下去。 而你,就是改变一切的关键。 要做的事还有很多,只希望在你重建小镇时,那个教团别再回来搅乱一切…… Ogre Pixel 2022
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, German, Korean, Simplified Chinese
| $9.99−50% |
| 8ratings |
| 66% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
| $19.99 | — | 71%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is such a cute cozy game! It has just enough challenge to remain fun, but not so much that it makes me mad, lol. The controls are a little odd, but you get used to it.
dormi enquanto jogava (recomendo)
Very cute and entertaining puzzle game. The puzzles aren't too difficult, but it is keeping me very entertained so far. 3 hours in and I wouldnt say I am close to finishing. No bugs that Ive noticed. Definitely worth the money, especially if on a sale.
Chill cozy game with not too hard puzzles. It would be nice if the camera photos bug was resolved and i also had a bug that i had to finish doppleganger room lots of times because it didnt allow me to go further.
Kaikista paskinta saksaa mitä olen ikinä lukenut. Miten nää tekijät on edes saanut aikaan näin paskoja käännöksiä? ei edes google kääntäjä käännä läheskään noin paskasti. Lähes 17 euron peli ja käännökset jotka on käännetty jollain 2010-luvun google translatella ja ilman mitään oikolukua. Täysi keskisormi pelin ostajalle. Rahat takaisin ja heti.
This is a really great starter game! The concept is cute, the art is great, the game... could be better! Theres some quality of life issues I kept running into (accidentally cancelling an option if i pressed buttons to fast, no run button, scenes loading strangely, like you get a house, chapter 2 loads you there, and theres a cutscene later about the house?) I think the devs should be proud of their work, and if they ever wanted to revisit it, I would be interested, but.... $20? no. This is a great game jam game
[h1]🦊 Lonesome Village: Un híbrido encantador que se queda a medio gas entre Zelda y Animal Crossing ★★★☆☆ (6.2/10)[/h1] [i]Lonesome Village intenta unir la resolución de acertijos de mazmorra clásica con la calidez del simulador social comunitario, pero su ambición se diluye en minijuegos de corte móvil y un bucle de recadero que frena en seco el ritmo de la aventura.[/i] [h3]🎮 Jugabilidad[/h3] El planteamiento divide la experiencia en dos mitades claras: ascender por los pisos de una torre misteriosa resolviendo salas de puzles sin combate y reconstruir la aldea rescatando a sus habitantes antropomórficos. Sobre el papel la mezcla resulta atractiva, pero en la práctica ambos lados se estorban. Los acertijos de la torre carecen de la inventiva o la progresión espacial de una mazmorra tradicional; casi todos se reducen a minijuegos aislados y muy vistos (puzles de bloques deslizantes, patrones de memoria o conectar tuberías). Cuando sales al pueblo a desconectar, el diseño te encadena a una sucesión de misiones de recadero donde conseguir madera, pescar o recolectar ingredientes se convierte en un peaje obligatorio para desbloquear la siguiente tanda de pisos. [h3]🖥️ Experiencia de Usuario[/h3] La interacción en el mapa exterior sufre de cierta tosquedad. El cambio de herramientas (lupa, caña, hacha) resulta poco ágil durante las tareas rutinarias de recolección, y el sistema de inventario se queda corto demasiado pronto, obligando a paseos constantes de vuelta a los cofres de almacenamiento. Tampoco ayuda la imprecisión del cursor o la cuadrícula al interactuar con objetos pequeños o parcelas agrícolas, un defecto heredado de un diseño pensado simultáneamente para pantallas táctiles y mandos que no termina de sentirse fino en ninguna de las dos plataformas. [h3]🎨 Apartado Técnico/Visual[/h3] El apartado artístico es, sin discusión, el punto más brillante del conjunto. La estética de dibujo animado bidimensional, la expresividad de los personajes y la paleta de colores otoñales construyen un universo visualmente adorable y coherente. El rendimiento técnico es sólido y no presenta problemas de tasa de cuadros ni cuelgues graves. En lo sonoro, los temas musicales acústicos acompañan bien la atmósfera relajada, aunque la biblioteca de pistas es bastante reducida y acaba haciéndose repetitiva tras varias horas recorriendo las mismas calles. [h3]🏆 Desafío y Logros[/h3] La dificultad es prácticamente plana. El juego elimina deliberadamente cualquier atisbo de combate o penalización por fallo, por lo que el único obstáculo es atascarse en la lógica elemental de algún acertijo de la torre. Obtener el 100% de los logros es un proceso guiado y asequible que exige rescatar a todos los aldeanos, completar sus encargos personales y maximizar las mejoras del pueblo, requiriendo más perseverancia con la recolección de materiales que destreza real. [h3]⏱️ Análisis de Tiempo (HLTB)[/h3] [list] [*] ⏳ [b]Historia Principal / Torre:[/b] 7 Horas [*] 📖 [b]Historia + Misiones secundarias de aldeanos:[/b] 10 Horas [*] 💯 [b]Completacionista (100%):[/b] 14 Horas [/list] [table] [tr] [th]🟢 Lo mejor[/th] [th]🔴 A mejorar[/th] [/tr] [tr] [td]✔️ Dirección de arte 2D colorida, entrañable y muy bien cuidada.[/td] [td]❌ Los puzles de la torre son poco inspirados y abusan de fórmulas de minijuego móvil.[/td] [/tr] [tr] [td]✔️ Propuesta relajante y completamente libre de estrés o violencia.[/td] [td]❌ El bucle social y de simulación peca de superficial frente a referentes del género.[/td] [/tr] [tr] [td]✔️ Personajes con diseños carismáticos y animaciones simpáticas.[/td] [td]❌ Control de herramientas e inventario mejorable en las tareas de recolección.[/td] [/tr] [/table] [h3]⚖️ Conclusión Final[/h3] [b]COMPRA EN REBAJAS[/b] Lonesome Village funciona como una experiencia desenfadada para desconectar o para introducir a jugadores menos experimentados en el género de los puzles y la gestión ligera. Sin embargo, quienes busquen la ingeniosa arquitectura de mazmorras de un clásico de aventuras o la profundidad sistémica de un simulador de vida rural encontrarán una fórmula a medio cocer que depende en exceso de su envoltorio visual para maquillar mecánicas simplistas. Es un título dulce y agradable, pero carece de la sustancia necesaria para destacar a precio de salida.
é um bom jogo pra passar o tempo
Players by region
Where this game's players are, estimated from review languages.
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