
Relaxing puzzle-solving and life-sim meet in a cozy, no-combat, coyote adventure. Uncover the mysterious, magical past of Lonesome Village and save this town from the hands of evil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Relaxing puzzle-solving and life-sim meet in a cozy, no-combat, coyote adventure!
Uncover the mysterious, magical past of Lonesome Village and save this town from the hands of evil.
You’re new to the quiet village of Lonesome, once known as Ubhora. With nothing but your can-do attitude, a map, (and a secret past?), you’re ready to find answers to your strange dreams as well as a home in this cozy community. But not everything is as it seems in the village…
The people of Lonesome have vanished and a mysterious tower has risen from the ground, bringing with it secrets of a long-buried village now disturbed. Puzzle-filled dungeon delving and cute social life simulation merge in this cute, no-combat adventure game. Take on the role of Wes the coyote and help bring this village back from the brink of destruction.

Hang out and build relationships with a variety of cute characters bursting with personality.
Make Lonesome your home - earn land in the village then build and customize your house inside and out.
Help Lonesome grow by working in your garden and fishing in the nearby lakes.

Discover hidden secrets with your Magic Glass and solve mind-bending puzzles to gain entry to and ascend a mysterious magic tower, one dark dungeon at a time.
Save villagers from a perilous stay in the tower and help bring them back home to Lonesome!

Lonesome Village is the perfect place to rest up after a long day of adventuring, with its gorgeous, inviting art style that gives a sense of calm and joy.
Uncover a detailed and fascinating world full of mystery and adventure.
Discover the gripping story of Lonesome’s origins and learn about Wes' secret past.
Long ago, in old Ubhora, there was a tower similar to the very one recently sighted by Wes. One day, that tower had mysteriously disappeared - taking every home with it. Villagers often attributed this vanishing to The Cult, a group of wizards who wanted to control the world by summoning dark, unknown powers. Of course, this didn’t end up quite as they had planned.
Many years later, Lonesome Village was founded on the same ground, and people flocked from all over the world to live there. Everything was well for a while, until the people of Lonesome soon discovered that the village wanted to remain alone. But of course, that’s where you come in.
There’s so much to be done, let’s just hope The Cult doesn’t come back to stir up any trouble while you’re working…

Ogre Pixel
2022
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 242reviews | 76% | — | $58.1K |
| $19.99 | 28ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gameplay Genre: Puzzle/adventure, small town restoration Story Genre: Mystery, Save The World Story/Gameplay Ratio: 1:3 **Gameplay** Ideas: 7/10 | Solid concepts behind it, giving the player options without being too broad or vague. Execution: 5/10 | Puzzles are of inconsistent difficulties, with middling quality. Parts of the game are tedious, while others feel trivial. **Story** Ideas: 6/10 | Not revolutionary, but a decent plot with some interesting ideas. Execution: 5/10 | Pushed more to the background than a story with its potential for emotional weight should be. **Characters** Ideas: 5/10 | Middle of the road. Not very complex, but then again, this game isn't meant to be. Execution: 3/10 | Dialogue repeats, interactions are stale, and I didn't feel attached to any of the characters, despite their adorable designs. **Visuals & Sounds** Ideas: 9/10 | An adorable art style with a silly, cute musical tone to match. Execution: 4/10 | While the music and sprites are very good, the animations are often stiff and bland and the music cuts jarringly when changing areas instead of even a simple fade. Music also often takes a while to start after entering an area. Menu sound effects are annoying. Cohesiveness: 7/10 | Coherent narratively, but not always mechanically. Personal Favor: 5/10 | I don't feel very strongly about this game. **OVERALL RATING:** 5/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, German, Korean, Simplified Chinese
| $9.99−50% |
| 8ratings |
| 66% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 71%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely adorable, cute and cozy game! It's refreshing to play a game which does not hand-hold you and does not have dark souls type of difficulty. It was also not too easy which is a problem with many cozy games nowadays.
The one use case I see would be giving this to a very young child that has only played Animal Crossing but you want them to play Zelda one day. The menu controls are awkward, the villagers are lifeless fetch-quest dispensers, and every little thing needs to be reacted to so there's about 1-3 seconds where you can't press anything and it just makes everything feel so slow and clunky.
buen juego, los puzzles no se me hicieron repetitivos y conseguir todos los objetos no fue nada molesto, los unicos peros serian que la manera en la que se cuenta la historia, me parecio que no se daba a entender correctamente y algunos puzzles duraban mas de lo que deberian y algunos me supieron a poco, pero realmente fue una experiencia que recomendaria, realmente lo pase muy bien jugandolo
Lonesome Village short game that is a more of a mashup of Legend of Zelda: Ocarina of Time and Animal Crossing. There is no combat mechanics in the game and quite chill. Pros: A good relaxing game that focuses on puzzles Cute art style Cons: I had to constantly fix my audio because some sounds in the game is unaffected by the two sliders. If you have them turned way down, you might get jumpscared by the noise. Window's Volume mixer fixes this issue. The UI was clearly designed for a tablet such as the Nintendo Switch and Steamdeck. Plus that tone every time your cursor hovers over a button or icon. Other than some audio issues and its horrid UI implementation, it is a pretty fun adventure.
Players by region
Where this game's players are, estimated from review languages.
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