
Relaxing puzzle-solving and life-sim meet in a cozy, no-combat, coyote adventure. Uncover the mysterious, magical past of Lonesome Village and save this town from the hands of evil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Relaxing puzzle-solving and life-sim meet in a cozy, no-combat, coyote adventure!
Uncover the mysterious, magical past of Lonesome Village and save this town from the hands of evil.
You’re new to the quiet village of Lonesome, once known as Ubhora. With nothing but your can-do attitude, a map, (and a secret past?), you’re ready to find answers to your strange dreams as well as a home in this cozy community. But not everything is as it seems in the village…
The people of Lonesome have vanished and a mysterious tower has risen from the ground, bringing with it secrets of a long-buried village now disturbed. Puzzle-filled dungeon delving and cute social life simulation merge in this cute, no-combat adventure game. Take on the role of Wes the coyote and help bring this village back from the brink of destruction.

Hang out and build relationships with a variety of cute characters bursting with personality.
Make Lonesome your home - earn land in the village then build and customize your house inside and out.
Help Lonesome grow by working in your garden and fishing in the nearby lakes.

Discover hidden secrets with your Magic Glass and solve mind-bending puzzles to gain entry to and ascend a mysterious magic tower, one dark dungeon at a time.
Save villagers from a perilous stay in the tower and help bring them back home to Lonesome!

Lonesome Village is the perfect place to rest up after a long day of adventuring, with its gorgeous, inviting art style that gives a sense of calm and joy.
Uncover a detailed and fascinating world full of mystery and adventure.
Discover the gripping story of Lonesome’s origins and learn about Wes' secret past.
Long ago, in old Ubhora, there was a tower similar to the very one recently sighted by Wes. One day, that tower had mysteriously disappeared - taking every home with it. Villagers often attributed this vanishing to The Cult, a group of wizards who wanted to control the world by summoning dark, unknown powers. Of course, this didn’t end up quite as they had planned.
Many years later, Lonesome Village was founded on the same ground, and people flocked from all over the world to live there. Everything was well for a while, until the people of Lonesome soon discovered that the village wanted to remain alone. But of course, that’s where you come in.
There’s so much to be done, let’s just hope The Cult doesn’t come back to stir up any trouble while you’re working…

Ogre Pixel
2022
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]Lonesome Village[/i] é um jogo muito bonitinho e tranquilo de jogar, dá pra sentir o amor que os devs colocaram nele e o cuidado que tiveram em fazer as [i]cutscenes[/i] animadas que, apesar de curtas, são bem detalhadas. Este é o segundo jogo do estúdio que jogo, minha introdução foi com [i]A Tiny Sticker Tale[/i], um jogo posterior a este mas no qual é possível ver a evolução deles. As críticas que vou fazer aqui não se encontram no próximo jogo (provavelmente perceberam os problemas desse jogo e não cometeram os mesmos erros, o que eu parabenizo), mas ainda acho pertinente enfatizar isso. O maior problema que eu tive com o jogo é o sistema massante de fazendinha. O processo de cavar, plantar e regar, repetidas vezes, me desgastou tanto, mas tanto, que toda vez que aparecia algum pedido de fruta, flor ou receita que precisava usar a fazenda eu simplesmente parava de jogar e ia fazer outra coisa, deixava pra outro dia que eu tivesse mais disposto a passar por essa dor. Entendo que os devs tiveram o trabalho de animar as ações, mas POR FAVOR, nem que deixem um png estático da personagem e a ação complete instantaneamente, ficaria mil vezes melhor. O segundo problema é o sistema horrível de inventário e baú, poderiam ter feito algo muito mais fácil e rápido sem ficar colocando botão de confirmação a cada ação. É um problema que não tive em [i]A Tiny Sticker Tale[/i], mas achei importante pontuar. O último problema é bem mais tranquilo, mas ainda chega a ser chatinho, que é a falta de um botão pra pular diálogos. Deixando os problemas de lado, é um jogo surpreendentemente longo, não esperava que duraria mais de 3 ou 4 horas. Honestamente, foi um jogo que só comecei a me divertir a partir do capítulo 3, e apesar de ter me forçado a jogar os 2 primeiros, sinto que valeu a pena quando a historinha começou a me envolver e fiquei honestamente curioso com o final. A arte do jogo é muito bonitinha, as [i]cutscenes[/i] são bem animadas e muito fofas. Achei interessante o sistema de aumentar o relacionamento com os aldeões e as fotinhas são muito preciosas. As coleções não são muito difíceis de completar, pra quem tiver interesse de platinar, mas sinto que poderiam colocar algo pra parabenizar quem fez 100%. Enfim, é um jogo que eu recomendaria pra quem gosta desse estilo e é paciente. Se me perguntassem, pessoalmente, eu recomendaria o jogo posterior, [i]A Tiny Sticker Tale[/i], mais que este. Não é uma continuação, apesar de carregar elementos da história deste jogo e tem uma jogabilidade totalmente diferente. Caso jogue o outro e queira mais um pouco do universo, esse jogo é legal de experimentar.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, German, Korean, Simplified Chinese
| $9.99−50% |
| 8ratings |
| 66% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
| $19.99 | — | 71%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
surprisingly fun
El juego está muy bien, sobretodo para la gente que quiere algo relativamente corto (tardé 12h y poco en completarlo todo) y es muy cozy, los puzzles no llegan a ser muy complejos ni con un rng rarete. Lo único es que los personajes podrían tener más diálogo, en cierto punto se llega a sentir raro, sólo estás yendo de un lado para otro haciendo favores, con diálogos repetitivos hasta para eso. Y como con A tiny sticker tale, la traducción de español de españa, pues.. está ahí, pero no es al español de españa, se nota en muchos personajes, ni siquiera llegan a molestarse en hacerlo neutro.
(Checked the box for receiving this for free. It was a gift from my wish list, so technically I didn't pay for it) It's a cute little adventure game. I enjoyed playing it for the amount of time that I did. It's not a very long game from beginning to end, especially if you're not grinding for 100% completion. This game doesn't do a good job of explaining mechanics. I didn't know what button to press to roll (which I never used; it's "F" by the way) after I was told I could do it. This also shows in the puzzles, which I ended up brute forcing in a lot of cases because it didn't make sense. I didn't use any of the skip tickets, but I had to eventually look up a walkthrough. There's no reason to nap, purchase foods outside of quests, decorate your home, have companions follow you, and more. It's disappointing for what the game is trying to be. If there was more to do, more weight to the quests, maybe a little bit of combat, I think this would be a game I could return to. In short, it's a 6/10 for me. I'm a fan of Animal Crossing (which this is WAY too close to being than it should be) and am a sucker for games with this kind of art style.
Einfach nur putzig und all die verschiedenen Puzzle und Rätsel, die es zu lösen gilt, haben Spaß gemacht. Es gibt viel zu erkunden und dazu all die Sidequests/Wünsche, die die Tiere dieses einsamen Dorfes haben, geben einem nochmal ein bisschen was zu tun. Besonders süß sind ja die Fotos, die man bekommt, wenn man eine Freundschaft voll ausbaut. x3 Das einzige, was ich bemängeln würd, wäre, dass die Pfadfinder, die einen begleiten, im Grunde nutzlos sind, aber vor allem Mushroom der Dachs hat sich nach all den Abenteuern einen Platz in meinem Herzen verdient. (manchmal hatte es aber auch gestört, dass diese Begleiter einfach verschwinden, wenn man in ein Haus geht, sodass man sie erneut vom Camp-Platz holen muss). Die deutsche Übersetzung ist auch solala und verwirrend, weshalb ich empfehlen würde, die englische Sprachoption zu wählen ^^
Lonesome village is a cute puzzle based adventure game. It revolves around saving residents of a town from the magic tower and forming friendships with them by giving them items they need. Although the fetch quests for each villager was tedious at times, it was still fun regardless. I would recommend the game to anyone who wants a low stakes adventure game with no battles, health or stamina mechanics. The one thing I would change is to have the ability to fast travel from any location and to not always have the song cutscene play.
I want to recommend this game but I can't. It's cute and somewhat simple which would make it a good cozy game, but their sound effect choices are horrendously bad. Whoever thought a loud chime was a good idea, should be fired. The game also was unresponsive when trying to play initially but after reloading I was able to make a character and start playing, barely. Possibly a good game for a younger kid who can't figure puzzles out quite yet. Maybe it gets a bit harder later in the tower, but the first few floors barely qualify as a "puzzle" basically just walking from one end of the room to the other.
bom
Best game ever
This is the kind of game I come back to when I genuinely want to focus on something and let my worries fade into the background for a while. The graphics, the cute character designs, and above all, the light, easygoing story let me step away from the tension of stressful, action-heavy games. Or maybe it's just about spending time somewhere I'm not getting worked up over anything. Ogre Pixel definitely has a strong track record in the gaming world, and I love seeing them keep putting out interesting proposals for all kinds of players. If you're into games that are mostly puzzle-focused with a light, relaxing story, Lonesome Village is exactly what you're looking for. Worth noting this is Mexican talent behind it, and while that's a nice extra, it's definitely not what defines the game.
Players by region
Where this game's players are, estimated from review languages.
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