
Lobster Empire is a game in which you build up your own lobster business, developing better fishing techniques and ways to create long-lasting and profitable lobster resources.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
canınız sıkılmıştır aşırı odak isteyen bir oyundan çıkmışsınızdır ve biraz sakinleşip kafanızı dinlendirmek istiyorsanız eğlencelik güzel bir oyun. türkçe si daha iyi olabilirdi ama anlaşılır bir oyun eğlence severler için tavsiye ederim.
nice little game / gem. You have to definetly try it :) Especially in sale it's worth! And made with love, cool retro graphics and and and :)
Boring! Mobile clicker as some say is really fitting. Business simulation = 0. You are only allowed to have one ship per type. Why? Why not sell the small one and buy a big one? No! Keep small and make it impossible to buy more of the bigger. Crew can level up. Nice! But takes so f...ing long! All is so slow paced. This is also only reason why I got so many hours with this game. I wanted to have it since first announced. Bought in sale, and kept it with the hope it might change... Guess it will never happen... Oh, and worst thing ever! One song in loop! Brainwashing at its best...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Dutch, Portuguese - Brazil, Russian, Turkish, French, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
burnun boktan kurtulmuyo sakin yazan yerde fırtına cıkıyo bır turlu kar edip gelisemiyosun
DON'T EAT LOBSTERS, THEY ARE MY KIN! DO NOT COOK LOBSTERS, DO NOT BUY LOBSTERS, DO NOT CATCH LOBSTERS! ESPECIALLY DON'T PLAY REALLY ♥♥♥♥♥♥ MOBILE-LOOKING GAMES ABOUT LOBSTERS! AND DO NOT SLANDER ME BY CALLING YOUR GAME "LOBSTER EMPIRE"! I THOUGHT THIS WOULD BE A TACTICAL RPG RELATED TO THE LOBSTER EMPIRE, BUT NO. IT'S THIS CLICKER CRAP WHERE I DON'T EVEN MAKE A CAMEO!
Hab es jetzt gerade durchgespielt und muss sagen das es ein nettes kleines Spiel für zwischendurch ist. Die deutsche Übersetzung ist teilweise aber sehr hölzern. Man versteht meist was gemeint ist, aber nicht immer direkt beim ersten lesen. Man darf hier nur nicht zuviel erwarte. Im Grunde läuft es immer gleich ab. Das Boot losschicken, Hummer fangen, Hummer verkaufen. Dann neue Fanggebiete freischalten, dort das Boot hinschicken, Hummer fangen und dann verkaufen. Im Verlauf kauft man dann noch zwei weitere Boote und viel Upgrades für diese. Hat man den Grundlegenden Ablauf erstmal verstanden und schafft es nicht direkt pleite zu gehen in der 2. Ära, dann läuft der Rest eigentlich wie von selbst. Das ist leider auch der größte Kritikpunkt. Viel Zeit besteht daraus zu warten, bis man endlich einen bestimmten seltenen Hummer gefunden hat. Das nervt in der Mitte des Spiels gewaltig. Wird danach aber wieder besser. Für zwischendruch sehr angenehm zu spielen und für 5 Euro im Sale war es das aufjedenfall wert.
güzel oyun
You know what.... I started this game as something to play to make time go faster in anticipation of my mail coming.... after two days of casual Lobster catching I found my self in Era 2 still waiting for my mail and then then era 3 then four and then trying to get that damn Albino and his gigantic aquatic boyfriend just to find that there are 3 more even harder to find dead lobsters...... After a week or so of streaming this in a random public discord I have been told this game is like: stardew, sims and maple story heck even rune scape but no this is Lobster Empire a game that I got for like 1$ in a humble bundle and a game that after a week of blood sweat and tears and more determination than the ending deserved I find myself glaring at a question mark but also happy that I got this far with the other 4.1% of gamers. p.s my mail is still not here
As other reviews have stated, it's disappointingly simplistic-click and wait. I intended to get further in the game to see if this changes. Unfortunately, after 5 missions, the meters stuck where they were. Even though it said I was catching lobster, my count didn't change, and the cash balance didn't change either when refueling (which should drop the balance). I think there's some potential here with bug fixes and some additions to the game, hoping the devs can do that. (Edited review with updates, 1/13/18) I've come back to the game after the recent updates and happy to say that the bugs I encountered previously are now non-existent and I have not encountered any technical problems. The devs have been attentive in addressing issues. As far as the game goes, I've been able to progress a bit further and it gets progressively more involved. It seems to be more of the management type game I, and others were hoping for and I've actually found it quite fun and addictive. There can be some punishing RNG, especially in the beginning and it offers some challenge and requires smart decisions to progress. I think it could use some minor balancing in regards to this, but overall, presently it is quite fun. Much improved from a few weeks ago,
Amazing game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $13.6K | 153 | 66% | $4.99 | |
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