
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Russian, Bulgarian, Spanish - Latin America, French, Portuguese - Portugal, Portuguese - Brazil
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 732 reviews with recorded playtime.
Reviews
Themes across 729 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
я проклят
прикольная игра
This ISN'T for the weak... If you wanna throw yourself into the deepest pits of hell, and then do it a few more times, and then do it again. Go for it, the game is pretty fun... or at least I would say that until I got to endgame... I'm LUCKY to have finished the entire game in 43 hours... The pain, the sweat, the tears I've shed to got this far... I don't know if I would do it again... I probably would. Needless to say the game is good, although I was losing my sanity when I read a [i] few endgame quests... [/i] I have to say, beating the entire soulslike series with no deaths is easier than this game.
При первой же аномалии на событии "Рассвет" у меня сдохли почти все. При второй я убил одну аномалию, но не заметил вторую, и она убила мне всех. Пока что мне всё нравится
太好玩了,超级无敌好玩,11天给我刷白夜
tuff game
好玩
Так меня монстрики еще не унижали
好玩!!!
肝
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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