
Little Witch in the Woods tells the story of Ellie, an apprentice witch. Explore the mystical forest, help the charming residents, and experience the daily life of the witch.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 7 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of Ellie, a dispatched apprentice witch, and experience her journey of self development at Lucerine Ortu—a land of witches!
Explore brand-new areas, craft potions and help the villagers. A heartwarming and cozy adventure awaits you here.
Fish, gather, decorate your house, and interact with cats! We have all kinds of activities that will make every day an unforgettable experience.

Navigate forests, caves, cliffs and lakes on your broom to meet adorable life forms and complete your Encyclopedia.
Gather materials to craft problem-solving potions, discover hidden treasures and unlock new paths.

Work as an apprentice witch. Help out at the village and solve problems for the villagers.
Make friends with the villagers as you restore the village. By establishing bonds, you can unlock their stories and even learn about their secrets.
Gather recipes and materials to craft furniture, which will give your living space a personal touch.
Collect and customize brooms to add extra enjoyment to your explorations.
Spend your peaceful free time fishing and chatting. Interact with cats to deepen your cross-species friendships.
Create your exclusive story in this magical yet ever so relatable world!
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
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Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
普段レビューを書くことはほとんどありませんが、あまりにも素晴らしい作品だったのでレビューさせていただきます。 他の方もおっしゃっている通り、おつかいを無限に繰り返すおつかいゲーです。 必要な素材を集めてきたりポーションやキャンディを作ったり..... 特に時間制限がないので、急ぐ必要もなく本当にまったりできます。(キャンディの納品など一部要素では時間制限があります) なによりストーリーがすばらしいです。 メインストーリーもとてもいいのですが、村人のストーリーが特に最高。 数人の村人には、過去や性格をかなり深いところまで掘り下げるストーリーがあるのですが、本当に泣けます。 最初は微妙な印象だったキャラも、ストーリーを見終わる頃には大好きになっています。 ここからはゲームの不満点↓ ・脱字がとにかく多い。話が分からなくなるほどではありませんが、一文字抜けていることが結構ある。 ・翻訳が変な部分がある。これは仕方ないとは思っていますが、ずっと敬語だった女性の魔女さんが突然ガサツな男の喋り方になったときは腹抱えて爆笑しました笑 ・一部素材は手に入れるのがかなり面倒。素材の取り方が分からず何度か調べました。この点で挫折した人も多そう..... 実績を見てみると、ストーリーを最後まで見た人は3%ほどしかいないようで.... とてももったいないなと思いました。 面倒な部分もありますが、ゆっくり進められるのでぜひ最後までプレイしてもらいたいです。 あ、あとネコちゃんと仲良くなると飼えるようになります!最高です!超かわいい!!
텀블벅 후원 때부터 했던 플레이어인데, 버전업이 되고 난 다음에 몇 년 만에 다시 찾아서 플레이하려고 하니 전혀 시작되지 않습니다. 토론장에 버그에 관련된 토론을 올려봐도 개발사는 전혀 보고 있지 않고, 게임 문의를 할 수 있는 창고도 없습니다. 비슷한 경우를 예전에 찾아봤는데 이미 해결된 경우라고 되어있더군요. 저는 전혀 해결이 되지 않았는데 말이죠. 게임에서 오류가 발생해서 시작하지 못하신다면, 전혀 답이 없는 개발사 대신 제가 해결방법을 알려드릴게요. LocalLow폴더를 삭제하고 다시 시작하세요! 게임을 수십 번을 지우고 깔았다 지우고 깔았다 레지스트리 삭제했다가 유저데이터에서 해당 파일 날려버렸다가 saved game에서 저장된 거 있는지 없는지 봤다가 클라우드 파일 동기화 취소했다가 스팀파일에서 해당 고유번호 폴더 날려봤다가 온갖 개짓을 다 한 끝에 이 원인을 찾아냈네요 근데 왜 이걸 유저가 스스로 해야 합니까? 적어도 공지사항이나 주의사항 이딴 곳에 세이브 파일 이상 있으면 LocalLow지우고 다시 하라는 한 줄 적어주는 게 그렇게 힘든가요? 예?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's nice. But for a healing game- pretty overstimulating. I would look elsewhere unless it's on sale, mainly because the game does a lot of "tell don't show" in it's writing and gameplay design. There's a lot of dialogue to get through and the game doesn't really give you a chance to explore and learn things on your own. It feels a little bit constricting- and you're sort of made to follow a predetermined path which is fine but seems contradictory to this game's spirit, as the game's purpose is (as far as I can tell) to be about exploration and discovery. I also kind of hate the talking hat. Keeps telling me what to do and how to do it, all the time. So far, it feels like it's going to be this game's Navi. But for positives, the game has a lot of good ideas, and the art is very nice. Filling out your own bestiary by "drawing" the things you see in the wild is such a cool idea. It's more busywork but I don't hate it at all. I also liked the feeling of omnidirectionality the game had at first, though I was kind of disenchanted as I realized most of the paths are just places I'm not allowed to go yet. Bear in mind, I've only played for 30 minutes and gotten past the first few quests. I'm going to update my review later and improve it.
つい先日ストーリーをクリアしました。とても素敵なゲームでした…! 図鑑を埋めたり採取作業が苦にならない…もっと言うなら、DQである程度レベルと装備を整えてから次の町へ行きたいタイプの人には相性がピッタリかと思います。 メインストーリーも殆どが自分のタイミングで進めたり止まらせたりが出来ます。自分はある程度素材の採取をしたりサブストーリーやクエストを終わらせてからメインを進めたい派でしたので、このゲームのゆったり感がとても合いました。 牧場物語を経験していた為か、1日の時間経過速度はたまにちょっと速いかな?となる程度で自分的にはあまり気にならない方でした。その日のうちにしなければならないタスクも殆どありませんので、「間に合わなさそうだからまた明日」と気軽に回していたからかもしれません。 カレンダーは有るけど無いようなものです。月と日付は表示されますが、住民の誕生日とか町のイベント日みたいなものは無く、季節の移り変わりもありません。〇〇年のうちに達成しなければならない~みたいな制限イベントもありませんので(※キャンディ納品クエストは除く)今日は採取、明日は釣り…と自分なりのペースでのんびりプレイが出来たのも良かったです。 キャラクターは皆さんが言われている通り、どの人物も魅力的で住人ストーリーでは思わず涙してしまう程に各々に寄り添う物語を見る事が出来ます。 魔法があっても魔女が居ても、どうにもならない事はあり、取り戻せない物はある。けれどもそれぞれが抱えていた辛くて痛い部分にもう一度向き合ったり、気付いたり、一歩踏み出す事は出来る…そんな感じの、のどかで素朴なだけではないちょっと苦めな優しいお話ばかりでした。 たまに探索中に何かありそうで何もない場所をあちこちで見かけていたのですが、その場所の由来やそこに込められていた意味が住人ストーリー内で回収されていくのも嬉しかったです。「そんな意味があったのか…!」と思い入れが出来ていくのもまた良さや感動に厚みを持たせていたと感じました。 グラフィックも文句なしの可愛さ!それだけではなくこのドット絵であらゆる幻想的な場所や場面に出会えるのもまた感動ものでした。 素材の採取方法や、主人公・エリーが手掛ける図鑑の絵柄も全部が可愛いです。採取の為にとあるポーションを動物に投げたら本当の姿が現れて、思いがけず「何これ可愛い!!」と採取そっちのけで素で撫でまくってしまったのは良い思い出です。もちもちの動物のほっぺたをもちもちしたら素材が採れるってもうそれご褒美でしかないですよね? 住人達にはそれぞれ好感度や好物等が設定されてはありますが、所謂恋愛イベント系はありません。 住人達とはありません。 …無いのですが、村に訪れてくる猫ちゃん(総勢15匹!)達と交流したり、それぞれ好きな種類の魚をあげたり遊んだりして好感度をあげ、最終的にはその内の1匹と家族になろうと言うイベントまで起こせるので実質プロポーズイベントはあります。 猫ちゃん達のモーションがこれまた凄く凝っていて、猫じゃらしに飛び掛かるまでの動きだったり、撫でる時とおしりをトントンする時の恰好がそれぞれ違っていたり、近付いてきたので撫でようとしたら途端に怒って逃げ出したりとか…製作者さん達の猫愛とこだわりが凄く強く感じられました。 難点があるとするならば…皆さんが言われている通り、ちょこちょこ翻訳が「ん?」となっている所でしょうか。 自分は他の方のレビューを見て承知の上でプレイを始めたので、思ったより受け入れられました。 確かに急に口調が変わったり、一語が抜けていたり、おそらく相手のセリフをエリーが言っていたりとかが都度あります。 が、何を言いたいか、伝えたいかはちゃんとわかるレベルですし、個人的に感動シーンが台無しになる程の酷さは無かったと思います。 ただ、気になる人は気になってしまうと思いますので、これからプレイする方は翻訳の点だけは「そういうものがある」と心に留め置いてもらえたらと思います。 楽しかった!
While its a cute game, and the general gameplay loop is generally relativly fun. The game has a lot of issues that are just ignored. Pros: Really good Pixel Art, adorable character designs and amazing animations! The Making of Potions and Candy is really fun, just as much as is collecting the ingredients. I am fully aware the game advertises itself as "dialogue heavy" but at points I genuinly wondered what the agerange for this game is. Or at least what was intended. The gameplay gets constantly interrupted with dialogue, nonstop. It doesn't let you explore on your own or lets you figure your own things out. Every single time you explore something, BOOM dialogue. Everytime you walk somewhere new? BOOM dialogue. a door opens somewhere? BOOM dialogue. you stand in front of a puzzle? BOOM dialogue. It WOULD be more bearable if the skip dialogue button was available constantly. Instead it only appears whenever dialogue gets repeated. Now my last complaint is about completion, I enjoy achievement hunting. BUT selling 25 of EACH candy?? thats just ♥♥♥♥♥♥♥ insane honestly. Completing the entire encyclopedia into S rank is just tedious at best. Its a shame really, I enjoy whats there but the cons just make it frustrating. It feels like the devs wanted to make a visual novel and added the entire exploring and Potioncrafting as an afterthought, because the story IS really cute.
グラは大変良い、これは間違いない。 BGMも雰囲気にあっていて悪くない。 ただストーリーラインやシステムのテンポが絶妙に悪かったり、耳障りなSEが多々あったり、翻訳が妙で時々未訳文っぽいのが出てきたりするためゲームの手触りがあまり良くない。惜しい。
This game has much more depth than I was expecting from a cutesy pixel game! It feels like it just keeps going, increasing the difficulty of the puzzles and complexity of crafting as you go along without ever becoming grindy or frustrating. A great game to pick up if you want something cozy that isn't just another farming or life sim. One note is that if you are playing on PC the mouse support is pretty much non-existent, so if you don't have a controller you should probably play something else.
감성돋는 도트 디자인은 물론 이거니와 스토리 또한 컨셉에 맞게 아기자기하고 흥미롭게 끌어감. 퍼즐 난이도도 매우 쉬운 편이고 할 수 있는 것도 많아서 즐겁습니다. 처음 보고 혹해서 반할만큼 매력이 있는 게임입니다. 첫 플레이땐 분명 신기하고 좋았는데.... 후반으로 갈수록 지나치게 반복적이게 만든 요소들은 의욕을 굉장히 저하 시킴. 반복된 재료 수집들과 맵 뺑뺑이들로 수집요소는 모으다가 포기함. 재밌는 재료 노가다가 아니야. 텔포는 한군데씩 지정해서 왔다갔다하게 하는 이동 제약이 심한데, 이건 쓸데없이 플레이 타임을 많이 늘리는 요소인것 같음. 하다가 점점 질려가는 중입니다... 엔딩까지 보긴 할꺼지만 꽤 힘든 여정이네요. 느릿느릿하고 노가다로 진득하게 진행하는 성격의 플레이어가 아닌 한 비추입니다.
- Dialog heavy! HEAVY - it might as well be a playable book. That said, the story it tells is great. There is incredible depth to the world and characters. - It is LONG, to my knowledge there are 3 biomes. At 41 hours I have only unlocked 2 so far. - It's a forager's paradise. Foraging is by far the largest part of actual game play. There is a large variety of things you have to use/do to get different ingredients making it interesting. The amount of forageables are extensive. The storage system you have to build out is frustrating, but it wouldn't be a game if it was easy. There are also A LOT of fetch quests. - Minigames are nice. Some are hard but not bad. Fishing is actually relaxing! Yes, there is a mild effort for it but nothing next to Stardew!!!! - THE CATS!!!!!!! The cat mechanics are adorable, true to life, and addictive. I often find myself caring about the cats in the village more than the characters. - It is a straight story. While you can go at your pace there isn't a choice. However this is offset by the fact that it is SO deep and SO long.
Esse jogo é maravilhoso, é tão lindo que da vontade de desenhar e aprender pixel art pra fazer fanarts. Ele é muito divertido também, esperei muito tempo pra esse game lançar o early acess e a versão 1.0. Você realmente se sente uma bruxinha meio doidinha explorando o mundo e fazendo coisas de bruxinhas. É surpreende a quantidade de atualizações, melhorias e bug fixes que os devs lançam. É toda hora uma nova, isso é incrível. Só tem um problema, o jogo tem uma variedade de idiomas muito limitada e o inglês que é usado é um pouco difícil pra quem não entende tanto. Acredito que se os devs lançarem suporte pra português, espanhol, italiano, francês etc... vai atrair muito mais jogadores. Eu mesma conheço várias pessoas brasileiras que gostariam muito de jogar esse jogo e só não jogam por não saber inglês. De resto, é maravilhoso.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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