
Little Nightmares III is an atmospheric adventure game in which you follow the journey of Low and Alone, two best friends in search of a way out of the Nowhere. In 2 players online cooperation or solo with an A.I., work together to solve puzzles and survive in this nightmarish world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 16.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Two young friends, lost in a frightening world not made for children.
If they cannot find a way out of this Nowhere place, they’ll be condemned to a fate worse than death.

You play as Low and Alone, best friends ever since they found each other in this lonely nightmare. They each possess their own iconic item: a bow for Low and a wrench for Alone. Working together, they’ve become adept at sneaking through hidden passages, hoisting each other over massive obstacles, and watching each other’s backs. Whether you’re playing with a friend or an A.I. companion, you’ll depend on each other's iconic items to create opportunities and to progress. The environment is full of clues and possibilities for imaginative children to exploit. Low’s arrows can reach high targets, cut through ropes, or down flying enemies, and Alone’s wrench is just the thing for crushing stunned enemies, smashing through barriers, or manipulating the workings of massive machines.

No matter where you go, the Nowhere is home to horrific monsters. These Residents won't hesitate to go out of their way to capture any intrusive little Visitors that draw their attention. You might find yourself playing a terrifying game of hide and seek with Monster Baby in the sandy ruins of the Necropolis, struggling to avoid swarms of voracious Candy Weevils in an unsetlling Candy Factory, or dodging heavy feet while running along the rain-soaked promenade of a filthy funfair. You'll need to be ready to run, hide, or even defend yourself at a moment's notice to stay in one piece.

Don’t be too distracted by the desolate beauty of the Nowhere. There are dark mysteries waiting for you as Low and Alone follow their mirror path across the Spiral. As each new location will become more dangerous and disturbing than the last, traumatic flashes from the past will begin to emerge. Will Low and Alone finally escape from this unending nightmare?
Only you can help them, little ones...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.79−42% | 21.1Kreviews | 47% | — | $10.7M |
| $39.99 | 15.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bizarro o que fizeram com Little Nightmares, tava tão ansioso pra continuação e só me decepcionei
Writing after playing the first DLC literally a waste of 2 hours I love how the game makes me backtrack 50 times while playing in the area that we backtrack in the base game. Multiple sequences in the DLC are just rehashed and reheated versions of the base game just shorter and less fleshed out. Sloppy seconds if you will. All for the story to be too ambiguous for anyone who hasn't listened to some podcast or played a mobile game (I've played the first 2 and watched some lore videos). It seems they were more focused on creating settings rather than a coherent story, granted they do look really good graphical and ambiance I will give them that. While playing the base game with a friend we literally were begging the game to end after flying on the hot air balloon, causing us to not care or have the patience to even remotely enjoy the asylum section and ending of the game. Each game has had open ended endings, but this one seems like a cliffhanger to a nothing burger story that the DLC won't even solve. Every scene gives me more questions than answers and yet, after irritating "combat" and hiding sequences that you have to replay to the point that all horror is drained out of them and puzzles with no direction (the record player puzzle in the circus area is the dumbest thing humans have ever thought up) I have no interest in learning the answers or theorizing. I just want the game to end and be down with it. And that is the saddest thing a game of a beloved franchise can make you do.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $39.99 |
| 178ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真的烂完了,怪的机制基本都套用前两代的,最关键还有恶性bug,马戏团被逮之后存档点有问题,在之后死掉会回到被逮的档,但关键道具已经消耗完了,导致死档了,真没办法,打了四个小时的档毁了。 还有就是手感问题也很大,两个人导致经常在狭窄的地方互相卡住,结果游戏里还一堆管道和小门要钻要开,卡住就被怪逮死,玩不了一点。而且感觉跳抓什么的手感也不如前两代好,判定很迷。 关卡设计的也挺烂,就是纯搞人心态的拖时间,一点需要操作的地方也没有。 我给2分,满分100。谁花一百多买这一坨屎我向谁设敬。
This game looks visually good, but in other aspects it falls far behind the previous little nightmares
парни не делайте игр больше
Not made with the same feel as little nightmares 1 or 2
какая дурка вы чо угараете?
its a really cool fun game its about working together in a nightmarish world anyone who dislikes it just does not like the ending because there mad that every little nightmares games ending is bad
小小梦魇3》评测:革新外壳下,褪色的梦魇童话 作为承载无数玩家童年阴影与暗黑童话情怀的经典续作,《小小梦魇3》自官宣以来就备受瞩目。本作告别了前两作的单人孤生叙事,首次引入核心双人合作玩法,更换开发团队后试图以全新主角、差异化玩法突破系列固有框架。但从上线后的玩家口碑与实际体验来看,这款野心满满的续作,最终沦为一款亮点鲜明、短板致命、情怀大于品质的争议之作,既没能复刻系列的惊悚封神时刻,也未能凭借创新站稳脚跟。 一、为数不多的亮点:美术质感与双人玩法的突破性尝试 《小小梦魇3》并非全盘拉垮,其保留并升级了系列标志性的暗黑美术风格,也是本作最拿得出手的核心优势。游戏延续了2.5D横版叙事视角,昏暗压抑的场景构图、细腻的光影渲染、破败诡谲的场景细节依旧在线,废弃的荒漠小镇、扭曲的工业废墟、荒诞的巨型人偶场景,完美延续了系列“微观小人对抗巨型荒诞世界”的视觉反差美学,氛围感塑造依旧具备顶级水准,随手截图皆是充满阴郁童话感的画面,视觉表现力无可挑剔。 玩法层面,双人合作模式是本作最大的创新突破。游戏推出全新主角组合:擅长远程攻击、触发机关的弓箭少女Low,以及精通近身拆解、破除障碍的扳手少年Alone,两位主角拥有明确的能力分工,所有关卡谜题均围绕双人配合设计。同时官方贴心加入好友通行证机制,已购玩家可免费邀请未购好友联机游玩,大幅降低了合作门槛,让双人联机的游玩形式更加灵活。相较于前作单一的单人逃生,双人协作的玩法拓展了系列的游玩维度,双人配合解谜、互助逃生的模式,为系列注入了全新的游玩乐趣。 此外,本作的剧情叙事依旧保留了系列留白式风格。没有直白的台词灌输,全程依靠场景细节、角色互动、碎片化画面推进故事,延续了系列隐晦、压抑、引人遐想的叙事特色,留给玩家充足的解读空间,贴合《小小梦魇》一贯的暗黑童话内核。 二、全方位的硬伤:毁掉体验的核心短板 相较于有限的亮点,《小小梦魇3》的缺陷更为突出,也是其收获Steam“差评如潮”口碑、简体中文区好评率仅14%的核心原因,多项硬伤直接拉垮整体游玩体验。 1. 玩法同质化严重,解谜深度匮乏 本作的关卡与谜题设计极度敷衍,全程陷入重复单调的循环模式。整场游戏仅四个章节,核心玩法无非是推箱子、找保险丝、触发机关、简单跳跳乐,偶尔穿插浅层追逐战,解谜逻辑单一、难度极低,几乎没有需要深度思考的设计。全程游玩缺乏惊喜,重复的解谜流程极易让人产生枯燥感,单人游玩时乏味感尤为明显,彻底丢掉了前作解谜层层递进、惊悚与趣味兼具的优势。 2. 双人模式设计失衡,体验割裂严重 本该是核心亮点的双人合作,最终沦为最大槽点之一。首先,游戏仅支持线上联机,无本地双人模式,彻底砍掉了线下同乐的乐趣,丧失了休闲合作游戏的核心互动体验。其次,双人分工设计流于表面,大部分谜题仅需要简单配合,两名玩家的参与感严重不均,存在大量“一人操作、一人挂机”的无效互动,合作的趣味性与策略性几乎为零。同时游戏存在弱交互问题,大量空荡冗长的地图仅用于赶路,进一步稀释了解谜与合作的核心体验。 3. 流程体量缩水,性价比极低 本作的游戏体量堪称系列最差,整体流程极度短促。普通玩家无速通刻意操作的情况下,3小时左右即可通关,开启游戏引导提示后甚至2小时就能完结全部内容。相较于游戏的定价,单薄的剧情流程、稀少的关卡内容、无后续延展玩法,让游戏性价比极低,通关后几乎没有二刷价值,内容空洞问题十分突出。 4. 氛围崩塌+优化拉垮,丢失系列灵魂 惊悚氛围是《小小梦魇》系列的核心灵魂,但本作彻底丢掉了这一优势。前作令人窒息的压抑感、突如其来的沉浸式惊悚、细思极恐的细节铺垫全部消失,整体氛围平淡温和,更偏向普通解谜冒险,完全没有“梦魇”的质感。同时游戏优化问题频发,画面偏暗偏糊,部分场景细节模糊不清,极易出现视觉错位、路径误判等问题,跳跃、抓取等基础操作手感僵硬迟钝,追逐战中频繁出现卡墙、卡模型等BUG,操作体验十分粗糙。 5. 剧情晦涩碎片化,叙事断层 本作延续了系列留白叙事,但过度碎片化的剧情设计走向了极端。全程没有完整的剧情铺垫与逻辑闭环,角色背景、世界观设定、故事结局模糊不清,普通玩家通关后几乎无法梳理完整剧情,晦涩的叙事方式不再高级,反而变成了剧情空洞、敷衍的遮羞布。 三、整体评价与推荐建议 综合来看,《小小梦魇3》是一款过度保守、革新乏力、本末倒置的续作。它拥有系列标志性的顶级暗黑美术与氛围感基底,双人合作的创新思路值得肯定,但在核心的关卡设计、玩法打磨、氛围塑造、内容体量上全面退步。新开发团队未能读懂系列的核心魅力,舍弃了前作“孤独惊悚、深度解谜、细腻叙事”的灵魂,徒留空洞的外壳,让本作沦为一款平庸的流水线合作解谜游戏。 评分:6.0/10(美术与创新思路加分,玩法、体量、氛围大幅扣分) 推荐人群与购买建议: 不推荐绝大多数玩家首发购入。对于系列死忠粉,仅建议低价折扣入库,当作系列剧情补全作品浅尝即可,不必抱有过高期待;对于追求惊悚体验、优质解谜玩法的单机玩家,不推荐入手,本作完全无法满足需求;对于想和好友休闲联机、轻度闯关的玩家,可等待史低折扣后酌情体验,双人轻松闯关的模式具备少许休闲乐趣。 总而言之,《小小梦魇3》本可凭借双人革新再创经典,却因敷衍的打磨、失衡的设计、空洞的内容,让一场本该惊艳的梦魇盛宴,变成了平淡无味的短途冒险。希望系列未来能回归初心,重拾属于《小小梦魇》的独特暗黑魅力。
Trash. Trash trash trash trash trash trash. Trash trash trash trash. Oh also, trash trash trash trash trash trash trash trash trash trash.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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