
The miserable journey of a broken man...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About












Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nunca me tomé el momento de escribir mi reseña sobre este juego, a pesar de ser fanática desde hace años. Es simplemente mi favorito de todos los tiempos: una trilogía profunda y compleja que siento que no es para cualquiera. Recuerdo cuando lo jugué por primera vez hace años, para luego repetirlo una y otra vez sin aburrirme. No me pondré a escribir un texto filosófico sobre la complejidad de este juego; simplemente puedo recomendar esta tremenda obra jamás creada y una experiencia única. Gracias, Dingaling ;)
A bit like Mad Max, by way of Earthbound. It can be quirky and laugh-out-loud funny, or dark and genuinely disturbing. Or both at the same time. You could argue it's worth playing for the music alone, which is equal parts fantastic and unique. But maybe most importantly, the game just feels very human. It feels like the uncompromising vision of its developer's sick and twisted mind, and I mean that one hundred percent as a compliment.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 21.8K | 90% | $6.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $4M | 9.5K | 97% | $9.99 | |
| $3.9M | 16K | 91% | $9.99 | |
| $3.9M | 9.4K | 90% | $19.99 | |
| $3.9M | 9.6K | 98% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 5.8K | 98% | $14.99 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $777.4K | 3.7K | 53% | $9.99 | |
| $11K | 29 | 79% | $14.99 | |
| $55.2M | 341.9K | 97% | $9.99 |
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 3 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've never played a game that could make me laugh my ass off one second and then deeply disturb me the next, that was until I played this game. I feel really bad for Buddy.
ожидания были слишком большими, в итоге не оправдались. за что тут такой конский ценник я ♥♥♥ знает: картинка кал, музыка кал, история не зацепила от слова совсем
Drug addicts are my favorite combatants.
Es tan buen juego que si tuviera miembro de una se la chupaba
not for me.
The biggest emotional rollercoaster I've ever experienced. The funniest and simultaneously the most disgusting game I've ever played. A masterclass in storytelling. The funniest dialogues I've ever read. The most disturbing and gross themes that somehow repel and intrigue at the same time. Pure mastery. I love this game.
I was told to play this game 10 years ago, I didn't I found this game on sale for two dollars and I bought it. I was a fool. 10 years ago I missed out on an opportunity to play an absolute piece of art. This is cinema.
One of the few games made in the last 12 years that I actually deeply enjoy and respect.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.