
Liminal City is a psychological horror and exploration game based on found footage, set in Backrooms Level 11. Walk through the streets of Level 11, filled with soulless buildings, dynamically moving to different levels and searching for a way out. Once you fall in here will you be able to get out?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 19 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Empty streets between soulless buildings… Structures that feel familiar yet alien… And the feeling that something is constantly watching you…
Liminal City is an exploration-focused psychological horror and liminal space experience in the ultra-realistic VHS style, developed with Unreal Engine 5. As you navigate the relatively "safe" streets of Backrooms Level 11, reality can suddenly shift and you find yourself in unexpected levels. Is there an escape? Or is this your new reality?
Ultra-Realistic Atmosphere: VHS aesthetics with creepy analog horror details, developed with Unreal Engine 5.
Realistic Camera Movements: Realistic camera movements that allow you to experience the first-person perspective in the best way possible.
Dynamic Level Transitions: You could be dragged into a different Backrooms level at any unexpected moment.
Psychological Horror: Every moment you think you're safe, you'll realize something's wrong.
Mystery and Exploration: Secret passages, strange events and anomalies await you in the depths of Level 11.
You may think you're alone in this world. But in the shadows, there are those who notice you. Some just watch you, others want so much more. No matter how far you walk, are you really getting closer to the exit, or are you getting closer to them?

Silence no longer provides peace. Are the footsteps echoing in the void yours alone? The hums sometimes approach, sometimes recede. It's as if someone watching you is holding their breath. Even silence follows you here. Now you know... you're not alone here.
Genres
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
80% of gameplay involves wandering through same repeating mazes mostly boring, I wasn't even able to close pause menu, game is still too raw to be anywhat playable
흔들리는 효과도 옵션에서 설정 가능하고 최적화, 분위기 모두 다른 리미널 스페이스 게임에 비교하면 역대급으로 훌륭하게 잘 만든 작품입니다! 최신 백룸 리미널 스페이스쪽 게임을 찾고 계신다면 무조건 해보시길!
好游戏,但具有较大的进步空间。 一望无际的城市,空旷停车场以及无人的商场营造的氛围感十足,我也不得不宣布最好的管道噩梦就在这个游戏里。但是一些场景真的不能细看,level0前半段和城市下水道很差劲,别的地方布景够意思但也太粗劣导致模型和细节真的没法和隔壁复体比。 游戏体验上,中期(从室外停车场到夜晚城市)是整个游戏最佳的部分,诡异的空间以及恐怖的雷霆大细菌确实令初次游玩的我胆寒,但别的地方差点意思,在这空城转悠久了确实令人烦恼。 至于过场演出就是灾难了。说真的,那些免费动作和音效像是在开玩笑:无面灵神秘笑声,被飞扑的队友和结局的雷霆大兽夹是什么玩意( 我给这游戏推荐,但能不能玩下去很吃耐心和品味。 以上,该账户第一篇测评。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Turkish*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ce jeu est globalement un gros labyrinthe sans intérêt, 11,79€ pour cela c'est honteux. Ce jeu devrait être AU MOINS GRATUIT, passez votre chemin... Pour moins cher, vous avez des jeux Backrooms bien meilleurs sur Steam. Personnellement je vais me faire rembourser, je le répète : pour le prix, ce jeu est HONTEUX, ce jeu doit être gratuit pour ce qu'il est.
Good game, no 4k ultra wide support so it looks very stretched out. Very spooky vibe, there are anomalies. but only on 1 level. Grocery store level is the best level, kinda linear as well didnt feel lost or anything. Over kinda short too, but has good replay value since there are secret encounters. Highly recommend it
Ganz ehrlich? Es fiel mir echt schwer, für Liminal City die richtige Bewertung zu finden. Es ist ein ganz anderer Horror als das, was man sonst so spielt. 🏙️🧦 LIGHTWORKER GAMES schickt uns hier in eine Einsamkeit, die einen förmlich erdrückt. Diese riesigen, leeren Orte... man fragt sich ständig: Bin ich wirklich allein? Jedes Geräusch lässt einen zusammenzucken. Es gibt keine billigen Schocker, aber die Atmosphäre ist so unangenehm und dicht, dass ich die ganze Zeit unter Strom stand. Was das Spiel richtig gut macht: Man WILL unbedingt wissen, wie es ausgeht und ob es einen Weg raus gibt. Die Neugier war am Ende stärker als die Angst! Eine wirklich neue und faszinierende Erfahrung für mich. Meine Wertung: 🧦 7,5 von 10 Socken! 🧦 (Für die krasseste Einsamkeit seit langem)
碧桂园大冒险说是
[h3]リミナルスペース探索FPSウォーキングシミュレーター[/h3] POOLSやLiminalcoreのようなホラー風不気味ウォーキングシミュレーターを期待して購入。 だがこのゲームは、雰囲気としてはそれらと似ているが、ゲームの設定がやや異なる。 主人公はどうやら、この謎スペースに閉じ込められた「人間」という明確な設定があるようで、ホラー演出にビビる様子もあるし、セリフもあるしで人間味が現れている。 明確な他の人間の痕跡があったり、脱出を目指すというはっきりとした目標が示されるのは、ある意味リミナルスペースの不気味さとは相反する思想だなと思った。 ゲームとしても、ホラー要素がしっかり用意されており、明確に敵も存在する。 何のために存在するのか分からない不思議な空間を歩き回る不気味さより、それを舞台としてホラーゲームという印象がやや強い。そんなに怖くはないが。 問題は、ストーリー上で同じステージを明らかにループしていること。 一個一個のステージは綺麗で面白いが、進むとまた同じステージに戻されたりする。ストーリー上では進んでいるので問題はないのだが、なんか納得がいかない。 出口への誘導も分かりづらく、矢印看板が嘘をついたり本当だったりしてよくわからない。ギリギリ自力で解けるレベルか。 かなり暗いところに隠し通路があったりもするので、攻略を見ながら頑張ってほしい。 あとは歩行速度が異常に遅いシーンが多すぎること。 これ系のゲームはただでさえ歩くのが遅いし、ダッシュも遅いのだが、それにしても異常に足が遅いシーンがある。 敵から追いかけれられるシーンがあるが、主人公の足がとにかく遅いので、それに追いつけない敵の足は一体どんだけ遅いんだよと思った。流石に不自然。 不満もあるが、結果的には面白い体験だったと思う。
The camera smoothing paired with the fish-eye cam and box view make this absolutely unplayable for me... really want to hang onto this game because it looks like an interesting experience but without more accessibility features, this makes me too motion sick to get passed a few camera swings. Also, very much overpriced for what it is. Pools which is a very similar experience is regularly under $10 and didn't have weird camera settings I couldn't control... May look into buying again if the price tag comes down to a reasonable $8/$9 and more work is done for accessibility.
1.游戏画面适合刑讯逼供,左摇右晃还裁了一大块的视角玩他两个小时什么都给你吐出来了 2.游戏设置有健忘症,不知道是不是加装了学校机房的重置补丁,每次进游戏都得重新调 3.没有存档读档,制作商认为玩家都是自带导航永远不会迷路的天才,都拥有打完90%进度还能爽快丢掉回头再来一遍的超凡耐心 4.画面视角有惯性,鼠标明明已经钉在垫子了上但是游戏里面人头还要飘一段 5.LV11非常有边界感(人话:一圈围墙) 好的方面也可以说,4:3的比例,模拟画质氛围感拿捏到位,虽然建模比较糙,场景不可互动,但画面的模拟感和差强人意的贴图材质比较取巧地规避了这些问题,路线不算复杂,人物脚程很快,不用像dreamcore一样逛到头皮发炸,如果解决了菜单设置和视角惯性的问题,适当考虑增加去除追逐、调整FOV、16:9比例的选项,那应该会是款不错的逛街游戏 ★★★总结★★★: 没有能在盘上公路上坐后排闻着烟味玩两个小时手机的本事,慎入,这不是玩笑
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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