
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain & his crew. Engage in exhilarating combat on land and sea in the hunt for lost memories and treasure.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A new legend begins as you step into the steel toe boots of Goro Majima, a man who has lost his memory and reinvents himself as a pirate on the open sea.
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain and his crew as they engage in exhilarating combat on land and sea in the hunt for lost memories and a legendary treasure.
Goro Majima, a notorious ex-yakuza suddenly finds himself shipwrecked on a remote island in the Pacific. Unable to remember even his own name, he sets sail in search of clues to his lost memories, accompanied by a boy named Noah who saved his life. Before long, they’re caught up in a conflict between cutthroat criminals, modern-day pirates, and other scoundrels over a legendary treasure.
Assemble a one-of-a-kind crew while upgrading your ship as you explore the open sea and forge your legend in the cannon fire of foes, unexpected friendships, and immense riches made along the way.
When an enemy pirate ship catches you in their sights, an exhilarating real-time cannon battle breaks out. Quickly maneuver into position while avoiding fire, then deliver devastating damage to board the enemy ship and take down the captain in all-out crew vs. crew brawls. Conquer the seas, discover hidden islands and acquire loads of loot like a true yakuza pirate!
Dynamically switch between the “Mad Dog” and “Sea Dog” fighting styles to mix-up attacks and deliver explosive combos, juggles, and aerial takedowns that reward your creativity with over-the-top action.
With “Mad Dog” style, utilize speed, agility, and flair to deliver precise yet powerful blows that stun your enemies into submission.
Or make enemies walk the plank with the “Sea Dog” style that has you dual-wielding short swords and deploying tricky pirate tools to kick some serious booty.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
While i do love to play as Majima again, and this game not being necessarily the worst game ive ever played i aknowledge that this game has alot of issues and i for one cannot take this game seriously as a entry in the Yakuza franchise. Aside from the RGG classic of reusing maps(this time hawaii and all its minigames) Pirate Yakuza presents itself as a Shonen whimsy fairy tale-esque story. While Yakuza has had supernatural elements in its past, it was never something incorporated in the main story which created this cool contrast between serious crime drama and goofy side content. Pirate Yakuza story feels like THE SIDE CONTENT STORY OF A YAKUZA GAME! It has very goofy elements and plots, including the supernatural, fantasy pirate culture in 2026, and nonsensical stuff. Seriously this game feels like a fever dream. I wont deny its fun in some aspects. This is probably the best iteration of the Mad dog of shimano style we got and i personally enjoy it. Sea dog style is mainly to kill a bunch of enemies which comes up often due to the horde nature of some fights in this game. The game just like gaiden is a bit short which is not inherently a issue however, it again glaringly uses its side content as main story forcing it down our throats to pad out the game since it doesnt have enough quality content in the main story. Again another obscure crime-den coliseum has a heavy role in the story! If you turn your brain off and disconnect this game from the rest of the series you can certainly enjoy this game, me personally i just dislike how whimsical it got since the yakuza series has always been grounded and used whimsy usually exclusively to combat elements and not the whole story. Underbaked game for sure but again i do like playing as Majima just wish it was a more well-crafted game.
Eu vou ser o rei dos piratas!
Gloriously Unhinged. I've never had so much fun taking pictures of old men with glowing crotches. You get to kidnap a child AND his dad. Goro Majima is such a talented musician. He's on some straight up "Devil Went Down to Georgia" timing. This game also features Mario Kart: Detroit. My least favorite part is no gambling on who has the fastest ♥♥♥♥.
저는 '마지마 고로'에 진심인 사람입니다. 제 [url=steamcommunity.com/id/dannyh00n/]스팀 프로필[/url]을 보시면 아시겠지만.. 프로필 아바타, 배경, 배지, 전시된 트레이딩 카드까지.. 이쯤 되면 팬을 넘어 거의 '마지마 건설' 직원 수준입니다. 이 게임이 공개가 되었을 때 내용이 어떻든 상관없었습니다. '[b]마지마 고로가 해적이 된 주인공이다.[/b]' 그 한마디에 저의 지갑은 이미 가벼워졌습니다. [strike]출시 1개월 전, 망설임 없이 디럭스에디션 예약구매.[/strike] 만약 당신이 '마지마 고로'라는 사람을 알고, '마지마 고로'를 좋아한다면... [h3]그냥 하세요.[/h3] '마지마 고로' 팬에게는 팬서비스 종합선물 세트이자, '마지마 건설' 직원 필수 수강 과목입니다. 이상, '마지마 고로' 였습니다. ps. '[url=youtu.be/_n63WYf-2K4?si=_vErbdiGUaY9VXZx]행복하면 됐어[/url]' 꼭 들어보시길 추천드립니다.
Клоунская, забагованная, казуальная, скучная. В общем кал, 2,5/10
game seems to take longer and longer to load every time i come back to it, not sure if it's the updates or what but these games are kinda falling off either way
在通关《人中之龙7外传:无名之龙》后,我曾说过一句话,大致意思为:因为游戏机制、玩法发生了转变,所以《人中之龙8》和这款游戏,我或许都不会选择入手,但最终的结果还是”真香“了。 在花费大约33个小时通关并且白金后,说说我的感想吧。 第一点:游戏中的一些玩法还是老样子:换皮小游戏居多,作为从《人中之龙3》原版入坑的玩家来说(我不敢说我是正儿八经的老玩家):玩多了确实很无聊,有一点为了玩而玩的感觉。 第二点:剧情上的槽点还是和正传《人中之龙8》差不多,感觉带有一丝丝的”圣母“元素,个人也不想过多吐槽了。 另外,我也有很多疑问,想问问”横导“:如果有制作如龙续作的打算,那么主线剧情该如何续写?带有”圣母“元素的剧情能不能删除?如龙系列的主题就是与”黑道“有关,能不能做出更好的剧情? 总之,这款游戏的题材放在如龙世界观中,还是比较新鲜的,算是一个新的尝试吧,并且作为主角的”真岛吾郎“的战斗方式也比较有意思。 最终,还是选择将这款游戏推荐给喜欢如龙系列游戏的老玩家/粉丝们,但还是想提醒一下”横导“:不要过度消费粉丝们的热情,好好打磨一下剧本吧。
[h1]为世界上最好的麻吉麻桑献上祝福[/h1] 真岛吾朗粉丝请大力游玩,本作回归经典的即时战斗制且主角为双战斗风格,打斗手感也极佳,此乃好文明! 剧情独立度高,大致为真岛吾朗来到夏威夷不幸失忆后,化身海盗船船长结识伙伴后寻宝的故事,整体风格偏荒诞无厘头向,没有正传的沉重黑道叙事,适合想放松的休闲党玩家。穿上海盗服装的麻吉麻桑好帅,我已被六旬老头迷晕。 劝退的点:游戏里的海战个人觉得好无聊,一直刷斗技场很枯燥且本质就是割草游戏。优化很差帧数不稳定,游戏最让人诟病的还在于过场时的迷之滤镜和光线,给我们帅气的真岛吾朗颜值都拉低了几分! 但外传本质为粉丝向,能游玩到真岛吾朗作为单独主角的游戏也很开心了,推荐铁杆粉丝游玩。
I enjoyed it, but not the best in the yakuza series. It's kinda goofy, but in a fun way and it's just long enough to not outstay its welcome.
TL;DR: This is a fun game, with a fun premise, that shoots itself in the foot at every single chance it has. If you don't care for the story of the series and just want dumb fun, it's great. but if you do, this will make you scream. This would've made a very fun movie, or an OK spinoff with new characters, but choosing to use majima for this was a horrendous mistake. This game manages to look worse than assassin's creed rouge but struggles on lower end and midrange hardware, the ocean water is undetailed and bland, the islands while at sea look like reused yakuza 5 assets, the graphics on land have nearly no improvement from YLAD, if they don't look worse. i could run the game at high settings 60 FPS, which would be acceptable if the game looked better than kiwami 2. but it doesn't, it might be technically interesting, but it's styleless. It's like RGG took a look at what made judgement look great and fired all of the designers who worked on it. The story is painfully short (Five chapters, as opposed to 12 or more in every mainline game), it regularly makes jokes out of characters who were taken very seriously in previous games (mostly saejima), and it entirely hinges on the premise that it's a good idea to realize a child's dream of seeing the world by taking them directly to "death island where you get killed and die"™. I understand the pivot to less grounded stories and ones that rely less on an understanding of japan, I understand that the lack of Yakuza in the real world makes it difficult to write stories about them. But this series cut it's teeth on somewhat grounded stories about the clashing dreams and convictions of people who are on the edges of society, with wacky side content that gave it whimsy and character. This isn't that, this is Wacky nonsense all the way through. Ain't nothin' to chew on. there's a couple tearjerker cutscenes, but the payoff is relatively minimal. Honest to gods truth, this series shaped a lot of who i am. It's embarrasing, but it seriously made me understand what i care about in this world and how i want to approach that. I care a LOT about this series and this game is a breaking point for me. It's been stripped down until there was nothing but what appeals to the biggest audience. It hurts to watch the fighters you loved, flawed as they were, become jesters. The characters who taught me to cling to my convictions, To live even in the face of despair, to show mercy to your rivals but still fight like a lion. The only characters who i could relate to enough for those to stick, reduced to funnymen who get their shoes peed on and summon giant monkeys with guitars... it's goofy as ♥♥♥♥, i know. but it means a lot to me. the combat is extremely simplistic and easy, I will concede that the final boss is a great fight, but everything outside of that is a joke. Majima has far less upgrades than any character since ishin!. there are also no weapon upgrade mechanics. you deal truckloads of damage, opponent AI is very simplistic, and most fights can be won with a few hits of X-X-X+Y-Y-Y. Difficulty only changes by making opponents hit harder. Ship combat is similarly stripped down. You cant aim your guns, you can't brace the ship, you can't use mortars (but enemies sure as hell can!), and your steering and dodging is highly dependent on a boost mechanic with very little in the way of variance or upgrades. you sail in a circle until you can get to the back of a ship, disable it's rudder, then pelt it with cannon fire until it sinks. That sound ok to you? Wrong. There are gratuitous amounts of ship street battles and required arena content. You WILL get bored of it. Quick. The brawler combat is fun, but it's fun in the same way blowing up a bunch of nukes in gary's mod is. Big number ouch flashy heat action make brain go good. if you do any amount of the devil flags substory, you will be far too strong to need to strategize. They massacred my boy. They made him into a dressup game with a kid's story attached. Marasu's love journey is AWESOME though, biggest laugh i got in a while.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Totally Accurate Battle Simulator | $10.8M | 152.1K | 98% | $3.99 |
| GTFO | $10.9M | 66.4K | 84% | $11.59 |
| Plants vs. Zombies: Battle for Neighborville™ | $10.8M | 18.7K | 71% | $29.99 |
| Blue Prince | $10.8M | 19.3K | 86% | $17.99 |
| Gloomhaven | $10.8M | 16K | 82% | $34.99 |
| Craft The World | $10.8M | 17K | 88% | $18.99 |