
Hardcore and realistic; LiF is a Medieval multiplayer sandbox RPG, with free terraforming, a rich crafting system and preset and modular building construction. With engaging survival aspects, no target physics-based combat and a unique formation system - along with numerous other features - LiF is not for the faint of heart!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty Sick game with a party.
très bon jeux dans l'ensemble dommage qu'il ne le finisse pas
fweff
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Brazil*, Russian*, Italian*, Polish, Czech, Hungarian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
some of the lamest players in the community, but an awsome game
Мне нравиться всё.
Иногда рабство это полезно
This game is snail paced, if you want to dig a hole expect to be doing it all day long. You are better off just digging a hole in your backyard it will be more fun. The game is very clunky as well and the controls no matter how you set them up just do not work well. Also expect to have your screen filled by notifications that tell you that you just earned 0.000001 exp for picking up a twig and that boosts your skill in so-and-so by 0.00001 for a total of 15.00283 in so-and-so skill and being unable to turn it off. It is like the developers forgot they were making a game and did not plan at all about immersion, fluidity of controls, or actual enjoyment while playing.
I played a while ago and wanted to like Life is Feudal, but apparently the fun part means spending your free time doing unpaid medieval labor. Everything feels painfully slow, clunky, and determined to turn basic progress into a second job. There are better ways to suffer, and most of them don’t require installing anything.
Залипательная игрулька. Есть над чем подумать и насладиться крафтом для дальнейшего ведения войны за замок или его обороны. Одному делать все долго и сложно в хорошей компании время летит незаметно. Онлаин симулятор средневековой замковой жизни. +10 замков из 10
Пока вроде норм!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.1M | 52.3K | 90% | $34.99 | |
| $296K | 433 | 58% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $169.8M | 378.7K | 93% | $19.99 | |
| $165.8M | 543.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 14.8K | 52% | $19.99 | |
| $8M | 8K | 60% | $29.99 | |
| $8.1M | 89.1K | 88% | $5.99 | |
| $8.1M | 40.8K | 93% | $7.99 | |
| $8M | 20.1K | 89% | $17.99 | |
| $8M | 21.7K | 91% | $14.99 |