
An open-world survival crafting game for 1–8 players, blending intense dungeon crawling and ARPG combat with peaceful farming and creative building. Take on quests and explore a vast, procedurally-generated world full of danger and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
With only the tools in your backpack and a can-do attitude, begin a new life on a mysterious archipelago of islands. As you explore uncharted lands, you are free to choose your path and shape your own journey.
Embark on your journey solo or team up with up to 7 friends in seamless online co-op. Len’s Island is carefully balanced for both singleplayer and multiplayer, offering a rewarding experience whether you're building alone or battling alongside others.

Whether you're a fearless warrior, creative builder, or skilled farmer, your choices shape your adventure. Explore the world at your own pace, refine your skillset, and advance through a flexible progression system guided by your preferred playstyle.
From peaceful to hardcore, select the difficulty that fits your style, or fully personalize your game by adjusting the world settings to unlock infinite possibilities.

Master the art of crafting and enchanting to create powerful weapons, sturdy armor, and essential survival tools. Gather resources from the environment, refine them, and combine them in endless ways to suit your playstyle. Prepare food, brew potions, and upgrade your gear as you progress, ensuring you are ready to take on the next great challenge.

Descend into dangerous dungeons to defeat challenging bosses and unlock valuable loot. Each run is a test of skill and preparation, where strategy and perseverance determine success. Uncover hidden lore, complete unique quests, and earn powerful upgrades that will aid you in both combat and survival. The further you go, the greater the risks and the rewards.

Construct your perfect homestead, from a cozy farm to a sprawling network of fortified strongholds. Customize your buildings with a variety of build styles, then collect and purchase decorations to make your house feel like home. When harvest moons rise, build powerful defense systems to protect your base from enemy raids and claim the rewards of the full moon.

Create your own adventure by completing quests that take you off the beaten path. Obtain unique rewards for fulfilling challenging objectives and track your progress in the compendium. There’s more than one way to progress in Len’s Island.
Are you ready to conquer the island and uncover its mysteries? Dive into Len's Island, where every choice shapes your destiny. Whether you're seeking intense combat, creative building, or a survival experience, the island awaits your arrival. Your adventure begins now.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PT-BR: Claramente um jogo muito bem feito. Ainda estou no early game, mas já decidi que vou fazer 100% de tudo — sim, incluindo os achievements (adeus, tempo livre). A gameplay é divertida, os sistemas de construção, economia e recursos são bem estruturados e, sinceramente, é o tipo perfeito de “jogo conforto” para relaxar e curtir em paz. Pontos positivos: -> Viciante no melhor sentido possível — tem tanta coisa para explorar e fazer que você fica curioso o tempo todo -> A trilha sonora e a ambientação são absurdamente aconchegantes -> O combate exige um pouco de habilidade de verdade (não dá pra vencer só apertando botão aleatório), mas é muito bem feito -> Experiência super tranquila — dá pra grindar no seu ritmo, sem estresse -> O sistema de construção/base é muito divertido e permite usar bastante a criatividade (adeus casinha minimalista… olá projeto gigante totalmente desnecessário) No geral, estou aproveitando muito a jornada — sem pressa, curtindo cada momento e me divertindo bastante. EN: Clearly a very well-made game. I’m still in the early game, but I fully intend to 100% everything possible — yes, including the achievements (RIP my free time). The gameplay is fun, the building, economy, and resource systems are well structured, and it’s honestly a perfect “comfort game” for when you just want to relax and vibe in peace. Positive points: -> Addictive in the best way possible — there’s so much to explore and do that you’re constantly curious about what’s next -> The soundtrack and atmosphere are ridiculously cozy -> Combat requires some actual gaming skills (no button-mashing miracles here), but it’s very well designed -> Super chill experience — grind at your own pace, no stress -> The base-building system is really fun and lets you get very creative (goodbye, minimalistic house… hello, unnecessary mega project) Overall, I’m really enjoying the journey — taking it slow, no rush, just having a great time.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, Thai, French, Korean, Russian, Portuguese - Brazil, Italian, Traditional Chinese, Japanese
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun base, everything just feels... underpolished? It feels like there should have been a bit more to everything, gameplay loop was just a bit slow, resources and resource management was just a bit over the edge of annoying. It just feels really close to something that could be alot better. Oh, and devs apparently abandoned.
This game is great. The exploration and combat feel great, the crafting system is easy to follow, and resource gathering is a satisfying grind without being tedious. For my partner and I, this hits the mark of a cozy game while also offering good challenges. We've been particularly impressed by the choices, like the ability to buy your backpack back after you die, that make taking risks fun without being punishing if you bite off more than you can chew. Lots of reviews mention problems that we haven't had, despite purchasing at similar times, so I can't speak to how much that impacts the experience. Playing multiplayer on a local network has worked great without crashing or desync issues, even hosting from a steam deck. Which, mentioning the steam deck, is the one caveat here. The store page is clear about the state of controller support, so we knew we'd have to work around some rough edges and it's no surprise that the controls with controller/steam deck aren't great. Both my partner and I reach for a mouse/touchscreen for some things, which has worked fine for when the controller is just a little too awkward. We're really excited to see better controller support on the roadmap and can't wait for the controller update
If you want play a FULL game that feels like a demo, this is your game. Developer dont deserve a thanks..
Análise Geral: Experiência Cooperativa O jogo se destaca principalmente pelas mecânicas criativas, que fogem do óbvio e tornam o gameplay viciante, especialmente quando jogado em grupo. É o tipo de título que brilha no "co-op", onde a coordenação entre os amigos potencializa a diversão. Ponto Forte: As mecânicas de jogo são sólidas e bem pensadas. Recomendação: A experiência é consideravelmente melhor com amigos, sendo o foco principal para aproveitar o que o título oferece. Desempenho e Performance Embora o jogo seja bem avaliado, há uma inconsistência técnica específica que você deve notar durante a gameplay: O Problema: Ocorrem drops de FPS (quedas de quadros) localizados. Onde Acontece: O problema é restrito ao interior das masmorras. Impacto: Fora dessas áreas, o jogo flui bem, mas dentro das dungeons a performance oscila, o que exige um pouco de paciência ou ajustes gráficos rápidos.
推荐给喜欢囤东西的人。因为你永远会觉得:这个先留着,以后肯定有用。
Помойка от дебилов
Average survival crafting with base building and hunger mechanics. Wew. It sucks. Slow walk speed, everything requires a bunch of resources and/or money. Incredibly boring, everything is a time sink. Combat is boring, grinding for items is boring, chopping trees for the millionth time is boring. Visually, it looks good. But all these fancy buildings from the store pictures? You WON'T build anything that like so early. Optimization is awful, lots of glitches, playing co-op is basically impossible due all the desyncs and bugs you get. There is supposed to be some sort of story, but I think they just give up on it. Actually, it feels like the devs gave up on this game. It plays like early beta, yet was pushed out of early access. I really tried to find enjoyment, yet after 3 hours I was DREADING to go chop more trees and play the same dungeon again for items, to not be able to build the next tier of equipment. I gave up.
hab gedacht ich geb dem ganzen mal ne chance, sieht nach nem game aus dass mir gefallen könnt. nach 15 minuten hab ich dann alt f4 gedrückt. hab ne minute auf nem stein rumgehauen der ging einfach nicht kaputt, ich konnte keinen loot mehr aufheben (inventar hab ich leer gemacht, konnte dinge auf den boden legen aber nicht wieder aufheben). und wenn ich in der kurzen zeit schon solchen bugs über den weg laufe dann möchte ich nicht wissen was noch so kommt. für mich daher absolut nicht spielbar
面白くない全くw
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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