
Lems is a VR Reverse Platformer. Use the platforms attached to your controller to guide little creatures through their quest to find a new lair. Find the best platforms to use, and show your skill and agility by carrying the Lems safely across 100 levels.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
2 Minute Video Review → https://youtu.be/08Am0E5qBe0 The game Lems is reminiscent of the classic Lemmings series. In which you need to safely guide small creatures from a starting portal to an ending portal. But there’s one key difference. In the original Lemmings you would assign skills and abilities to the individual creatures, like climbing or digging. In Lems, the creatures run forward and it’s up to you to manually guide them with platforms in your hands. Think of it like a reverse platformer: Instead of making characters jump on platforms, YOU ARE the platforms and you’re keeping them on course. There are multiple types of platforms like a bouncing platform, reverse gravity, and so on. It’s an interesting spin on the classic Lemmings series. It’s very engaging as you often have to move and change platforms quickly, and the later levels require lots of precision. The game is $18, but it has over 50 levels to play. So if you enjoy the gameplay you’ll get your money’s worth. There’s a free demo you can download so you can try it before you buy, which is always great. So try out the demo and see if you like it.
Cute, cuddly critters repeatedly falling to their deaths as I fail to protect them... https://youtu.be/lcXN0ZKPST0 Lems is an enjoyable reverse platformer that places more emphasis on your dexterity than your puzzle solving skills. I was expecting more of a puzzle game but I'm not disappointed. I think this style of gameplay would make for a great VR party game. Especially after a drink or three... All of the maps feel fair and balanced. When one of your little guys dies, you know it's because you messed up. This tickles that 'one more, just one more' urge which keeps you from wanting to exit the game. I personally love games that invoke this feeling. Speaking of our cute little guys... I'm not sure everyone will go for the cutsie/cartoony graphic style but I think it works well with the attitude of the game. It looks good in headset. The audio on the other hand... I didn't have any complaints on what was playing, it was lively and whimsical. Fitting for the game. The volume of the music and effects seemed to vary form level to level increasing in volume from the main menu. I'd like to see these leveled out. As for other things that could be better... The UI was a bit chaotic in the lobby area. It wasn't initially clear what was UI and what was fluff. It also was entirely clear what clicking on some items did. A bit more clarity here would be nice. It's not an earth shattering issue but it would improve the overall experience. A much larger UI issue is the lack of a replay option at the end of a successful level. It makes replaying the same level if you miss the coin much more tedious having to quit out and restart a specific level over and over again unless you intentionally kill your Lems. On the topic of resetting. This is another game that needs an easily visible main menu option to reset your view/orientation. I realize most people will likely start the game with the headset on but it's possible to start with the HMD on the floor. Thus it should be considered and a solution should be present. Restart from within the headset is not an acceptable solution in my opinion. The last thing I'm not thrilled about is the claim that there are 3 game modes. This seems deceptive to me. Playing the same puzzles with the same goal but a smaller platform doesn't count as a different mode to me. Overall I did have fun with the game. It could use some polish but that's what EA is supposed to be fore. Polishing up a game. $18 might be a bit steep but with the inclusion of a free demo of the game to try before you buy, I can't really not recommend the game. At the very least, go check out the demo.
Voici les points qui me font aimer ce jeu : - C'est addictif - Bon gameplay - Pas mal de niveau pour un tout début d'early acces Le jeu a quelques défauts mais il est tellement bon et rafraichissant qu'on passe au dessus. Il ne faut pas hésité et prendre la démo pour tester.
un bon petit jeux, pour ces raisons : -gameplay interresant (un petit coter lemings :) ) -pas mal de niveaux pour un early -graphisme mignon et qui demande pas une bete de config -addictif a suivre son evolution...
très bon jeu. quelques améliorations sans grande importance à porter, mais globalement jeux très sympatique mignion . et bien équilibré . je conseille.
Super jeu qui demande pas mal de dextérité et de la réflexion Un petit éditeur de cartes serait la bienvenue dans les prochaines mises a jours pour augmenter la durée du jeu Je met 4/5 car les graphisme ne sont pas a la hauteur de la qualité du jeu Dommage pour un jeu VR
Très sympa à jouer. J'ai pas mal galéré sur certains niveaux mais le challenge est tellement motivant que je n'ai pas vu le temps passer tellement j'ai été concentré. Les graphismes sont mignons et le mode nuit apporte vraiment un plus. Franchement, je ne regrette pas mes 15 euros !
With its indirect controller gameplay and cute graphics, Lems brings something original to the growing VR market. Definitely worth checking out!
Un concept original basé sur l'adresse et la rapidité d'execution le tout en roomscale ! Vous doutez du jeu ? Une démo est disponible alors foncez ^^
Lems is an awesome game, kind of a unique one, bringing platforming into VR ! A hard game, but nothing you can't overcome and it bring a lot a satisfaction when you finally get through. There is a lot of content, almost 100 levels and some features to challenge yourself even more ! One of them, the night mode, is also really nice looking. You get to play the same levels a different way. To sum up, a nice VR game, where you can spend time practicing you skills (gaming and physicals [spoiler]^^[/spoiler])
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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