
Play through all nine Skywalker saga films in a game unlike any other. With over 300 playable characters, over 100 vehicles, and 23 planets to explore, a galaxy far, far away has never been more fun! *Includes classic Obi-Wan Kenobi playable character
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 30 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 48.5Kreviews | 90% | — | $55.4M |
| $59.99 | 24.2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm sorry, but a Lego game without minifig customization is a no-go. They also missed some really nice features from previous games that could have complemented the new features of this game really well. The old Lego Star Wars III: The Clone Wars land battles could have paired perfectly with this game's space battles and Capital Ship assaults. Of course, character customization could have complemented the almost open-world features of this game brilliantly (like searching for new pieces for your custom characters), giving us the highly anticipated Star Wars open-world RPG we wanted. But no. They decided instead to remove the most "Lego" thing of all from the game. This game is virtually a lost opportunity.
i love lego star wars. i did not love this lego star wars.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Danish, Dutch, Korean, Polish*, Portuguese - Brazil*, Russian +3 more
| $59.99 |
| 840ratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень крутая игра
i can beat up my husband and take his money 10/10
游戏剧情轻松有趣,角色设定丰满,比较贴合电影原著,但是手感和任务指引简直一坨。底价可以入,非史低还是算了吧。。
Really fun!
Lego Star Wars Lego quebrando Legal!
Einfach mal das das tolle Complete Sage genommen und alles was es ikomisch gemacht hat entfernt -Cantina durch ein langweiliges Levelauswhal Bildshrim ersetzt -überdimensionierte Level die stellenweise einfach nur leer sind
0_0
So SO much to do and collect and explore, there is absolutely no lack of content, you'll always be busy doing something That being said how do you make every bit of the game either boring or feel like filler Campaign has a ton of levels but every level is like 5 minutes long and it feels like you're forced to speedrun the game But then free play and open world hits... 1200+ collectibles???? With THIS MUCH ♥♥♥♥ to collect, nothing stands out and every "puzzle" feels like a chore if you wish to 100% And why does almost every side quest require you to travel to 3 other planets on average Because of how much you'll be going back and forth between planets, this game becomes a loading screen simulator The game also seems to get buggier the longer you play it?? Literally new type of bug gets introduced every few hours Sound desyncing, infinitely respawning in the void, being unable to accept some side quests until you reload the area, the lock-on in space fights just not existing sometimes, game crashes, in some areas you have a 50% chance for the game to eat your jump input, General Grievous (yea just him entirely), random hard lag for long periods of time until the game decides that it had enough and crashes again, in the level where you're supposed to destroy tie fighters with the millennium falcon when they fly in front of you... they can just decide to stay behind you for as long as they want leading to this 3 minute level taking about 15 minutes And these are all the bugs I remember from the top of my head, if I documented every single bug I experienced, it would be longer than his review tenfold Congrats, you made a 50 hour long game feel like filler... and it would've been longer if I haven't played the entire game with a friend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 20.8K | 97% | $19.99 | |
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| $4.8M | 9.6K | 95% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $509.7K | 1.4K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.2M | 341.9K | 97% | $9.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $55.9M | 97.8K | 94% | $19.99 | |
| $54.7M | 66.9K | 93% | $39.99 | |
| $56.1M | 59.2K | 96% | $34.99 | |
| $54.6M | 89K | 96% | $29.99 |