
Leave No One Behind is a tactical RTS war game. Experience the hardest battles fought during the Vietnam War in 1965 between the US Army and the Army of the Northern Vietnam for landing zones X-Ray and Albany and for Plei Me special forces camp with incredible level of immersion provided by VR.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*languages with full audio support
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I also feel obligated to give this game a very positive review (for the most part) after having played it a couple hours (Quest 2, link cable). I gotta tell you, Ive recently been burned on VR games, the last 2 I bought were RFVR and The Living Remain. Both were just released, produced by an indie developer, and early access, but after playing, I found them unpolished, unoptimized, ugly, and buggy. Please keep in mind Im resorting to buying new games as Ive played all the classics at this point (Alyx, Boneworks, Lone Echo, Medal of Honor, B&S, H3, Saints & Sinners, Phantom CO, GTA5 mod, etc). With all that in mind, I decided to give this game a blind buy purely because it looked pretty and dealt with a battle Im very familiar with, the week-long Battle of La Drang. This battle is important in that it gave birth to a different strategy to the Airborne, or Air Cav. Helicopters were now used to ferry US soldiers (instead of planes) to the battle much like taxis due to the different geography found in Northern Vietnam. No roads or any infrastructure whatsoever existed, so Lt Col Hal Moore devised this new method during this long, intense battle. A book was written (We Were Soldiers Once, and Young) which spawned a film directed by Mel Gibson (We Were Soldiers) that were both excellent. When all was said and done, this battle went down technically as a failure for the US, mostly due to the simple fact Col Moore stirred the hornets nest, and ended up extremely outnumbered by the NVA and made a desperate retreat after trying to hold out for a week. But just look at the casualty list and you will see the US lost only 237 soldiers, but killed 1,037 enemy soldiers. That, my friends, is a crazy K/D ratio. In that light, and in light of the adaptability shown with the use of helicopters, this battle in my opinion should be seen as a victory. So, on to the actual game. As FastLawyer already pointed out, this games concept is a dream come true for me. It is extremely pretty in VR, running an RTX 3060ti with 32ram Ryzen 5 3600 it looks to be in the top 5 best looking VR games. It reminded me a bit of the flat game Company of Heroes. Both games have a high attention to detail and how actual battles panned out; the specific strategies used, ambushes and surprise attacks, counterattacks, accurate ordinance and weapons used... its all very close to the real deal. I appreciate that attention given in a historical game. There is smooth turning and locomotion, the ability to turn off all blinders or aid, DLSS is available, several graphics settings like grass detail, far shadows, shadow res, draw distance, extra foliage, so you can really custom-tune it. You zoom in and out exactly like in Paths of Glorys map. Hold triggers and pull hands apart to zoom in, pull together to zoom out. It feels good, as does selecting units by pointing at them. There are some bugs. You will get stuck on trees and rocks in the ground-camera. My game crashed to desktop just after capturing the central base during the end of the tutorial, will try it again today. There is a weird blur sometimes on the infantry units during movement which can be a bit distracting. And as Fast Lawyer also pointed out, the tutorial is very rough in the lack of direction or explanation of what to do. I constantly referred to my journal because it has the map and your objective list on it. Oh, and they dont tell you if you click both analog sticks, each side, left and right, has a different action menu. Also, if you hold-click the right analog, eventually a menu comes up that allows for quick unit selection. None of that is told to you. And to call an artillery strike, you gotta click in the left stick when the HQ is selected and look for the bomb icon in the menu. All in all, I was blown away by the fun I had in this.
[h1]Experienced on the Meta Quest 2[/h1] You can view my initial impressions review & gameplay here: https://youtu.be/rKduzn7aYcs So I am going to recommend this. However, this game is very rough. I had trouble just getting past the tutorial. There's several things that I could not figure out how to do or that took me lots of time to figure out on my own after lots of trial and error. This game needs a much better tutorial. The reason I am recommending this game is because it is the most beautiful RTS game I have ever seen in VR. This game is basically my childhood dream of playing GI Joe. You get to set up your little soldiers and helis and basically recreate battles from 1965 Vietnam as USA Army troops (you cannot choose the North Vietnam army / Viet Cong). I believe that it is possible to finish the first mission but lock yourself out of the second mission if your troops are wiped out. Unfortunately, I could not figure out how to call an air strike to defeat an enemy tower and they were just picking off my troops like fish in a barrel. Anyways, I would only recommend this to hardcore RTS fans who are willing to put up with time wasted on figuring out even the basics on how to play this game. I think the eye candy is worth it, but not everyone will agree with me and that is okay. Since I only got past the tutorial mission and basically with my troops wiped out, I won't score the game. Game is running on the Unity Engine. On my RTX 3080, on high graphical settings, with DLSS on medium quality, I was getting mostly 90 fps. I did experience some bugs like getting stuck in the terrain, but I was usually able to get unstuck. You have full locomotion, as well as smooth and snap turning available. I have heard that the controls are only marked as Oculus motion controllers. If your'e not on Oculus, you should be comfortable with editing controller bindings before buying this game. [b]Rate ?/10. I don't regret my purchase. This game is pure eye candy and my childhood dream toy.[/b] [quote]If you enjoyed my review, please consider joining my Steam Curator Group. You can join here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
I barely refund games but this one I had to since no help from the developers. I tried contacting their fb page too like they suggested. Nothing. The game is amazing but needs some tweaks to actually play properly. The stick on the Oculus Quest 2 would press orders you did not want. This needs to be addressed. For me the graphics were blurry too. I may get this in the future if they plan on updating but for now we don't know, so I would not recommend buying. Maybe try the non VR version. But I so badly want this in VR. Vr players need this game.
This game gives me faith for what the rts can be in VR. They don't tell you how to do anything unfortunately that is frustrating. That said, Its pretty darn cool looking. I recommend for something different than sims and fps and leaves me hopeful for the future of VR gaming.
In its current state this is a no from me. No tutorial to tell you how to do anything and in a VR RTS this is a must have. First level/mission was so bugged for me I kept going into negative resources so I couldn't even do the objectives. Injured men laying on the ground everywhere but couldn't get the stretchers to move to retrieve them. Couldn't even grab the resources that were in the liberated camps either.
Works with the Vive now. It's kind of hard to evaluate the depth of strategy games without putting a ton of hours in but so far so good. There's some friction getting up and running. Figuring out how things work but it's not too bad. Part of the fun. Gameplay is commanding units. Moving them. ordering attacks. Searching the area. Setting up bases. Ordering supplies... Graphics are pretty good not great but good enough. PC quality. I've seen some graphics glitches but nothing game breaking.
Leave no man Behind, Wet behind the ears Commander Harvey Leads his troops into Battle Lore, Murphy's Law is in command as Commander Harvey is the first to step on the Battlefield and the last to step off. After establishing our HQ outpost deep in NVA territory CMDR Harvey, Captain Jack, SSG Luther and Corporal Jerry are the sole survivors after an epic battle against 4000 NVA regulars, The battle lasts for 34 days and Commander Harvey had to call in "Broken Arrow" on the NVA outpost, however the PRC-77 was shot through by a VC Sniper known as Long Tra'ng du K'ich with a skilled shot from his Mosin Nagant rifle. To add insult to injury the ivy school medics refused to leave their MASH unit because their dark souls would not permit them to put the lives of their fellow Americans above their own. It was a life changing experience for the four surviving Brothers who vowed to the Almighty never to go into Battle again unless the code was up to Military standards and the mission was not wrought with such overwhelming odds. Commander Harvey and his men were congratulated for killing 1800 NVA but the battle was a hard lesson and we thought to ourselves as we flew that Huey out of the la Drang valley, "That was an awesome Epic Battle, maybe we could try again, and again, and again". But the outcome is determined not by the courage of individual soldiers, but by the leadership of the small Band of Brothers who know their Duty, keep their Honor, and who Love their County. https://youtu.be/4CkMbKis5Zs
Unable to start the game game me a black screen with music that was it got my money back now having a hard time deleating the game. Steam is the future, what about the past things seemed to work smother then
Basically a really great game, but why do you make it so complicated that almost nobody can get along with it, what was the developer thinking about doing it so stupidly. If that doesn't change, I have to return the game because you don't understand it
On the face of it, this games is great! Hovering above the jungle with helicopters flying around you in 3D is amazing. However it is so bug ridden it makes it hard to play. I got stuck in the side of the map and had to restart the mission, this also happened to one of my platoons. Calling up units from the controller rarely works and you're forced to watch dialogue even if you know what it wants you to do next. Dose anyone know how to refuel the chopper in the first mission?
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