
A first-person psychological horror with a strong emphasis on atmosphere and storytelling. Explore an ever-shifting Victorian mansion as a painter seeking to complete his masterpiece, even at the cost of his own sanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 25 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The legendary game where it all started. Kickstarting an award-winning series in style, Layers of Fear plunges you into a tale of madness and artistic compulsion as you take on the role of The Painter determined to complete his magnum opus at all costs.
As you roam the painter’s decaying home, the world warps to reflect his crumbling sanity. Memories blur into sinister visions, rooms twist into nightmares, and each discovery draws you closer to the truth behind his masterpiece – and the obsession that destroyed him.
Created by the modern-day masters of horror – Bloober Team – the original Layers of Fear is renowned for this immersive and tense atmosphere. Prepare for a haunting journey into the depths of the human psyche.
Psychedelic Horror – The unstable environment reacts to your fragile state of mind, reshaping itself when you look away.
Victorian Setting – Explore a game world inspired by iconic paintings, architecture and décor from the 19th century.
Original and Classic Art – Numerous pieces of original art and music flesh out the game’s storyline and its richly-detailed locations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 27.7Kreviews | 88% | — | $9.2M |
| $22.99 | 8.9Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was aight. Just to be clear on what type of horror game it is, it's mostly jumpscare based but several of them didn't land for me. There are barely any puzzles and it's primarily a walking sim where a lot of weird stuff happens. Kind of like a haunted house/fast food/lite version of the horror genre. Not very horror intense but kept me interested to finish the game in 1 sitting. I'd give it about a 6.75 or a 7 out of 10
This game is a hoot. I really enjoyed exploring and staring at random weird stuff... All the while wishing I could go outside and just frolic in the heavy rain. The game may not have let me go out, but...! It made me laugh really hard. I *especially* love the dolls. They are hilarious. That corridor/room with them running into items? That was the best. Loved it. I also love the rats. Super destructive. Ah and the game reminded me of the "The Room" games... I swear that Null was the one who ate that chair... >.> I wouldn't be surprised if it started off here first. That said. Story was tragic. If I could feel anything that is. I obviously got the worst ending. That's my specialty after all. But you know what? I am keeping it. Sure there is a... "Better" one...? If you can call it that... But I'll let the MC loop a few more times. Maybe he'll learn his lesson. Maybe not. Does it even matter anymore? Good game. Good fun. Great laughter.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Polish, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Korean*languages with full audio support
| $1.99−90% |
| 278ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
always been one of my favorite horror experiences from when i was younger.. i feel like it scratches the silent hill pt itch that ppl had around that time. for a ~mostly walking sim game it has really good writing and scary moments and the dlc is gut wrenching anyways i would play it
Layers of Fear — это психологический хоррор от первого лица, разработанный польской студией Bloober Team. Если попытаться описать свои впечатления от этой игры одним словом, то это будет «неровно». Это история о безумном художнике, стремящемся завершить свой шедевр, которая разворачивается в стенах постоянно меняющегося викторианского особняка. Что понравилось: Атмосфера и визуальное исполнение — это, без сомнения, главный козырь игры. Разработчикам удалось создать поистине гнетущую и сюрреалистичную обстановку. Коридоры и комнаты меняются прямо на глазах, картины оживают, а реальность вокруг плывет и искажается. Это похоже на путешествие по картинам Сальвадора Дали, смешанным с кошмарами Франсиско Гойи. Многие рецензенты называют визуальную часть "превосходной" и "топовой", отмечая мастерство, с которым игра трансформирует пространство, когда игрок отводит взгляд. Здесь хочется разглядывать каждую деталь, даже несмотря на страх. Также стоит отметить, что игра не делает упор на экшен. Это скорее "симулятор ходьбы" с элементами исследования и поиска предметов, что позволяет полностью погрузиться в историю и переживания главного героя. Что разочаровало: Главная проблема Layers of Fear кроется в его чрезмерной опоре на скримеры (внезапные испуги). Игра буквально забрасывает ими игрока с самого начала. То, что поначалу пугает, очень быстро становится предсказуемым и перестает работать. Как отмечают в рецензиях, создается ощущение, что разработчики не верят в силу созданной ими атмосферы и постоянно пытаются "дожать" зрителя громким звуком или выпрыгивающим объектом. Из-за этого напряжение рассеивается, и игра перестает пугать уже к середине прохождения. Кроме того, геймплей здесь довольно однообразен. Основные занятия — ходить по коридорам, открывать двери и ящики в поисках записок и ключей. Загадки просты и часто сводятся к поиску кода или предмета. Сюжет, хоть и имеет интересную предпосылку, подается слишком рвано и местами теряется за чередой однотипных пугалок. Итог: Layers of Fear — игра, которая определенно заслуживает внимания поклонников жанра, но с одной оговоркой. Это скорее красивая, но пустоватая "прогулка по аду", которая берет визуалом, но проигрывает в долгоиграющем интересе. Ее смело можно рекомендовать тем, кто хочет получить порцию эффектных сюрреалистичных образов и не боится однообразия. Однако, если вы ищете глубокий, продуманный хоррор с выверенным саспенсом, Layers of Fear может вас разочаровать своей предсказуемостью. Это отличный способ скоротать пару вечеров, но вряд ли она останется с вами надолго после прохождения.
很不错的游戏 可以把鼠标灵敏度调低一点 不然会有点晕 解密和突脸比较少 心理恐惧比较多 还是非常值得体验的
Na początku było git. Potem chodzenie po tych krętych korytarzach zaczęło się robić nudne. Duży minus za to że żeby zrobić wszystkie endingi trzeba całą grę przechodzić za każdym razem od nowa. Dodatek do gry z córką mega krótki, mało wnoszący wsm. Historia pato rodzinki i tyle wsm. Cieszę się że wydałam na to tylko 7 zł bo inaczej bym się chyba załamała kupując to w normalnej cenie xd
Absolute cinema, one of my new favorite horror games. Gets so many things right that so many miss the mark on. Great story, pacing, sound design, attention to detail, the whole shebang. Reminded me a lot of Amnesia: The Dark Descent.
Любопытная бродилка, но по сути ничего особенного. ps:понравились картины и визуал в игре, художники молодцы.
Ainda estou terminando, mas o jogo é muito bom. Tem uma grande chance de vc se c4g4r todo.
It’s a walking simulator with a few jump scares. For what it is the game is very well made. I really enjoyed the atmosphere the environments and the way the story was presented. The jump scares were not the scariest part for me. The atmosphere and environments were much more disturbing and that is what really scared me. I found the story very engaging especially later when the DLC focused on the child’s psychology. I still prefer the main game but seeing the story from the child’s perspective completed the story for me. What really makes Layers of Fear special is the art style. It is one of the most artistic games I have ever played. Without the art I do not think I would have liked the game as much. However, the Mother and Child ending was bugged for me. I had to replay it six or seven times before I finally got it. Even though I kept getting the Mother ending every time and it became obvious by Chapter 5 it was still important to complete it properly so the ending would count. Considering this is a 10 years old game I think it is acceptable. Overall the combination of art and psychological horror made this a very good game and I loved it. Next I will play Layers of Fear 2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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